openscenegraph
osgAnimation::Action Class Reference

#include <Action>

Inheritance diagram for osgAnimation::Action:
osg::Object osg::Referenced osgAnimation::ActionAnimation osgAnimation::ActionBlendIn osgAnimation::ActionBlendOut osgAnimation::ActionStripAnimation osgAnimation::Timeline

Classes

class  Callback

Public Types

typedef std::map< unsigned int, osg::ref_ptr< Callback > > FrameCallback
Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }

Public Member Functions

 META_Action (osgAnimation, Action)
 Action ()
 Action (const Action &, const osg::CopyOp &)
void setCallback (double when, Callback *callback)
void setCallback (unsigned int frame, Callback *callback)
CallbackgetCallback (unsigned int frame)
void removeCallback (Callback *)
CallbackgetFrameCallback (unsigned int frame)
CallbackgetFrameCallback (double time)
unsigned int getFramesPerSecond () const
void setNumFrames (unsigned int numFrames)
void setDuration (double duration)
unsigned int getNumFrames () const
double getDuration () const
virtual void setLoop (unsigned int nb)
virtual unsigned int getLoop () const
bool evaluateFrame (unsigned int frame, unsigned int &resultframe, unsigned int &nbloop)
virtual void traverse (ActionVisitor &)
Public Member Functions inherited from osg::Object
 Object ()
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual ObjectcloneType () const =0
virtual Objectclone (const CopyOp &) const =0
virtual bool isSameKindAs (const Object *) const
virtual const char * libraryName () const =0
virtual const char * className () const =0
std::string getCompoundClassName () const
virtual NodeasNode ()
virtual const NodeasNode () const
virtual NodeVisitorasNodeVisitor ()
virtual const NodeVisitorasNodeVisitor () const
virtual StateSetasStateSet ()
virtual const StateSetasStateSet () const
virtual StateAttributeasStateAttribute ()
virtual const StateAttributeasStateAttribute () const
virtual UniformasUniform ()
virtual const UniformasUniform () const
virtual CameraasCamera ()
virtual const CameraasCamera () const
virtual DrawableasDrawable ()
virtual const DrawableasDrawable () const
virtual CallbackasCallback ()
virtual const CallbackasCallback () const
virtual CallbackObjectasCallbackObject ()
virtual const CallbackObjectasCallbackObject () const
virtual UserDataContainerasUserDataContainer ()
virtual const UserDataContainerasUserDataContainer () const
virtual ValueObjectasValueObject ()
virtual const ValueObjectasValueObject () const
virtual ImageasImage ()
virtual const ImageasImage () const
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual void setName (const std::string &name)
void setName (const char *name)
const std::string & getName () const
void setDataVariance (DataVariance dv)
DataVariance getDataVariance () const
virtual void computeDataVariance ()
void setUserDataContainer (osg::UserDataContainer *udc)
template<class T>
void setUserDataContainer (const ref_ptr< T > &udc)
osg::UserDataContainergetUserDataContainer ()
const osg::UserDataContainergetUserDataContainer () const
osg::UserDataContainergetOrCreateUserDataContainer ()
virtual void setUserData (Referenced *obj)
template<class T>
void setUserData (const ref_ptr< T > &ud)
virtual ReferencedgetUserData ()
virtual const ReferencedgetUserData () const
template<typename T>
bool getUserValue (const std::string &name, T &value) const
template<typename T>
void setUserValue (const std::string &name, const T &value)
virtual void resizeGLObjectBuffers (unsigned int)
virtual void releaseGLObjects (osg::State *=0) const
template<typename T>
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::MutexgetRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSetgetObserverSet () const
ObserverSetgetOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Protected Types

enum  Status { Play , Stop }

Protected Attributes

FrameCallback _framesCallback
double _speed
unsigned int _fps
unsigned int _numberFrame
unsigned int _loop
Status _state
Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer_userDataContainer
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Additional Inherited Members

Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandlergetDeleteHandler ()
Protected Member Functions inherited from osg::Object
virtual ~Object ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Member Typedef Documentation

◆ FrameCallback

typedef std::map<unsigned int, osg::ref_ptr<Callback> > osgAnimation::Action::FrameCallback

Member Enumeration Documentation

◆ Status

Enumerator
Play 
Stop 

Constructor & Destructor Documentation

◆ Action() [1/2]

◆ Action() [2/2]

osgAnimation::Action::Action ( const Action & ,
const osg::CopyOp &  )

References Action().

Member Function Documentation

◆ evaluateFrame()

bool osgAnimation::Action::evaluateFrame ( unsigned int frame,
unsigned int & resultframe,
unsigned int & nbloop )

◆ getCallback()

Callback * osgAnimation::Action::getCallback ( unsigned int frame)
inline

References _framesCallback.

◆ getDuration()

double osgAnimation::Action::getDuration ( ) const
inline

References _fps, and _numberFrame.

◆ getFrameCallback() [1/2]

Callback * osgAnimation::Action::getFrameCallback ( double time)

◆ getFrameCallback() [2/2]

Callback * osgAnimation::Action::getFrameCallback ( unsigned int frame)

◆ getFramesPerSecond()

unsigned int osgAnimation::Action::getFramesPerSecond ( ) const
inline

References _fps.

◆ getLoop()

virtual unsigned int osgAnimation::Action::getLoop ( ) const
inlinevirtual

Reimplemented in osgAnimation::ActionStripAnimation.

References _loop.

◆ getNumFrames()

unsigned int osgAnimation::Action::getNumFrames ( ) const
inline

References _numberFrame.

◆ META_Action()

osgAnimation::Action::META_Action ( osgAnimation ,
Action  )

References Action().

◆ removeCallback()

void osgAnimation::Action::removeCallback ( Callback * )

◆ setCallback() [1/2]

void osgAnimation::Action::setCallback ( double when,
Callback * callback )
inline

References _fps, and setCallback().

Referenced by setCallback().

◆ setCallback() [2/2]

void osgAnimation::Action::setCallback ( unsigned int frame,
Callback * callback )
inline

References _framesCallback.

◆ setDuration()

void osgAnimation::Action::setDuration ( double duration)
inline

References _fps, and _numberFrame.

◆ setLoop()

virtual void osgAnimation::Action::setLoop ( unsigned int nb)
inlinevirtual

Reimplemented in osgAnimation::ActionStripAnimation.

References _loop.

◆ setNumFrames()

void osgAnimation::Action::setNumFrames ( unsigned int numFrames)
inline

References _numberFrame.

◆ traverse()

virtual void osgAnimation::Action::traverse ( ActionVisitor & )
inlinevirtual

Member Data Documentation

◆ _fps

unsigned int osgAnimation::Action::_fps
protected

◆ _framesCallback

FrameCallback osgAnimation::Action::_framesCallback
protected

Referenced by getCallback(), and setCallback().

◆ _loop

unsigned int osgAnimation::Action::_loop
protected

Referenced by getLoop(), and setLoop().

◆ _numberFrame

unsigned int osgAnimation::Action::_numberFrame
protected

◆ _speed

double osgAnimation::Action::_speed
protected

◆ _state

Status osgAnimation::Action::_state
protected

The documentation for this class was generated from the following file: