openscenegraph
osgAnimation::ActionVisitor Class Reference

#include <ActionVisitor>

Inheritance diagram for osgAnimation::ActionVisitor:
osg::Referenced osgAnimation::ClearActionVisitor osgAnimation::UpdateActionVisitor osgAnimation::StatsActionVisitor

Public Member Functions

 META_ActionVisitor (osgAnimation, ActionVisitor)
 ActionVisitor ()
void traverse (Action &visitor)
void pushFrameActionOnStack (const FrameAction &fa)
void popFrameAction ()
void pushTimelineOnStack (Timeline *tm)
void popTimeline ()
TimelinegetCurrentTimeline ()
void setCurrentLayer (int layer)
int getCurrentLayer () const
const std::vector< FrameAction > & getStackedFrameAction () const
virtual void apply (Action &action)
virtual void apply (Timeline &tm)
virtual void apply (ActionBlendIn &action)
virtual void apply (ActionBlendOut &action)
virtual void apply (ActionAnimation &action)
virtual void apply (ActionStripAnimation &action)
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
virtual void setThreadSafeRefUnref (bool)
bool getThreadSafeRefUnref () const
OpenThreads::MutexgetRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSetgetObserverSet () const
ObserverSetgetOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Protected Attributes

std::vector< FrameAction_stackFrameAction
std::vector< Timeline * > _stackTimeline
int _currentLayer
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Additional Inherited Members

Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandlergetDeleteHandler ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Constructor & Destructor Documentation

◆ ActionVisitor()

osgAnimation::ActionVisitor::ActionVisitor ( )

Referenced by META_ActionVisitor().

Member Function Documentation

◆ apply() [1/6]

virtual void osgAnimation::ActionVisitor::apply ( Action & action)
virtual

◆ apply() [2/6]

virtual void osgAnimation::ActionVisitor::apply ( ActionAnimation & action)
virtual

◆ apply() [3/6]

virtual void osgAnimation::ActionVisitor::apply ( ActionBlendIn & action)
virtual

◆ apply() [4/6]

virtual void osgAnimation::ActionVisitor::apply ( ActionBlendOut & action)
virtual

◆ apply() [5/6]

virtual void osgAnimation::ActionVisitor::apply ( ActionStripAnimation & action)
virtual

◆ apply() [6/6]

virtual void osgAnimation::ActionVisitor::apply ( Timeline & tm)
virtual

◆ getCurrentLayer()

int osgAnimation::ActionVisitor::getCurrentLayer ( ) const
inline

References _currentLayer.

◆ getCurrentTimeline()

Timeline * osgAnimation::ActionVisitor::getCurrentTimeline ( )

◆ getStackedFrameAction()

const std::vector< FrameAction > & osgAnimation::ActionVisitor::getStackedFrameAction ( ) const
inline

References _stackFrameAction.

◆ META_ActionVisitor()

osgAnimation::ActionVisitor::META_ActionVisitor ( osgAnimation ,
ActionVisitor  )

References ActionVisitor().

◆ popFrameAction()

void osgAnimation::ActionVisitor::popFrameAction ( )

◆ popTimeline()

void osgAnimation::ActionVisitor::popTimeline ( )

◆ pushFrameActionOnStack()

void osgAnimation::ActionVisitor::pushFrameActionOnStack ( const FrameAction & fa)

◆ pushTimelineOnStack()

void osgAnimation::ActionVisitor::pushTimelineOnStack ( Timeline * tm)

◆ setCurrentLayer()

void osgAnimation::ActionVisitor::setCurrentLayer ( int layer)
inline

References _currentLayer.

◆ traverse()

void osgAnimation::ActionVisitor::traverse ( Action & visitor)

Member Data Documentation

◆ _currentLayer

int osgAnimation::ActionVisitor::_currentLayer
protected

Referenced by getCurrentLayer(), and setCurrentLayer().

◆ _stackFrameAction

std::vector<FrameAction> osgAnimation::ActionVisitor::_stackFrameAction
protected

Referenced by getStackedFrameAction().

◆ _stackTimeline

std::vector<Timeline*> osgAnimation::ActionVisitor::_stackTimeline
protected

The documentation for this class was generated from the following file: