openscenegraph
osgManipulator::Scale2DCommand Class Reference

#include <Command>

Inheritance diagram for osgManipulator::Scale2DCommand:
osgManipulator::MotionCommand osg::Referenced

Public Member Functions

 Scale2DCommand ()
virtual void accept (const Constraint &constraint)
virtual void accept (DraggerCallback &callback)
virtual MotionCommandcreateCommandInverse ()
void setScale (const osg::Vec2d &s)
const osg::Vec2dgetScale () const
void setScaleCenter (const osg::Vec2d &center)
const osg::Vec2dgetScaleCenter () const
void setReferencePoint (const osg::Vec2d &rp)
const osg::Vec2dgetReferencePoint () const
void setMinScale (const osg::Vec2d &min)
const osg::Vec2dgetMinScale () const
virtual osg::Matrix getMotionMatrix () const
Public Member Functions inherited from osgManipulator::MotionCommand
 MotionCommand ()
void setLocalToWorldAndWorldToLocal (const osg::Matrix &localToWorld, const osg::Matrix &worldToLocal)
const osg::MatrixgetLocalToWorld () const
const osg::MatrixgetWorldToLocal () const
void setStage (const Stage s)
Stage getStage () const
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
virtual void setThreadSafeRefUnref (bool)
bool getThreadSafeRefUnref () const
OpenThreads::MutexgetRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSetgetObserverSet () const
ObserverSetgetOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Protected Member Functions

virtual ~Scale2DCommand ()
Protected Member Functions inherited from osgManipulator::MotionCommand
virtual ~MotionCommand ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Additional Inherited Members

Public Types inherited from osgManipulator::MotionCommand
enum  Stage { NONE , START , MOVE , FINISH }
Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandlergetDeleteHandler ()
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Detailed Description

Command for 2D scaling.

Constructor & Destructor Documentation

◆ Scale2DCommand()

osgManipulator::Scale2DCommand::Scale2DCommand ( )

◆ ~Scale2DCommand()

virtual osgManipulator::Scale2DCommand::~Scale2DCommand ( )
protectedvirtual

Member Function Documentation

◆ accept() [1/2]

virtual void osgManipulator::Scale2DCommand::accept ( const Constraint & constraint)
inlinevirtual

◆ accept() [2/2]

virtual void osgManipulator::Scale2DCommand::accept ( DraggerCallback & callback)
inlinevirtual

◆ createCommandInverse()

virtual MotionCommand * osgManipulator::Scale2DCommand::createCommandInverse ( )
virtual

create a MotionCommand that is the inverse of this command, and if applied will undo this commands changes.

Implements osgManipulator::MotionCommand.

References osgManipulator::MotionCommand::MotionCommand().

◆ getMinScale()

const osg::Vec2d & osgManipulator::Scale2DCommand::getMinScale ( ) const
inline

◆ getMotionMatrix()

virtual osg::Matrix osgManipulator::Scale2DCommand::getMotionMatrix ( ) const
inlinevirtual

Gets the matrix for transforming the object being dragged. This matrix is in the command's coordinate systems.

Implements osgManipulator::MotionCommand.

References osg::Matrixd::scale(), and osg::Matrixd::translate().

◆ getReferencePoint()

const osg::Vec2d & osgManipulator::Scale2DCommand::getReferencePoint ( ) const
inline

◆ getScale()

const osg::Vec2d & osgManipulator::Scale2DCommand::getScale ( ) const
inline

◆ getScaleCenter()

const osg::Vec2d & osgManipulator::Scale2DCommand::getScaleCenter ( ) const
inline

◆ setMinScale()

void osgManipulator::Scale2DCommand::setMinScale ( const osg::Vec2d & min)
inline

◆ setReferencePoint()

void osgManipulator::Scale2DCommand::setReferencePoint ( const osg::Vec2d & rp)
inline

ReferencePoint is used only for snapping.

◆ setScale()

void osgManipulator::Scale2DCommand::setScale ( const osg::Vec2d & s)
inline

◆ setScaleCenter()

void osgManipulator::Scale2DCommand::setScaleCenter ( const osg::Vec2d & center)
inline

The documentation for this class was generated from the following file: