openscenegraph
osgGA::StandardManipulator Class Referenceabstract

#include <StandardManipulator>

Inheritance diagram for osgGA::StandardManipulator:
osgGA::CameraManipulator osgGA::GUIEventHandler osgGA::EventHandler osg::NodeCallback osg::DrawableEventCallback osg::Callback osg::Callback osg::Object osg::Object osg::Referenced osg::Referenced osgGA::FirstPersonManipulator osgGA::OrbitManipulator osgGA::FlightManipulator osgGA::NodeTrackerManipulator osgGA::TerrainManipulator osgGA::TrackballManipulator osgGA::MultiTouchTrackballManipulator

Classes

class  AnimationData

Public Types

enum  UserInteractionFlags {
  UPDATE_MODEL_SIZE = 0x01 , COMPUTE_HOME_USING_BBOX = 0x02 , PROCESS_MOUSE_WHEEL = 0x04 , SET_CENTER_ON_WHEEL_FORWARD_MOVEMENT = 0x08 ,
  DEFAULT_SETTINGS = UPDATE_MODEL_SIZE | PROCESS_MOUSE_WHEEL
}
Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }

Public Member Functions

 StandardManipulator (int flags=DEFAULT_SETTINGS)
 StandardManipulator (const StandardManipulator &m, const osg::CopyOp &copyOp=osg::CopyOp::SHALLOW_COPY)
virtual const char * className () const
virtual void setTransformation (const osg::Vec3d &eye, const osg::Quat &rotation)=0
virtual void setTransformation (const osg::Vec3d &eye, const osg::Vec3d &center, const osg::Vec3d &up)=0
virtual void getTransformation (osg::Vec3d &eye, osg::Quat &rotation) const =0
virtual void getTransformation (osg::Vec3d &eye, osg::Vec3d &center, osg::Vec3d &up) const =0
virtual void setNode (osg::Node *)
virtual const osg::NodegetNode () const
virtual osg::NodegetNode ()
virtual void setVerticalAxisFixed (bool value)
bool getVerticalAxisFixed () const
 Returns whether manipulator preserves camera's "UP" vector.
bool getAllowThrow () const
 Returns true if the camera can be thrown, false otherwise. It defaults to true.
virtual void setAllowThrow (bool allowThrow)
virtual void setAnimationTime (const double t)
double getAnimationTime () const
bool isAnimating () const
virtual void finishAnimation ()
virtual void home (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)
virtual void home (double)
virtual void init (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)
virtual bool handle (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)
virtual void getUsage (osg::ApplicationUsage &usage) const
Public Member Functions inherited from osgGA::CameraManipulator
virtual void setCoordinateFrameCallback (CoordinateFrameCallback *cb)
CoordinateFrameCallbackgetCoordinateFrameCallback ()
const CoordinateFrameCallbackgetCoordinateFrameCallback () const
osg::CoordinateFrame getCoordinateFrame (const osg::Vec3d &position) const
osg::Vec3d getSideVector (const osg::CoordinateFrame &cf) const
osg::Vec3d getFrontVector (const osg::CoordinateFrame &cf) const
osg::Vec3d getUpVector (const osg::CoordinateFrame &cf) const
virtual void setByMatrix (const osg::Matrixd &matrix)=0
virtual void setByInverseMatrix (const osg::Matrixd &matrix)=0
virtual osg::Matrixd getMatrix () const =0
virtual osg::Matrixd getInverseMatrix () const =0
virtual void updateCamera (osg::Camera &camera)
virtual osgUtil::SceneView::FusionDistanceMode getFusionDistanceMode () const
virtual float getFusionDistanceValue () const
void setIntersectTraversalMask (unsigned int mask)
unsigned int getIntersectTraversalMask () const
virtual void setHomePosition (const osg::Vec3d &eye, const osg::Vec3d &center, const osg::Vec3d &up, bool autoComputeHomePosition=false)
virtual void getHomePosition (osg::Vec3d &eye, osg::Vec3d &center, osg::Vec3d &up) const
virtual void setAutoComputeHomePosition (bool flag)
bool getAutoComputeHomePosition () const
virtual void computeHomePosition (const osg::Camera *camera=NULL, bool useBoundingBox=false)
virtual bool handle (osgGA::Event *event, osg::Object *object, osg::NodeVisitor *nv)
Public Member Functions inherited from osgGA::GUIEventHandler
 GUIEventHandler ()
 GUIEventHandler (const GUIEventHandler &eh, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 META_Object (osgGA, GUIEventHandler)
virtual bool handle (const GUIEventAdapter &ea, GUIActionAdapter &aa, osg::Object *, osg::NodeVisitor *)
Public Member Functions inherited from osgGA::EventHandler
 EventHandler ()
 EventHandler (const EventHandler &eh, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 META_Object (osgGA, EventHandler)
virtual NodeCallbackasNodeCallback ()
virtual const NodeCallbackasNodeCallback () const
virtual DrawableEventCallbackasDrawableEventCallback ()
virtual const DrawableEventCallbackasDrawableEventCallback () const
virtual EventHandlerasEventHandler ()
virtual const EventHandlerasEventHandler () const
virtual bool run (osg::Object *object, osg::Object *data)
virtual void operator() (osg::Node *node, osg::NodeVisitor *nv)
virtual void event (osg::NodeVisitor *nv, osg::Drawable *drawable)
Public Member Functions inherited from osg::NodeCallback
 NodeCallback ()
 NodeCallback (const NodeCallback &nc, const CopyOp &copyop)
 META_Object (osg, NodeCallback)
Public Member Functions inherited from osg::Callback
 Callback ()
 Callback (const Callback &cb, const CopyOp &copyop)
 META_Object (osg, Callback)
virtual CallbackasCallback ()
virtual const CallbackasCallback () const
virtual CallbackObjectasCallbackObject ()
virtual const CallbackObjectasCallbackObject () const
virtual StateAttributeCallbackasStateAttributeCallback ()
virtual const StateAttributeCallbackasStateAttributeCallback () const
virtual UniformCallbackasUniformCallback ()
virtual const UniformCallbackasUniformCallback () const
virtual DrawableUpdateCallbackasDrawableUpdateCallback ()
virtual const DrawableUpdateCallbackasDrawableUpdateCallback () const
virtual DrawableCullCallbackasDrawableCullCallback ()
virtual const DrawableCullCallbackasDrawableCullCallback () const
bool traverse (osg::Object *object, osg::Object *data)
void setNestedCallback (osg::Callback *cb)
osg::CallbackgetNestedCallback ()
const osg::CallbackgetNestedCallback () const
void addNestedCallback (osg::Callback *nc)
void removeNestedCallback (osg::Callback *nc)
Public Member Functions inherited from osg::Object
 Object ()
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual ObjectcloneType () const =0
virtual Objectclone (const CopyOp &) const =0
virtual bool isSameKindAs (const Object *) const
virtual const char * libraryName () const =0
std::string getCompoundClassName () const
virtual NodeasNode ()
virtual const NodeasNode () const
virtual NodeVisitorasNodeVisitor ()
virtual const NodeVisitorasNodeVisitor () const
virtual StateSetasStateSet ()
virtual const StateSetasStateSet () const
virtual StateAttributeasStateAttribute ()
virtual const StateAttributeasStateAttribute () const
virtual UniformasUniform ()
virtual const UniformasUniform () const
virtual CameraasCamera ()
virtual const CameraasCamera () const
virtual DrawableasDrawable ()
virtual const DrawableasDrawable () const
virtual UserDataContainerasUserDataContainer ()
virtual const UserDataContainerasUserDataContainer () const
virtual ValueObjectasValueObject ()
virtual const ValueObjectasValueObject () const
virtual ImageasImage ()
virtual const ImageasImage () const
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual void setName (const std::string &name)
void setName (const char *name)
const std::string & getName () const
void setDataVariance (DataVariance dv)
DataVariance getDataVariance () const
virtual void computeDataVariance ()
void setUserDataContainer (osg::UserDataContainer *udc)
template<class T>
void setUserDataContainer (const ref_ptr< T > &udc)
osg::UserDataContainergetUserDataContainer ()
const osg::UserDataContainergetUserDataContainer () const
osg::UserDataContainergetOrCreateUserDataContainer ()
virtual void setUserData (Referenced *obj)
template<class T>
void setUserData (const ref_ptr< T > &ud)
virtual ReferencedgetUserData ()
virtual const ReferencedgetUserData () const
template<typename T>
bool getUserValue (const std::string &name, T &value) const
template<typename T>
void setUserValue (const std::string &name, const T &value)
virtual void resizeGLObjectBuffers (unsigned int)
virtual void releaseGLObjects (osg::State *=0) const
template<typename T>
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::MutexgetRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSetgetObserverSet () const
ObserverSetgetOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const
Public Member Functions inherited from osg::DrawableEventCallback
 DrawableEventCallback ()
 DrawableEventCallback (const DrawableEventCallback &org, const CopyOp &copyop)
 META_Object (osg, DrawableEventCallback)

Protected Member Functions

virtual bool handleFrame (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)
virtual bool handleResize (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)
virtual bool handleMouseMove (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)
virtual bool handleMouseDrag (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)
virtual bool handleMousePush (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)
virtual bool handleMouseRelease (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)
virtual bool handleKeyDown (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)
virtual bool handleKeyUp (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)
virtual bool handleMouseWheel (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)
virtual bool handleMouseDeltaMovement (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)
virtual bool performMovement ()
virtual bool performMovementLeftMouseButton (const double eventTimeDelta, const double dx, const double dy)
virtual bool performMovementMiddleMouseButton (const double eventTimeDelta, const double dx, const double dy)
virtual bool performMovementRightMouseButton (const double eventTimeDelta, const double dx, const double dy)
virtual bool performMouseDeltaMovement (const float dx, const float dy)
virtual bool performAnimationMovement (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)
virtual void applyAnimationStep (const double currentProgress, const double prevProgress)
void addMouseEvent (const osgGA::GUIEventAdapter &ea)
void flushMouseEventStack ()
virtual bool isMouseMoving () const
float getThrowScale (const double eventTimeDelta) const
virtual void centerMousePointer (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)
void fixVerticalAxis (osg::Vec3d &eye, osg::Quat &rotation, bool disallowFlipOver)
virtual bool setCenterByMousePointerIntersection (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)
virtual bool startAnimationByMousePointerIntersection (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)
virtual void allocAnimationData ()
bool getRelativeFlag (int index) const
void setRelativeFlag (int index, bool value)
Protected Member Functions inherited from osgGA::CameraManipulator
 CameraManipulator ()
 CameraManipulator (const CameraManipulator &mm, const osg::CopyOp &copyOp=osg::CopyOp::SHALLOW_COPY)
virtual ~CameraManipulator ()
std::string getManipulatorName () const
Protected Member Functions inherited from osgGA::GUIEventHandler
virtual ~GUIEventHandler ()
Protected Member Functions inherited from osg::NodeCallback
virtual ~NodeCallback ()
Protected Member Functions inherited from osg::Callback
virtual ~Callback ()
Protected Member Functions inherited from osg::Object
virtual ~Object ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Static Protected Member Functions

static void rotateYawPitch (osg::Quat &rotation, const double yaw, const double pitch, const osg::Vec3d &localUp=osg::Vec3d(0., 0., 0.))
static void fixVerticalAxis (osg::Quat &rotation, const osg::Vec3d &localUp, bool disallowFlipOver)
static void fixVerticalAxis (const osg::Vec3d &forward, const osg::Vec3d &up, osg::Vec3d &newUp, const osg::Vec3d &localUp, bool disallowFlipOver)
static int allocateRelativeFlag ()

Protected Attributes

bool _thrown
bool _allowThrow
float _mouseCenterX
float _mouseCenterY
osg::ref_ptr< const osgGA::GUIEventAdapter_ga_t1
osg::ref_ptr< const osgGA::GUIEventAdapter_ga_t0
double _delta_frame_time
double _last_frame_time
osg::ref_ptr< osg::Node_node
double _modelSize
bool _verticalAxisFixed
osg::ref_ptr< AnimationData_animationData
int _flags
int _relativeFlags
Protected Attributes inherited from osgGA::CameraManipulator
unsigned int _intersectTraversalMask
bool _autoComputeHomePosition
osg::Vec3d _homeEye
osg::Vec3d _homeCenter
osg::Vec3d _homeUp
osg::ref_ptr< CoordinateFrameCallback_coordinateFrameCallback
Protected Attributes inherited from osg::Callback
ref_ptr< Callback_nestedCallback
Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer_userDataContainer
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Static Protected Attributes

static int numRelativeFlagsAllocated

Additional Inherited Members

Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandlergetDeleteHandler ()

Detailed Description

StandardManipulator class provides basic functionality for user controlled manipulation.

Member Enumeration Documentation

◆ UserInteractionFlags

Enumerator
UPDATE_MODEL_SIZE 
COMPUTE_HOME_USING_BBOX 
PROCESS_MOUSE_WHEEL 
SET_CENTER_ON_WHEEL_FORWARD_MOVEMENT 
DEFAULT_SETTINGS 

Constructor & Destructor Documentation

◆ StandardManipulator() [1/2]

osgGA::StandardManipulator::StandardManipulator ( int flags = DEFAULT_SETTINGS)

References DEFAULT_SETTINGS.

Referenced by StandardManipulator().

◆ StandardManipulator() [2/2]

osgGA::StandardManipulator::StandardManipulator ( const StandardManipulator & m,
const osg::CopyOp & copyOp = osg::CopyOp::SHALLOW_COPY )

Member Function Documentation

◆ addMouseEvent()

void osgGA::StandardManipulator::addMouseEvent ( const osgGA::GUIEventAdapter & ea)
protected

◆ allocAnimationData()

virtual void osgGA::StandardManipulator::allocAnimationData ( )
inlineprotectedvirtual

◆ allocateRelativeFlag()

int osgGA::StandardManipulator::allocateRelativeFlag ( )
staticprotected

◆ applyAnimationStep()

virtual void osgGA::StandardManipulator::applyAnimationStep ( const double currentProgress,
const double prevProgress )
protectedvirtual

◆ centerMousePointer()

virtual void osgGA::StandardManipulator::centerMousePointer ( const osgGA::GUIEventAdapter & ea,
osgGA::GUIActionAdapter & us )
protectedvirtual

◆ className()

virtual const char * osgGA::StandardManipulator::className ( ) const
inlinevirtual

return the name of the object's class type. Must be defined by derived classes.

Reimplemented from osgGA::CameraManipulator.

◆ finishAnimation()

virtual void osgGA::StandardManipulator::finishAnimation ( )
virtual

finish any active manipulator animations.

Reimplemented from osgGA::CameraManipulator.

◆ fixVerticalAxis() [1/3]

void osgGA::StandardManipulator::fixVerticalAxis ( const osg::Vec3d & forward,
const osg::Vec3d & up,
osg::Vec3d & newUp,
const osg::Vec3d & localUp,
bool disallowFlipOver )
staticprotected

◆ fixVerticalAxis() [2/3]

void osgGA::StandardManipulator::fixVerticalAxis ( osg::Quat & rotation,
const osg::Vec3d & localUp,
bool disallowFlipOver )
staticprotected

◆ fixVerticalAxis() [3/3]

void osgGA::StandardManipulator::fixVerticalAxis ( osg::Vec3d & eye,
osg::Quat & rotation,
bool disallowFlipOver )
protected

◆ flushMouseEventStack()

void osgGA::StandardManipulator::flushMouseEventStack ( )
protected

◆ getAllowThrow()

bool osgGA::StandardManipulator::getAllowThrow ( ) const
inline

Returns true if the camera can be thrown, false otherwise. It defaults to true.

References _allowThrow.

Referenced by setVerticalAxisFixed().

◆ getAnimationTime()

double osgGA::StandardManipulator::getAnimationTime ( ) const

◆ getNode() [1/2]

virtual osg::Node * osgGA::StandardManipulator::getNode ( )
virtual

Return node if attached.

Reimplemented from osgGA::CameraManipulator.

◆ getNode() [2/2]

virtual const osg::Node * osgGA::StandardManipulator::getNode ( ) const
virtual

Return const node if attached.

Reimplemented from osgGA::CameraManipulator.

◆ getRelativeFlag()

bool osgGA::StandardManipulator::getRelativeFlag ( int index) const
inlineprotected

References _relativeFlags.

◆ getThrowScale()

float osgGA::StandardManipulator::getThrowScale ( const double eventTimeDelta) const
protected

◆ getTransformation() [1/2]

virtual void osgGA::StandardManipulator::getTransformation ( osg::Vec3d & eye,
osg::Quat & rotation ) const
pure virtual

Gets manipulator's eye position and eye orientation.

Implemented in osgGA::FirstPersonManipulator, and osgGA::OrbitManipulator.

◆ getTransformation() [2/2]

virtual void osgGA::StandardManipulator::getTransformation ( osg::Vec3d & eye,
osg::Vec3d & center,
osg::Vec3d & up ) const
pure virtual

Gets manipulator's focal center, eye position, and up vector.

Implemented in osgGA::FirstPersonManipulator, and osgGA::OrbitManipulator.

◆ getUsage()

virtual void osgGA::StandardManipulator::getUsage ( osg::ApplicationUsage & ) const
virtual

Get the user interface usage of this event handler, i.e. keyboard and mouse bindings.

Reimplemented from osgGA::EventHandler.

Reimplemented in osgGA::FlightManipulator.

◆ getVerticalAxisFixed()

bool osgGA::StandardManipulator::getVerticalAxisFixed ( ) const
inline

Returns whether manipulator preserves camera's "UP" vector.

References _verticalAxisFixed.

Referenced by setVerticalAxisFixed().

◆ handle()

virtual bool osgGA::StandardManipulator::handle ( const osgGA::GUIEventAdapter & ea,
osgGA::GUIActionAdapter & us )
virtual

Handle events, return true if handled, false otherwise.

Reimplemented from osgGA::CameraManipulator.

Reimplemented in osgGA::MultiTouchTrackballManipulator.

◆ handleFrame()

virtual bool osgGA::StandardManipulator::handleFrame ( const osgGA::GUIEventAdapter & ea,
osgGA::GUIActionAdapter & us )
protectedvirtual

Reimplemented in osgGA::FlightManipulator.

◆ handleKeyDown()

virtual bool osgGA::StandardManipulator::handleKeyDown ( const osgGA::GUIEventAdapter & ea,
osgGA::GUIActionAdapter & us )
protectedvirtual

Reimplemented in osgGA::FlightManipulator.

◆ handleKeyUp()

virtual bool osgGA::StandardManipulator::handleKeyUp ( const osgGA::GUIEventAdapter & ea,
osgGA::GUIActionAdapter & us )
protectedvirtual

◆ handleMouseDeltaMovement()

virtual bool osgGA::StandardManipulator::handleMouseDeltaMovement ( const osgGA::GUIEventAdapter & ea,
osgGA::GUIActionAdapter & us )
protectedvirtual

◆ handleMouseDrag()

virtual bool osgGA::StandardManipulator::handleMouseDrag ( const osgGA::GUIEventAdapter & ea,
osgGA::GUIActionAdapter & us )
protectedvirtual

Reimplemented in osgGA::FlightManipulator.

◆ handleMouseMove()

virtual bool osgGA::StandardManipulator::handleMouseMove ( const osgGA::GUIEventAdapter & ea,
osgGA::GUIActionAdapter & us )
protectedvirtual

Reimplemented in osgGA::FlightManipulator.

◆ handleMousePush()

virtual bool osgGA::StandardManipulator::handleMousePush ( const osgGA::GUIEventAdapter & ea,
osgGA::GUIActionAdapter & us )
protectedvirtual

Reimplemented in osgGA::FlightManipulator.

◆ handleMouseRelease()

virtual bool osgGA::StandardManipulator::handleMouseRelease ( const osgGA::GUIEventAdapter & ea,
osgGA::GUIActionAdapter & us )
protectedvirtual

Reimplemented in osgGA::FlightManipulator.

◆ handleMouseWheel()

virtual bool osgGA::StandardManipulator::handleMouseWheel ( const osgGA::GUIEventAdapter & ea,
osgGA::GUIActionAdapter & us )
protectedvirtual

◆ handleResize()

virtual bool osgGA::StandardManipulator::handleResize ( const osgGA::GUIEventAdapter & ea,
osgGA::GUIActionAdapter & us )
protectedvirtual

◆ home() [1/2]

virtual void osgGA::StandardManipulator::home ( const osgGA::GUIEventAdapter & ,
osgGA::GUIActionAdapter &  )
virtual

Move the camera to the default position. May be ignored by manipulators if home functionality is not appropriate.

Reimplemented from osgGA::CameraManipulator.

Reimplemented in osgGA::FirstPersonManipulator, and osgGA::FlightManipulator.

◆ home() [2/2]

virtual void osgGA::StandardManipulator::home ( double )
virtual

Move the camera to the default position. This version does not require GUIEventAdapter and GUIActionAdapter so may be called from somewhere other than a handle() method in GUIEventHandler. Application must be aware of implications.

Reimplemented from osgGA::CameraManipulator.

Reimplemented in osgGA::FirstPersonManipulator.

◆ init()

virtual void osgGA::StandardManipulator::init ( const osgGA::GUIEventAdapter & ,
osgGA::GUIActionAdapter &  )
virtual

Start/restart the manipulator.

Reimplemented from osgGA::CameraManipulator.

Reimplemented in osgGA::FirstPersonManipulator, and osgGA::FlightManipulator.

◆ isAnimating()

bool osgGA::StandardManipulator::isAnimating ( ) const

◆ isMouseMoving()

virtual bool osgGA::StandardManipulator::isMouseMoving ( ) const
protectedvirtual

◆ performAnimationMovement()

virtual bool osgGA::StandardManipulator::performAnimationMovement ( const osgGA::GUIEventAdapter & ea,
osgGA::GUIActionAdapter & us )
protectedvirtual

◆ performMouseDeltaMovement()

virtual bool osgGA::StandardManipulator::performMouseDeltaMovement ( const float dx,
const float dy )
protectedvirtual

◆ performMovement()

virtual bool osgGA::StandardManipulator::performMovement ( )
protectedvirtual

Reimplemented in osgGA::FlightManipulator.

◆ performMovementLeftMouseButton()

virtual bool osgGA::StandardManipulator::performMovementLeftMouseButton ( const double eventTimeDelta,
const double dx,
const double dy )
protectedvirtual

◆ performMovementMiddleMouseButton()

virtual bool osgGA::StandardManipulator::performMovementMiddleMouseButton ( const double eventTimeDelta,
const double dx,
const double dy )
protectedvirtual

◆ performMovementRightMouseButton()

virtual bool osgGA::StandardManipulator::performMovementRightMouseButton ( const double eventTimeDelta,
const double dx,
const double dy )
protectedvirtual

◆ rotateYawPitch()

void osgGA::StandardManipulator::rotateYawPitch ( osg::Quat & rotation,
const double yaw,
const double pitch,
const osg::Vec3d & localUp = osg::Vec3d(0., 0., 0.) )
staticprotected

◆ setAllowThrow()

virtual void osgGA::StandardManipulator::setAllowThrow ( bool allowThrow)
virtual

◆ setAnimationTime()

virtual void osgGA::StandardManipulator::setAnimationTime ( const double t)
virtual

◆ setCenterByMousePointerIntersection()

virtual bool osgGA::StandardManipulator::setCenterByMousePointerIntersection ( const osgGA::GUIEventAdapter & ea,
osgGA::GUIActionAdapter & us )
protectedvirtual

◆ setNode()

virtual void osgGA::StandardManipulator::setNode ( osg::Node * )
virtual

Attach a node to the manipulator, automatically detaching any previously attached node. setNode(NULL) detaches previous nodes. May be ignored by manipulators which do not require a reference model.

Reimplemented from osgGA::CameraManipulator.

Reimplemented in osgGA::NodeTrackerManipulator, and osgGA::TerrainManipulator.

◆ setRelativeFlag()

void osgGA::StandardManipulator::setRelativeFlag ( int index,
bool value )
inlineprotected

References _relativeFlags.

◆ setTransformation() [1/2]

virtual void osgGA::StandardManipulator::setTransformation ( const osg::Vec3d & eye,
const osg::Quat & rotation )
pure virtual

Sets manipulator by eye position and eye orientation.

Implemented in osgGA::FirstPersonManipulator, and osgGA::OrbitManipulator.

◆ setTransformation() [2/2]

virtual void osgGA::StandardManipulator::setTransformation ( const osg::Vec3d & eye,
const osg::Vec3d & center,
const osg::Vec3d & up )
pure virtual

Sets manipulator by eye position, center of rotation, and up vector.

Implemented in osgGA::FirstPersonManipulator, osgGA::OrbitManipulator, and osgGA::TerrainManipulator.

◆ setVerticalAxisFixed()

virtual void osgGA::StandardManipulator::setVerticalAxisFixed ( bool value)
virtual

◆ startAnimationByMousePointerIntersection()

virtual bool osgGA::StandardManipulator::startAnimationByMousePointerIntersection ( const osgGA::GUIEventAdapter & ea,
osgGA::GUIActionAdapter & us )
protectedvirtual

Member Data Documentation

◆ _allowThrow

bool osgGA::StandardManipulator::_allowThrow
protected

Referenced by getAllowThrow().

◆ _animationData

◆ _delta_frame_time

double osgGA::StandardManipulator::_delta_frame_time
protected

The approximate amount of time it is currently taking to draw a frame. This is used to compute the delta in translation/rotation during a thrown display update. It allows us to match an delta in position/rotation independent of the rendering frame rate.

◆ _flags

int osgGA::StandardManipulator::_flags
protected

◆ _ga_t0

osg::ref_ptr< const osgGA::GUIEventAdapter > osgGA::StandardManipulator::_ga_t0
protected

◆ _ga_t1

osg::ref_ptr< const osgGA::GUIEventAdapter > osgGA::StandardManipulator::_ga_t1
protected

◆ _last_frame_time

double osgGA::StandardManipulator::_last_frame_time
protected

The time the last frame started. Used when _rate_sensitive is true so that we can match display update rate to rotation/translation rate.

◆ _modelSize

double osgGA::StandardManipulator::_modelSize
protected

◆ _mouseCenterX

float osgGA::StandardManipulator::_mouseCenterX
protected

◆ _mouseCenterY

float osgGA::StandardManipulator::_mouseCenterY
protected

◆ _node

osg::ref_ptr< osg::Node > osgGA::StandardManipulator::_node
protected

◆ _relativeFlags

int osgGA::StandardManipulator::_relativeFlags
protected

Referenced by getRelativeFlag(), and setRelativeFlag().

◆ _thrown

bool osgGA::StandardManipulator::_thrown
protected

◆ _verticalAxisFixed

bool osgGA::StandardManipulator::_verticalAxisFixed
protected

Referenced by getVerticalAxisFixed().

◆ numRelativeFlagsAllocated

int osgGA::StandardManipulator::numRelativeFlagsAllocated
staticprotected

The documentation for this class was generated from the following file: