openscenegraph
BlendFunc File Reference
#include <osg/StateAttribute>

Go to the source code of this file.

Classes

class  osg::BlendFunc

Namespaces

namespace  osg

Macros

#define OSG_BLENDFUNC   1
#define GL_CONSTANT_COLOR   0x8001
#define GL_ONE_MINUS_CONSTANT_COLOR   0x8002
#define GL_CONSTANT_ALPHA   0x8003
#define GL_ONE_MINUS_CONSTANT_ALPHA   0x8004
#define GL_BLEND_COLOR   0x8005
#define GL_BLEND_DST_RGB   0x80C8
#define GL_BLEND_SRC_RGB   0x80C9
#define GL_BLEND_DST_ALPHA   0x80CA
#define GL_BLEND_SRC_ALPHA   0x80CB

Macro Definition Documentation

◆ GL_BLEND_COLOR

#define GL_BLEND_COLOR   0x8005

◆ GL_BLEND_DST_ALPHA

#define GL_BLEND_DST_ALPHA   0x80CA

◆ GL_BLEND_DST_RGB

#define GL_BLEND_DST_RGB   0x80C8

◆ GL_BLEND_SRC_ALPHA

#define GL_BLEND_SRC_ALPHA   0x80CB

◆ GL_BLEND_SRC_RGB

#define GL_BLEND_SRC_RGB   0x80C9

◆ GL_CONSTANT_ALPHA

#define GL_CONSTANT_ALPHA   0x8003

◆ GL_CONSTANT_COLOR

#define GL_CONSTANT_COLOR   0x8001

◆ GL_ONE_MINUS_CONSTANT_ALPHA

#define GL_ONE_MINUS_CONSTANT_ALPHA   0x8004

◆ GL_ONE_MINUS_CONSTANT_COLOR

#define GL_ONE_MINUS_CONSTANT_COLOR   0x8002

◆ OSG_BLENDFUNC

#define OSG_BLENDFUNC   1