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openscenegraph
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This class manage format for hardware skinning. More...
#include <RigTransformHardware>
Public Types | |
| typedef std::vector< osg::ref_ptr< osg::Vec4Array > > | BoneWeightAttribList |
| typedef std::vector< osg::ref_ptr< Bone > > | BonePalette |
| typedef std::map< std::string, unsigned int > | BoneNamePaletteIndex |
| typedef std::vector< osg::Matrix > | MatrixPalette |
| Public Types inherited from osg::Object | |
| enum | DataVariance { DYNAMIC , STATIC , UNSPECIFIED } |
Public Member Functions | |
| RigTransformHardware () | |
| RigTransformHardware (const RigTransformHardware &rth, const osg::CopyOp ©op) | |
| META_Object (osgAnimation, RigTransformHardware) | |
| void | setFirstVertexAttributeTarget (unsigned int i) |
| set the first Vertex Attribute Array index of the rig generated by this technic (default:11) | |
| unsigned int | getFirstVertexAttributeTarget () const |
| void | setShader (osg::Shader *shader) |
| const osg::Shader * | getShader () const |
| osg::Shader * | getShader () |
| osg::Vec4Array * | getVertexAttrib (unsigned int index) |
| unsigned int | getNumVertexAttrib () const |
| const unsigned int & | getNumBonesPerVertex () const |
| const unsigned int & | getNumVertexes () const |
| const BoneNamePaletteIndex & | getBoneNameToPalette () |
| const BonePalette & | getBonePalette () |
| osg::Uniform * | getMatrixPaletteUniform () |
| void | computeMatrixPaletteUniform (const osg::Matrix &transformFromSkeletonToGeometry, const osg::Matrix &invTransformFromSkeletonToGeometry) |
| virtual void | operator() (RigGeometry &) |
| virtual bool | prepareData (RigGeometry &) |
| Public Member Functions inherited from osgAnimation::RigTransform | |
| RigTransform () | |
| RigTransform (const RigTransform &org, const osg::CopyOp ©op) | |
| META_Object (osgAnimation, RigTransform) virtual void operator()(RigGeometry &) | |
| Public Member Functions inherited from osg::Object | |
| Object () | |
| Object (bool threadSafeRefUnref) | |
| Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
| virtual Object * | cloneType () const =0 |
| virtual Object * | clone (const CopyOp &) const =0 |
| virtual bool | isSameKindAs (const Object *) const |
| virtual const char * | libraryName () const =0 |
| virtual const char * | className () const =0 |
| std::string | getCompoundClassName () const |
| virtual Node * | asNode () |
| virtual const Node * | asNode () const |
| virtual NodeVisitor * | asNodeVisitor () |
| virtual const NodeVisitor * | asNodeVisitor () const |
| virtual StateSet * | asStateSet () |
| virtual const StateSet * | asStateSet () const |
| virtual StateAttribute * | asStateAttribute () |
| virtual const StateAttribute * | asStateAttribute () const |
| virtual Uniform * | asUniform () |
| virtual const Uniform * | asUniform () const |
| virtual Camera * | asCamera () |
| virtual const Camera * | asCamera () const |
| virtual Drawable * | asDrawable () |
| virtual const Drawable * | asDrawable () const |
| virtual Callback * | asCallback () |
| virtual const Callback * | asCallback () const |
| virtual CallbackObject * | asCallbackObject () |
| virtual const CallbackObject * | asCallbackObject () const |
| virtual UserDataContainer * | asUserDataContainer () |
| virtual const UserDataContainer * | asUserDataContainer () const |
| virtual ValueObject * | asValueObject () |
| virtual const ValueObject * | asValueObject () const |
| virtual Image * | asImage () |
| virtual const Image * | asImage () const |
| virtual void | setThreadSafeRefUnref (bool threadSafe) |
| virtual void | setName (const std::string &name) |
| void | setName (const char *name) |
| const std::string & | getName () const |
| void | setDataVariance (DataVariance dv) |
| DataVariance | getDataVariance () const |
| virtual void | computeDataVariance () |
| void | setUserDataContainer (osg::UserDataContainer *udc) |
| template<class T> | |
| void | setUserDataContainer (const ref_ptr< T > &udc) |
| osg::UserDataContainer * | getUserDataContainer () |
| const osg::UserDataContainer * | getUserDataContainer () const |
| osg::UserDataContainer * | getOrCreateUserDataContainer () |
| virtual void | setUserData (Referenced *obj) |
| template<class T> | |
| void | setUserData (const ref_ptr< T > &ud) |
| virtual Referenced * | getUserData () |
| virtual const Referenced * | getUserData () const |
| template<typename T> | |
| bool | getUserValue (const std::string &name, T &value) const |
| template<typename T> | |
| void | setUserValue (const std::string &name, const T &value) |
| virtual void | resizeGLObjectBuffers (unsigned int) |
| virtual void | releaseGLObjects (osg::State *=0) const |
| template<typename T> | |
| BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
| Public Member Functions inherited from osg::Referenced | |
| Referenced () | |
| Referenced (bool threadSafeRefUnref) | |
| Referenced (const Referenced &) | |
| Referenced & | operator= (const Referenced &) |
| bool | getThreadSafeRefUnref () const |
| OpenThreads::Mutex * | getRefMutex () const |
| int | ref () const |
| int | unref () const |
| int | unref_nodelete () const |
| int | referenceCount () const |
| ObserverSet * | getObserverSet () const |
| ObserverSet * | getOrCreateObserverSet () const |
| void | addObserver (Observer *observer) const |
| void | removeObserver (Observer *observer) const |
Protected Member Functions | |
| bool | buildPalette (const BoneMap &boneMap, const RigGeometry &rig) |
| virtual bool | init (RigGeometry &) |
| Protected Member Functions inherited from osgAnimation::RigTransform | |
| virtual | ~RigTransform () |
| Protected Member Functions inherited from osg::Object | |
| virtual | ~Object () |
| Protected Member Functions inherited from osg::Referenced | |
| virtual | ~Referenced () |
| void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
| void | deleteUsingDeleteHandler () const |
Protected Attributes | |
| unsigned int | _bonesPerVertex |
| unsigned int | _nbVertices |
| BonePalette | _bonePalette |
| BoneNamePaletteIndex | _boneNameToPalette |
| BoneWeightAttribList | _boneWeightAttribArrays |
| osg::ref_ptr< osg::Uniform > | _uniformMatrixPalette |
| osg::ref_ptr< osg::Shader > | _shader |
| bool | _needInit |
| unsigned int | _minAttribIndex |
| std::vector< IndexWeightList > | _perVertexInfluences |
| Protected Attributes inherited from osg::Object | |
| std::string | _name |
| DataVariance | _dataVariance |
| osg::UserDataContainer * | _userDataContainer |
| Protected Attributes inherited from osg::Referenced | |
| OpenThreads::AtomicPtr | _observerSet |
| OpenThreads::Atomic | _refCount |
Additional Inherited Members | |
| Static Public Member Functions inherited from osg::Referenced | |
| static OpenThreads::Mutex * | getGlobalReferencedMutex () |
| static void | setDeleteHandler (DeleteHandler *handler) |
| static DeleteHandler * | getDeleteHandler () |
This class manage format for hardware skinning.
| typedef std::map<std::string, unsigned int> osgAnimation::RigTransformHardware::BoneNamePaletteIndex |
| typedef std::vector<osg::ref_ptr<Bone> > osgAnimation::RigTransformHardware::BonePalette |
| typedef std::vector<osg::ref_ptr<osg::Vec4Array> > osgAnimation::RigTransformHardware::BoneWeightAttribList |
| typedef std::vector<osg::Matrix> osgAnimation::RigTransformHardware::MatrixPalette |
| osgAnimation::RigTransformHardware::RigTransformHardware | ( | ) |
Referenced by META_Object(), and RigTransformHardware().
| osgAnimation::RigTransformHardware::RigTransformHardware | ( | const RigTransformHardware & | rth, |
| const osg::CopyOp & | copyop ) |
References RigTransformHardware().
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protected |
| void osgAnimation::RigTransformHardware::computeMatrixPaletteUniform | ( | const osg::Matrix & | transformFromSkeletonToGeometry, |
| const osg::Matrix & | invTransformFromSkeletonToGeometry ) |
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References _boneNameToPalette.
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References _bonePalette.
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References _minAttribIndex.
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References _uniformMatrixPalette.
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References _bonesPerVertex.
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References _boneWeightAttribArrays.
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References _nbVertices.
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References _shader.
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References _shader.
| osg::Vec4Array * osgAnimation::RigTransformHardware::getVertexAttrib | ( | unsigned int | index | ) |
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protectedvirtual |
| osgAnimation::RigTransformHardware::META_Object | ( | osgAnimation | , |
| RigTransformHardware | ) |
References RigTransformHardware().
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to call manually when a skeleton is reacheable from the rig in order to prepare technic data before rendering
Reimplemented from osgAnimation::RigTransform.
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set the first Vertex Attribute Array index of the rig generated by this technic (default:11)
References _minAttribIndex.
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References _shader.
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Referenced by getBoneNameToPalette().
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Referenced by getBonePalette().
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Referenced by getNumBonesPerVertex().
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Referenced by getNumVertexAttrib().
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Referenced by getFirstVertexAttributeTarget(), and setFirstVertexAttributeTarget().
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Referenced by getNumVertexes().
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Referenced by getShader(), getShader(), and setShader().
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Referenced by getMatrixPaletteUniform().