openscenegraph
osgParticle::DomainOperator Class Reference

#include <DomainOperator>

Inheritance diagram for osgParticle::DomainOperator:
osgParticle::Operator osg::Object osg::Referenced osgParticle::BounceOperator osgParticle::SinkOperator

Classes

struct  Domain

Public Member Functions

 DomainOperator ()
 DomainOperator (const DomainOperator &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 META_Object (osgParticle, DomainOperator)
void addPointDomain (const osg::Vec3 &p)
 Add a point domain.
void addLineSegmentDomain (const osg::Vec3 &v1, const osg::Vec3 &v2)
 Add a line segment domain.
void addTriangleDomain (const osg::Vec3 &v1, const osg::Vec3 &v2, const osg::Vec3 &v3)
 Add a triangle domain.
void addRectangleDomain (const osg::Vec3 &corner, const osg::Vec3 &w, const osg::Vec3 &h)
 Add a rectangle domain.
void addPlaneDomain (const osg::Plane &plane)
 Add a plane domain.
void addSphereDomain (const osg::Vec3 &c, float r)
 Add a sphere domain.
void addBoxDomain (const osg::Vec3 &min, const osg::Vec3 &max)
 Add a box domain.
void addDiskDomain (const osg::Vec3 &c, const osg::Vec3 &n, float r1, float r2=0.0f)
 Add a disk domain.
void addDomain (const Domain &domain)
 Add a domain object directly, used by the .osg wrappers and serializers.
const DomaingetDomain (unsigned int i) const
 Get a domain object directly, used by the .osg wrappers and serializers.
void removeDomain (unsigned int i)
 Remove a domain at specific index.
void removeAllDomains ()
 Remove all existing domains.
unsigned int getNumDomains () const
 Get number of domains.
void operate (Particle *P, double dt)
 Apply the acceleration to a particle. Do not call this method manually.
void beginOperate (Program *prg)
 Perform some initializations. Do not call this method manually.
void endOperate ()
 Perform some post-operations. Do not call this method manually.
Public Member Functions inherited from osgParticle::Operator
 Operator ()
 Operator (const Operator &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
virtual const char * libraryName () const
virtual const char * className () const
virtual bool isSameKindAs (const osg::Object *obj) const
bool isEnabled () const
 Get whether this operator is enabled.
void setEnabled (bool v)
 Enable or disable this operator.
virtual void operateParticles (ParticleSystem *ps, double dt)
Public Member Functions inherited from osg::Object
 Object ()
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual ObjectcloneType () const =0
virtual Objectclone (const CopyOp &) const =0
std::string getCompoundClassName () const
virtual NodeasNode ()
virtual const NodeasNode () const
virtual NodeVisitorasNodeVisitor ()
virtual const NodeVisitorasNodeVisitor () const
virtual StateSetasStateSet ()
virtual const StateSetasStateSet () const
virtual StateAttributeasStateAttribute ()
virtual const StateAttributeasStateAttribute () const
virtual UniformasUniform ()
virtual const UniformasUniform () const
virtual CameraasCamera ()
virtual const CameraasCamera () const
virtual DrawableasDrawable ()
virtual const DrawableasDrawable () const
virtual CallbackasCallback ()
virtual const CallbackasCallback () const
virtual CallbackObjectasCallbackObject ()
virtual const CallbackObjectasCallbackObject () const
virtual UserDataContainerasUserDataContainer ()
virtual const UserDataContainerasUserDataContainer () const
virtual ValueObjectasValueObject ()
virtual const ValueObjectasValueObject () const
virtual ImageasImage ()
virtual const ImageasImage () const
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual void setName (const std::string &name)
void setName (const char *name)
const std::string & getName () const
void setDataVariance (DataVariance dv)
DataVariance getDataVariance () const
virtual void computeDataVariance ()
void setUserDataContainer (osg::UserDataContainer *udc)
template<class T>
void setUserDataContainer (const ref_ptr< T > &udc)
osg::UserDataContainergetUserDataContainer ()
const osg::UserDataContainergetUserDataContainer () const
osg::UserDataContainergetOrCreateUserDataContainer ()
virtual void setUserData (Referenced *obj)
template<class T>
void setUserData (const ref_ptr< T > &ud)
virtual ReferencedgetUserData ()
virtual const ReferencedgetUserData () const
template<typename T>
bool getUserValue (const std::string &name, T &value) const
template<typename T>
void setUserValue (const std::string &name, const T &value)
virtual void resizeGLObjectBuffers (unsigned int)
virtual void releaseGLObjects (osg::State *=0) const
template<typename T>
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::MutexgetRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSetgetObserverSet () const
ObserverSetgetOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Protected Member Functions

virtual ~DomainOperator ()
DomainOperatoroperator= (const DomainOperator &)
virtual void handlePoint (const Domain &, Particle *, double)
virtual void handleLineSegment (const Domain &, Particle *, double)
virtual void handleTriangle (const Domain &, Particle *, double)
virtual void handleRectangle (const Domain &, Particle *, double)
virtual void handlePlane (const Domain &, Particle *, double)
virtual void handleSphere (const Domain &, Particle *, double)
virtual void handleBox (const Domain &, Particle *, double)
virtual void handleDisk (const Domain &, Particle *, double)
void computeNewBasis (const osg::Vec3 &, const osg::Vec3 &, osg::Vec3 &, osg::Vec3 &)
void ignore (const std::string &func)
Protected Member Functions inherited from osgParticle::Operator
virtual ~Operator ()
Operatoroperator= (const Operator &)
Protected Member Functions inherited from osg::Object
virtual ~Object ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Protected Attributes

std::vector< Domain_domains
std::vector< Domain_backupDomains
Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer_userDataContainer
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Additional Inherited Members

Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }
Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandlergetDeleteHandler ()

Detailed Description

A domain operator which accepts different domain shapes as the parameter. It can be derived to implement operators that require particles interacting with domains. Refer to David McAllister's Particle System API (http://www.particlesystems.org)

Constructor & Destructor Documentation

◆ DomainOperator() [1/2]

◆ DomainOperator() [2/2]

osgParticle::DomainOperator::DomainOperator ( const DomainOperator & copy,
const osg::CopyOp & copyop = osg::CopyOp::SHALLOW_COPY )
inline

◆ ~DomainOperator()

virtual osgParticle::DomainOperator::~DomainOperator ( )
inlineprotectedvirtual

Member Function Documentation

◆ addBoxDomain()

void osgParticle::DomainOperator::addBoxDomain ( const osg::Vec3 & min,
const osg::Vec3 & max )
inline

◆ addDiskDomain()

◆ addDomain()

void osgParticle::DomainOperator::addDomain ( const Domain & domain)
inline

Add a domain object directly, used by the .osg wrappers and serializers.

References _domains.

◆ addLineSegmentDomain()

void osgParticle::DomainOperator::addLineSegmentDomain ( const osg::Vec3 & v1,
const osg::Vec3 & v2 )
inline

◆ addPlaneDomain()

void osgParticle::DomainOperator::addPlaneDomain ( const osg::Plane & plane)
inline

◆ addPointDomain()

void osgParticle::DomainOperator::addPointDomain ( const osg::Vec3 & p)
inline

◆ addRectangleDomain()

◆ addSphereDomain()

void osgParticle::DomainOperator::addSphereDomain ( const osg::Vec3 & c,
float r )
inline

◆ addTriangleDomain()

◆ beginOperate()

void osgParticle::DomainOperator::beginOperate ( Program * prg)
virtual

Perform some initializations. Do not call this method manually.

Reimplemented from osgParticle::Operator.

Reimplemented in osgParticle::SinkOperator.

◆ computeNewBasis()

void osgParticle::DomainOperator::computeNewBasis ( const osg::Vec3 & u,
const osg::Vec3 & v,
osg::Vec3 & s1,
osg::Vec3 & s2 )
inlineprotected

◆ endOperate()

void osgParticle::DomainOperator::endOperate ( )
virtual

Perform some post-operations. Do not call this method manually.

Reimplemented from osgParticle::Operator.

◆ getDomain()

const Domain & osgParticle::DomainOperator::getDomain ( unsigned int i) const
inline

Get a domain object directly, used by the .osg wrappers and serializers.

References _domains.

◆ getNumDomains()

unsigned int osgParticle::DomainOperator::getNumDomains ( ) const
inline

Get number of domains.

References _domains.

◆ handleBox()

virtual void osgParticle::DomainOperator::handleBox ( const Domain & ,
Particle * ,
double  )
inlineprotectedvirtual

Reimplemented in osgParticle::SinkOperator.

References ignore().

◆ handleDisk()

virtual void osgParticle::DomainOperator::handleDisk ( const Domain & ,
Particle * ,
double  )
inlineprotectedvirtual

◆ handleLineSegment()

virtual void osgParticle::DomainOperator::handleLineSegment ( const Domain & ,
Particle * ,
double  )
inlineprotectedvirtual

Reimplemented in osgParticle::SinkOperator.

References ignore().

◆ handlePlane()

virtual void osgParticle::DomainOperator::handlePlane ( const Domain & ,
Particle * ,
double  )
inlineprotectedvirtual

◆ handlePoint()

virtual void osgParticle::DomainOperator::handlePoint ( const Domain & ,
Particle * ,
double  )
inlineprotectedvirtual

Reimplemented in osgParticle::SinkOperator.

References ignore().

◆ handleRectangle()

virtual void osgParticle::DomainOperator::handleRectangle ( const Domain & ,
Particle * ,
double  )
inlineprotectedvirtual

◆ handleSphere()

virtual void osgParticle::DomainOperator::handleSphere ( const Domain & ,
Particle * ,
double  )
inlineprotectedvirtual

◆ handleTriangle()

virtual void osgParticle::DomainOperator::handleTriangle ( const Domain & ,
Particle * ,
double  )
inlineprotectedvirtual

◆ ignore()

void osgParticle::DomainOperator::ignore ( const std::string & func)
inlineprotected

◆ META_Object()

◆ operate()

void osgParticle::DomainOperator::operate ( Particle * P,
double dt )
virtual

Apply the acceleration to a particle. Do not call this method manually.

Implements osgParticle::Operator.

◆ operator=()

DomainOperator & osgParticle::DomainOperator::operator= ( const DomainOperator & )
inlineprotected

References DomainOperator().

◆ removeAllDomains()

void osgParticle::DomainOperator::removeAllDomains ( )
inline

Remove all existing domains.

References _domains.

◆ removeDomain()

void osgParticle::DomainOperator::removeDomain ( unsigned int i)
inline

Remove a domain at specific index.

References _domains.

Member Data Documentation

◆ _backupDomains

std::vector<Domain> osgParticle::DomainOperator::_backupDomains
protected

Referenced by DomainOperator().

◆ _domains


The documentation for this class was generated from the following file: