openscenegraph
Callback File Reference
#include <osg/Object>
#include <osg/UserDataContainer>

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Classes

class  osg::Callback
class  osg::CallbackObject
class  osg::NodeCallback
class  osg::StateAttributeCallback
class  osg::UniformCallback
class  osg::DrawableUpdateCallback
class  osg::DrawableEventCallback
class  osg::DrawableCullCallback

Namespaces

namespace  osgGA
namespace  osg

Macros

#define OSG_CALLBACK   1

Typedefs

typedef std::vector< osg::ref_ptr< osg::Object > > osg::Parameters

Functions

CallbackObjectosg::getCallbackObject (osg::Object *object, const std::string &name)
const CallbackObjectosg::getCallbackObject (const osg::Object *object, const std::string &name)
bool osg::runNamedCallbackObjects (osg::Object *object, const std::string &name, osg::Parameters &inputParameters, osg::Parameters &outputParameters)

Macro Definition Documentation

◆ OSG_CALLBACK

#define OSG_CALLBACK   1