#include <Command>
◆ Scale2DCommand()
| osgManipulator::Scale2DCommand::Scale2DCommand |
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◆ ~Scale2DCommand()
| virtual osgManipulator::Scale2DCommand::~Scale2DCommand |
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protectedvirtual |
◆ accept() [1/2]
| virtual void osgManipulator::Scale2DCommand::accept |
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const Constraint & | constraint | ) |
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inlinevirtual |
◆ accept() [2/2]
| virtual void osgManipulator::Scale2DCommand::accept |
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DraggerCallback & | callback | ) |
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inlinevirtual |
◆ createCommandInverse()
| virtual MotionCommand * osgManipulator::Scale2DCommand::createCommandInverse |
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virtual |
◆ getMinScale()
| const osg::Vec2d & osgManipulator::Scale2DCommand::getMinScale |
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const |
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inline |
◆ getMotionMatrix()
| virtual osg::Matrix osgManipulator::Scale2DCommand::getMotionMatrix |
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const |
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inlinevirtual |
◆ getReferencePoint()
| const osg::Vec2d & osgManipulator::Scale2DCommand::getReferencePoint |
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const |
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inline |
◆ getScale()
| const osg::Vec2d & osgManipulator::Scale2DCommand::getScale |
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const |
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inline |
◆ getScaleCenter()
| const osg::Vec2d & osgManipulator::Scale2DCommand::getScaleCenter |
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const |
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inline |
◆ setMinScale()
| void osgManipulator::Scale2DCommand::setMinScale |
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const osg::Vec2d & | min | ) |
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inline |
◆ setReferencePoint()
| void osgManipulator::Scale2DCommand::setReferencePoint |
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const osg::Vec2d & | rp | ) |
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inline |
ReferencePoint is used only for snapping.
◆ setScale()
| void osgManipulator::Scale2DCommand::setScale |
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const osg::Vec2d & | s | ) |
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inline |
◆ setScaleCenter()
| void osgManipulator::Scale2DCommand::setScaleCenter |
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const osg::Vec2d & | center | ) |
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inline |
The documentation for this class was generated from the following file: