openscenegraph
osgManipulator::TranslateInPlaneCommand Class Reference

#include <Command>

Inheritance diagram for osgManipulator::TranslateInPlaneCommand:
osgManipulator::MotionCommand osg::Referenced

Public Member Functions

 TranslateInPlaneCommand ()
 TranslateInPlaneCommand (const osg::Plane &plane)
virtual void accept (const Constraint &constraint)
virtual void accept (DraggerCallback &callback)
virtual MotionCommandcreateCommandInverse ()
void setPlane (const osg::Plane &plane)
const osg::PlanegetPlane () const
void setTranslation (const osg::Vec3d &t)
const osg::Vec3dgetTranslation () const
void setReferencePoint (const osg::Vec3d &rp)
const osg::Vec3dgetReferencePoint () const
virtual osg::Matrix getMotionMatrix () const
Public Member Functions inherited from osgManipulator::MotionCommand
 MotionCommand ()
void setLocalToWorldAndWorldToLocal (const osg::Matrix &localToWorld, const osg::Matrix &worldToLocal)
const osg::MatrixgetLocalToWorld () const
const osg::MatrixgetWorldToLocal () const
void setStage (const Stage s)
Stage getStage () const
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
virtual void setThreadSafeRefUnref (bool)
bool getThreadSafeRefUnref () const
OpenThreads::MutexgetRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSetgetObserverSet () const
ObserverSetgetOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Protected Member Functions

virtual ~TranslateInPlaneCommand ()
Protected Member Functions inherited from osgManipulator::MotionCommand
virtual ~MotionCommand ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Additional Inherited Members

Public Types inherited from osgManipulator::MotionCommand
enum  Stage { NONE , START , MOVE , FINISH }
Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandlergetDeleteHandler ()
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Detailed Description

Command for translating in a plane.

Constructor & Destructor Documentation

◆ TranslateInPlaneCommand() [1/2]

osgManipulator::TranslateInPlaneCommand::TranslateInPlaneCommand ( )

◆ TranslateInPlaneCommand() [2/2]

osgManipulator::TranslateInPlaneCommand::TranslateInPlaneCommand ( const osg::Plane & plane)

◆ ~TranslateInPlaneCommand()

virtual osgManipulator::TranslateInPlaneCommand::~TranslateInPlaneCommand ( )
protectedvirtual

Member Function Documentation

◆ accept() [1/2]

virtual void osgManipulator::TranslateInPlaneCommand::accept ( const Constraint & constraint)
inlinevirtual

◆ accept() [2/2]

virtual void osgManipulator::TranslateInPlaneCommand::accept ( DraggerCallback & callback)
inlinevirtual

◆ createCommandInverse()

virtual MotionCommand * osgManipulator::TranslateInPlaneCommand::createCommandInverse ( )
virtual

create a MotionCommand that is the inverse of this command, and if applied will undo this commands changes.

Implements osgManipulator::MotionCommand.

References osgManipulator::MotionCommand::MotionCommand().

◆ getMotionMatrix()

virtual osg::Matrix osgManipulator::TranslateInPlaneCommand::getMotionMatrix ( ) const
inlinevirtual

Gets the matrix for transforming the object being dragged. This matrix is in the command's coordinate systems.

Implements osgManipulator::MotionCommand.

References osg::Matrixd::translate().

◆ getPlane()

const osg::Plane & osgManipulator::TranslateInPlaneCommand::getPlane ( ) const
inline

◆ getReferencePoint()

const osg::Vec3d & osgManipulator::TranslateInPlaneCommand::getReferencePoint ( ) const
inline

◆ getTranslation()

const osg::Vec3d & osgManipulator::TranslateInPlaneCommand::getTranslation ( ) const
inline

◆ setPlane()

void osgManipulator::TranslateInPlaneCommand::setPlane ( const osg::Plane & plane)
inline

◆ setReferencePoint()

void osgManipulator::TranslateInPlaneCommand::setReferencePoint ( const osg::Vec3d & rp)
inline

ReferencePoint is used only for snapping.

◆ setTranslation()

void osgManipulator::TranslateInPlaneCommand::setTranslation ( const osg::Vec3d & t)
inline

The documentation for this class was generated from the following file: