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openscenegraph
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#include <ExternalFileWriter>
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| struct | ObjectData |
Public Types | |
| typedef std::map< const osg::Object *, ObjectData > | ObjectsSet |
Public Member Functions | |
| ExternalFileWriter (const std::string &srcDirectory, const std::string &destDirectory, bool keepRelativePaths, unsigned int allowUpDirs=0) | |
| ExternalFileWriter (const std::string &destDirectory) | |
| Short constructor used when not relativising objects paths, or when having no initial model file (which is pretty the same here). | |
| bool | write (const osg::Object &obj, const osgDB::Options *options, std::string *out_absolutePath=NULL, std::string *out_relativePath=NULL) |
| const ObjectsSet & | getObjects () const |
| Returns the written objects. | |
Protected Types | |
| typedef std::multimap< unsigned int, const osg::Object * > | SearchMap |
| typedef unsigned int | ObjectIndex |
| Integer type used for indices of unnamed objects. | |
Protected Member Functions | |
| void | generateObjectName (std::string &out_relativePath, std::string &out_absolutePath, int type) |
| bool | absoluteObjectPathExists (const std::string &path) |
Protected Attributes | |
| ObjectsSet | _objects |
| SearchMap | _searchMap |
| Map used to search by absolute file path. | |
| ObjectIndex | _lastGeneratedObjectIndex |
| const std::string | _srcDirectory |
| const std::string | _destDirectory |
| bool | _keepRelativePaths |
| const unsigned int | _allowUpDirs |
Helper allowing 'intelligent' writing of external files (images, shaders, etc.), regarding to a main file (a scene), especially in plugins. Goals are:
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Integer type used for indices of unnamed objects.
| typedef std::map<const osg::Object*, ObjectData> osgDB::ExternalFileWriter::ObjectsSet |
Set of written objects, with their absolute writing path. Objects being passed to the write() method but which have failed to be effectively written are also included.
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| osgDB::ExternalFileWriter::ExternalFileWriter | ( | const std::string & | srcDirectory, |
| const std::string & | destDirectory, | ||
| bool | keepRelativePaths, | ||
| unsigned int | allowUpDirs = 0 ) |
Builds the helper class with all options.
| srcDirectory | Directory of the initial main file (if any), used as a base when relativising objects names. Not used if keepRelativePaths==false. |
| destDirectory | Directory where to write the main file. |
| keepRelativePaths | If true, then relative paths of source objects are kept if possible (ex: If an image is initially "imageDir/image.jpg" relatively to the source dir, then we'd like to get "destDir/imageDir/image.jpg"). If false, then only the simple file name is used to write the object file. |
| allowUpDirs | When relativising objects paths, sets the maximum number of directories the objects can be written "up" the destination directory. Not used if keepRelativePaths==false. Examples: If an image is initially "../image.jpg" relatively to the source dir AND if we allow one dir level up, then we'd like to get "destDirParent/destDir/../image.jpg" (= "destDirParent/image.jpg"). If we DO NOT allow one dir level up, then we'd like to get "destDir/image.jpg". |
Referenced by absoluteObjectPathExists().
| osgDB::ExternalFileWriter::ExternalFileWriter | ( | const std::string & | destDirectory | ) |
Short constructor used when not relativising objects paths, or when having no initial model file (which is pretty the same here).
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References ExternalFileWriter().
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Generates a unique name for an object to be written on disk. Side effect: updates _lastGeneratedObjectIndex to the index associated with the returned name.
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Returns the written objects.
References _objects.
| bool osgDB::ExternalFileWriter::write | ( | const osg::Object & | obj, |
| const osgDB::Options * | options, | ||
| std::string * | out_absolutePath = NULL, | ||
| std::string * | out_relativePath = NULL ) |
Writes the current object if not already done.
| obj | Object to write, using corresponding osgDB::write method. | |
| options | Writing options to pass to corresponding osgDB::write method. | |
| [out] | out_absolutePath | Pointer to a string to be filled with absolute writing path, or NULL. |
| [out] | out_relativePath | Pointer to a string to be filled with write path relative to the destination directory if possible (absolute path if not), or NULL. |
References NULL.
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Referenced by getObjects().
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Map used to search by absolute file path.
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