15#ifndef OSGMANIPULATOR_ROTATECYLINDERDRAGGER
16#define OSGMANIPULATOR_ROTATECYLINDERDRAGGER 1
virtual bool handle(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &aa)
osg::Matrix _startLocalToWorld
Definition RotateCylinderDragger:62
void setPickColor(const osg::Vec4 &color)
Definition RotateCylinderDragger:51
void setColor(const osg::Vec4 &color)
Definition RotateCylinderDragger:43
const osg::Vec4 & getColor() const
Definition RotateCylinderDragger:44
const osgGA::GUIEventAdapter & ea
Definition RotateCylinderDragger:37
osg::Vec3d _prevWorldProjPt
Definition RotateCylinderDragger:61
osg::Vec4 _pickColor
Definition RotateCylinderDragger:66
const osgGA::GUIEventAdapter osgGA::GUIActionAdapter & us
Definition RotateCylinderDragger:37
virtual ~RotateCylinderDragger()
osg::Quat _prevRotation
Definition RotateCylinderDragger:63
osg::Matrix _startWorldToLocal
Definition RotateCylinderDragger:62
META_OSGMANIPULATOR_Object(osgManipulator, RotateCylinderDragger) virtual bool handle(const PointerInfo &pi
const osg::Vec4 & getPickColor() const
Definition RotateCylinderDragger:52
void setupDefaultGeometry()
osg::Vec4 _color
Definition RotateCylinderDragger:65
osg::ref_ptr< CylinderPlaneProjector > _projector
Definition RotateCylinderDragger:59
void OSGMANIPULATOR_EXPORT setMaterialColor(const osg::Vec4 &color, osg::Node &node)
Matrixd Matrix
Definition Matrix:27
Vec4f Vec4
Definition Vec4:21
#define OSGMANIPULATOR_EXPORT
Definition osgManipulator/Export:27