JACK.PLAY(1)
============
Rohan Drape <rd@slavepianos.org>


NAME
----
jack.play - JACK Sound File Player

SYNOPSIS
--------
jack.play [options] sound-file...

OPTIONS
-------
*-b*
:   Set the disk buffer size in frames (default=4096).  This value
    must be a power of two.  If the JACK period size at any time
    exceeds this value the player will halt.

*-c*
:   Set the sample rate conversion algorithm (default=2).  Values are:
    SRC_SINC_BEST_QUALITY = 0, SRC_SINC_MEDIUM_QUALITY = 1,
    SRC_SINC_FASTEST = 2, SRC_ZERO_ORDER_HOLD = 3 and SRC_LINEAR = 4.

*-i*
:   Set the initial disk seek in frames (default=0).

*-m*
:   Set the minimal disk transfer size in frames (default=32).  This
    is an optimization switch.

*-n*
:   Set the client name (default=jack.play).

*-q*
:   Set the frame size to request data from the ringbuffer
    (default=64). This is an optimization switch.

*-r*
:   Set the resampling ratio multiplier (default=1.0).

*-t*
:   Run in JACK transport aware mode.

*-u*
:   Do not make client name unique by appending process  identifier.

DESCRIPTION
-----------
jack.play is a light-weight JACK sound file player. It creates as many
output ports as there are channels in the input file.  It will connect
to ports mentioned in the environment variable JACK_PLAY_CONNECT_TO
which must include a %d pattern to indicate port number, otherwise it
implements no connection logic, use jack.plumbing(1) instead.

jack.play will read files in any format supported by libsndfile, and
will resample to match the server sample rate using libsamplerate.

AUTHOR
------
Written by Rohan Drape <http://slavepianos.org/rd/>

SEE ALSO
--------
jackd(1), libsndfile(3) <http://mega-nerd.com/libsndfile/>,
libsamplerate(3) <http://mega-nerd.com/SRC/>
