openscenegraph
Material File Reference
#include <osg/Vec4>
#include <osg/StateAttribute>

Go to the source code of this file.

Classes

class  osg::Material

Namespaces

namespace  osg

Macros

#define OSG_MATERIAL   1
#define GL_AMBIENT   0x1200
#define GL_DIFFUSE   0x1201
#define GL_SPECULAR   0x1202
#define GL_EMISSION   0x1600
#define GL_AMBIENT_AND_DIFFUSE   0x1602
#define GL_COLOR_MATERIAL   0x0B57

Macro Definition Documentation

◆ GL_AMBIENT

#define GL_AMBIENT   0x1200

◆ GL_AMBIENT_AND_DIFFUSE

#define GL_AMBIENT_AND_DIFFUSE   0x1602

◆ GL_COLOR_MATERIAL

#define GL_COLOR_MATERIAL   0x0B57

◆ GL_DIFFUSE

#define GL_DIFFUSE   0x1201

◆ GL_EMISSION

#define GL_EMISSION   0x1600

◆ GL_SPECULAR

#define GL_SPECULAR   0x1202

◆ OSG_MATERIAL

#define OSG_MATERIAL   1