openscenegraph
Shape File Reference
#include <osg/Object>
#include <osg/Vec3>
#include <osg/Quat>
#include <osg/Plane>
#include <osg/Array>

Go to the source code of this file.

Classes

class  osg::Shape
class  osg::ShapeVisitor
class  osg::ConstShapeVisitor
class  osg::Sphere
class  osg::Box
class  osg::Cone
class  osg::Cylinder
class  osg::Capsule
class  osg::InfinitePlane
class  osg::TriangleMesh
class  osg::ConvexHull
class  osg::HeightField
class  osg::CompositeShape
class  osg::TessellationHints
class  osg::BuildShapeGeometryVisitor

Namespaces

namespace  osg

Macros

#define OSG_SHAPE   1
#define META_Shape(library, name)

Typedefs

typedef HeightField osg::Grid

Functions

OSG_EXPORT Geometryosg::convertShapeToGeometry (const Shape &shape, const TessellationHints *hints)
OSG_EXPORT Geometryosg::convertShapeToGeometry (const Shape &shape, const TessellationHints *hints, const Vec4 &color, Array::Binding colorBinding=Array::BIND_OVERALL)

Macro Definition Documentation

◆ META_Shape

#define META_Shape ( library,
name )
Value:
virtual Object* cloneType() const { return new name(); } \
virtual Object* clone(const CopyOp& copyop) const { return new name (*this,copyop); } \
virtual bool isSameKindAs(const Object* obj) const { return dynamic_cast<const name *>(obj)!=NULL; } \
virtual const char* libraryName() const { return #library; } \
virtual const char* className() const { return #name; } \
virtual void accept(ShapeVisitor& sv) { sv.apply(*this); } \
virtual void accept(ConstShapeVisitor& csv) const { csv.apply(*this); }
#define NULL
Definition osg/Export:55

META_StateAttribute macro define the standard clone, isSameKindAs, className and getType methods. Use when subclassing from Object to make it more convenient to define the standard pure virtual methods which are required for all Object subclasses.

◆ OSG_SHAPE

#define OSG_SHAPE   1