openscenegraph
osgAnimation::RigTransformHardware Class Reference

This class manage format for hardware skinning. More...

#include <RigTransformHardware>

Inheritance diagram for osgAnimation::RigTransformHardware:
osgAnimation::RigTransform osg::Object osg::Referenced

Public Types

typedef std::vector< osg::ref_ptr< osg::Vec4Array > > BoneWeightAttribList
typedef std::vector< osg::ref_ptr< Bone > > BonePalette
typedef std::map< std::string, unsigned int > BoneNamePaletteIndex
typedef std::vector< osg::MatrixMatrixPalette
Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }

Public Member Functions

 RigTransformHardware ()
 RigTransformHardware (const RigTransformHardware &rth, const osg::CopyOp &copyop)
 META_Object (osgAnimation, RigTransformHardware)
void setFirstVertexAttributeTarget (unsigned int i)
 set the first Vertex Attribute Array index of the rig generated by this technic (default:11)
unsigned int getFirstVertexAttributeTarget () const
void setShader (osg::Shader *shader)
const osg::ShadergetShader () const
osg::ShadergetShader ()
osg::Vec4ArraygetVertexAttrib (unsigned int index)
unsigned int getNumVertexAttrib () const
const unsigned int & getNumBonesPerVertex () const
const unsigned int & getNumVertexes () const
const BoneNamePaletteIndexgetBoneNameToPalette ()
const BonePalettegetBonePalette ()
osg::UniformgetMatrixPaletteUniform ()
void computeMatrixPaletteUniform (const osg::Matrix &transformFromSkeletonToGeometry, const osg::Matrix &invTransformFromSkeletonToGeometry)
virtual void operator() (RigGeometry &)
virtual bool prepareData (RigGeometry &)
Public Member Functions inherited from osgAnimation::RigTransform
 RigTransform ()
 RigTransform (const RigTransform &org, const osg::CopyOp &copyop)
 META_Object (osgAnimation, RigTransform) virtual void operator()(RigGeometry &)
Public Member Functions inherited from osg::Object
 Object ()
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual ObjectcloneType () const =0
virtual Objectclone (const CopyOp &) const =0
virtual bool isSameKindAs (const Object *) const
virtual const char * libraryName () const =0
virtual const char * className () const =0
std::string getCompoundClassName () const
virtual NodeasNode ()
virtual const NodeasNode () const
virtual NodeVisitorasNodeVisitor ()
virtual const NodeVisitorasNodeVisitor () const
virtual StateSetasStateSet ()
virtual const StateSetasStateSet () const
virtual StateAttributeasStateAttribute ()
virtual const StateAttributeasStateAttribute () const
virtual UniformasUniform ()
virtual const UniformasUniform () const
virtual CameraasCamera ()
virtual const CameraasCamera () const
virtual DrawableasDrawable ()
virtual const DrawableasDrawable () const
virtual CallbackasCallback ()
virtual const CallbackasCallback () const
virtual CallbackObjectasCallbackObject ()
virtual const CallbackObjectasCallbackObject () const
virtual UserDataContainerasUserDataContainer ()
virtual const UserDataContainerasUserDataContainer () const
virtual ValueObjectasValueObject ()
virtual const ValueObjectasValueObject () const
virtual ImageasImage ()
virtual const ImageasImage () const
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual void setName (const std::string &name)
void setName (const char *name)
const std::string & getName () const
void setDataVariance (DataVariance dv)
DataVariance getDataVariance () const
virtual void computeDataVariance ()
void setUserDataContainer (osg::UserDataContainer *udc)
template<class T>
void setUserDataContainer (const ref_ptr< T > &udc)
osg::UserDataContainergetUserDataContainer ()
const osg::UserDataContainergetUserDataContainer () const
osg::UserDataContainergetOrCreateUserDataContainer ()
virtual void setUserData (Referenced *obj)
template<class T>
void setUserData (const ref_ptr< T > &ud)
virtual ReferencedgetUserData ()
virtual const ReferencedgetUserData () const
template<typename T>
bool getUserValue (const std::string &name, T &value) const
template<typename T>
void setUserValue (const std::string &name, const T &value)
virtual void resizeGLObjectBuffers (unsigned int)
virtual void releaseGLObjects (osg::State *=0) const
template<typename T>
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::MutexgetRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSetgetObserverSet () const
ObserverSetgetOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Protected Member Functions

bool buildPalette (const BoneMap &boneMap, const RigGeometry &rig)
virtual bool init (RigGeometry &)
Protected Member Functions inherited from osgAnimation::RigTransform
virtual ~RigTransform ()
Protected Member Functions inherited from osg::Object
virtual ~Object ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Protected Attributes

unsigned int _bonesPerVertex
unsigned int _nbVertices
BonePalette _bonePalette
BoneNamePaletteIndex _boneNameToPalette
BoneWeightAttribList _boneWeightAttribArrays
osg::ref_ptr< osg::Uniform_uniformMatrixPalette
osg::ref_ptr< osg::Shader_shader
bool _needInit
unsigned int _minAttribIndex
std::vector< IndexWeightList_perVertexInfluences
Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer_userDataContainer
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Additional Inherited Members

Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandlergetDeleteHandler ()

Detailed Description

This class manage format for hardware skinning.

Member Typedef Documentation

◆ BoneNamePaletteIndex

typedef std::map<std::string, unsigned int> osgAnimation::RigTransformHardware::BoneNamePaletteIndex

◆ BonePalette

◆ BoneWeightAttribList

◆ MatrixPalette

Constructor & Destructor Documentation

◆ RigTransformHardware() [1/2]

osgAnimation::RigTransformHardware::RigTransformHardware ( )

◆ RigTransformHardware() [2/2]

osgAnimation::RigTransformHardware::RigTransformHardware ( const RigTransformHardware & rth,
const osg::CopyOp & copyop )

Member Function Documentation

◆ buildPalette()

bool osgAnimation::RigTransformHardware::buildPalette ( const BoneMap & boneMap,
const RigGeometry & rig )
protected

◆ computeMatrixPaletteUniform()

void osgAnimation::RigTransformHardware::computeMatrixPaletteUniform ( const osg::Matrix & transformFromSkeletonToGeometry,
const osg::Matrix & invTransformFromSkeletonToGeometry )

◆ getBoneNameToPalette()

const BoneNamePaletteIndex & osgAnimation::RigTransformHardware::getBoneNameToPalette ( )
inline

References _boneNameToPalette.

◆ getBonePalette()

const BonePalette & osgAnimation::RigTransformHardware::getBonePalette ( )
inline

References _bonePalette.

◆ getFirstVertexAttributeTarget()

unsigned int osgAnimation::RigTransformHardware::getFirstVertexAttributeTarget ( ) const
inline

References _minAttribIndex.

◆ getMatrixPaletteUniform()

osg::Uniform * osgAnimation::RigTransformHardware::getMatrixPaletteUniform ( )
inline

References _uniformMatrixPalette.

◆ getNumBonesPerVertex()

const unsigned int & osgAnimation::RigTransformHardware::getNumBonesPerVertex ( ) const
inline

References _bonesPerVertex.

◆ getNumVertexAttrib()

unsigned int osgAnimation::RigTransformHardware::getNumVertexAttrib ( ) const
inline

◆ getNumVertexes()

const unsigned int & osgAnimation::RigTransformHardware::getNumVertexes ( ) const
inline

References _nbVertices.

◆ getShader() [1/2]

osg::Shader * osgAnimation::RigTransformHardware::getShader ( )
inline

References _shader.

◆ getShader() [2/2]

const osg::Shader * osgAnimation::RigTransformHardware::getShader ( ) const
inline

References _shader.

◆ getVertexAttrib()

osg::Vec4Array * osgAnimation::RigTransformHardware::getVertexAttrib ( unsigned int index)

◆ init()

virtual bool osgAnimation::RigTransformHardware::init ( RigGeometry & )
protectedvirtual

◆ META_Object()

osgAnimation::RigTransformHardware::META_Object ( osgAnimation ,
RigTransformHardware  )

◆ operator()()

virtual void osgAnimation::RigTransformHardware::operator() ( RigGeometry & )
virtual

◆ prepareData()

virtual bool osgAnimation::RigTransformHardware::prepareData ( RigGeometry & )
virtual

to call manually when a skeleton is reacheable from the rig in order to prepare technic data before rendering

Reimplemented from osgAnimation::RigTransform.

◆ setFirstVertexAttributeTarget()

void osgAnimation::RigTransformHardware::setFirstVertexAttributeTarget ( unsigned int i)
inline

set the first Vertex Attribute Array index of the rig generated by this technic (default:11)

References _minAttribIndex.

◆ setShader()

void osgAnimation::RigTransformHardware::setShader ( osg::Shader * shader)
inline

References _shader.

Member Data Documentation

◆ _boneNameToPalette

BoneNamePaletteIndex osgAnimation::RigTransformHardware::_boneNameToPalette
protected

Referenced by getBoneNameToPalette().

◆ _bonePalette

BonePalette osgAnimation::RigTransformHardware::_bonePalette
protected

Referenced by getBonePalette().

◆ _bonesPerVertex

unsigned int osgAnimation::RigTransformHardware::_bonesPerVertex
protected

Referenced by getNumBonesPerVertex().

◆ _boneWeightAttribArrays

BoneWeightAttribList osgAnimation::RigTransformHardware::_boneWeightAttribArrays
protected

Referenced by getNumVertexAttrib().

◆ _minAttribIndex

unsigned int osgAnimation::RigTransformHardware::_minAttribIndex
protected

◆ _nbVertices

unsigned int osgAnimation::RigTransformHardware::_nbVertices
protected

Referenced by getNumVertexes().

◆ _needInit

bool osgAnimation::RigTransformHardware::_needInit
protected

◆ _perVertexInfluences

std::vector<IndexWeightList> osgAnimation::RigTransformHardware::_perVertexInfluences
protected

◆ _shader

osg::ref_ptr<osg::Shader> osgAnimation::RigTransformHardware::_shader
protected

Referenced by getShader(), getShader(), and setShader().

◆ _uniformMatrixPalette

osg::ref_ptr<osg::Uniform> osgAnimation::RigTransformHardware::_uniformMatrixPalette
protected

Referenced by getMatrixPaletteUniform().


The documentation for this class was generated from the following file: