16#ifndef OSGANIMATION_RIG_TRANSFORM_HARDWARE
17#define OSGANIMATION_RIG_TRANSFORM_HARDWARE 1
26#define RIGTRANSHW_DEFAULT_FIRST_VERTATTRIB_TARGETTED 11
Definition RigGeometry:50
std::map< std::string, osg::ref_ptr< Bone > > BoneMap
Definition Bone:59
TemplateArray< Vec4, Array::Vec4ArrayType, 4, GL_FLOAT > Vec4Array
Definition Array:450
Matrixd Matrix
Definition Matrix:27
#define OSGANIMATION_EXPORT
Definition osgAnimation/Export:40