openscenegraph
Shader File Reference
#include <osg/GLExtensions>
#include <osg/Object>
#include <osg/buffered_value>
#include <set>
#include <map>

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Classes

class  osg::ShaderBinary
class  osg::Shader
class  osg::Shader::PerContextShader
struct  osg::Shader::ShaderObjects
class  osg::ShaderComponent

Namespaces

namespace  osg

Macros

#define OSG_SHADER   1

Typedefs

typedef std::set< std::string > osg::ShaderDefines

Macro Definition Documentation

◆ OSG_SHADER

#define OSG_SHADER   1