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openscenegraph
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#include <osgText/Font>Go to the source code of this file.
Namespaces | |
| namespace | osgText |
Macros | |
| #define | OSGTEXT_FONT3D 1 |
Typedefs | |
| typedef Font | osgText::Font3D |
Functions | |
| osg::ref_ptr< Font > | osgText::readRefFont3DFile (const std::string &filename, const osgDB::ReaderWriter::Options *userOptions=0) |
| osg::ref_ptr< Font > | osgText::readRefFont3DStream (std::istream &stream, const osgDB::ReaderWriter::Options *userOptions=0) |
| std::string | osgText::findFont3DFile (const std::string &str) |
| #define OSGTEXT_FONT3D 1 |