/************************************************************************
 *                                                                      *
 * GLE - Graphics Layout Engine <http://glx.sourceforge.net/>          *
 *                                                                      *
 * Modified BSD License                                                 *
 *                                                                      *
 * Copyright (C) 2009 GLE.                                              *
 *                                                                      *
 * Redistribution and use in source and binary forms, with or without   *
 * modification, are permitted provided that the following conditions   *
 * are met:                                                             *
 *                                                                      *
 *    1. Redistributions of source code must retain the above copyright *
 * notice, this list of conditions and the following disclaimer.        *
 *                                                                      *
 *    2. Redistributions in binary form must reproduce the above        *
 * copyright notice, this list of conditions and the following          *
 * disclaimer in the documentation and/or other materials provided with *
 * the distribution.                                                    *
 *                                                                      *
 *    3. The name of the author may not be used to endorse or promote   *
 * products derived from this software without specific prior written   *
 * permission.                                                          *
 *                                                                      *
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR   *
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED       *
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE   *
 * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY       *
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL   *
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE    *
 * GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS        *
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER *
 * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR      *
 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN  *
 * IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.                        *
 *                                                                      *
 ************************************************************************/

// constants for the built in functions

// built in functions take the lower 60
// see eval.cpp and fn.cpp
#define FN_BUILTIN_MAGIC        60

#define FN_RGB                  47
#define FN_EVAL                 76
#define FN_NARGS                81
#define FN_ARG                  82
#define FN_ARGS                 83
#define FN_MIN                  84
#define FN_MAX                  85
#define FN_SDIV                 86
#define FN_XBAR                 87
#define FN_XY2ANGLE             88
#define FN_DATAXVALUE           89
#define FN_DATAYVALUE           90
#define FN_NDATA                91
#define FN_ATAN2                92
#define FN_ISNAME               93
#define FN_FILE                 94
#define FN_PATH                 95
#define FN_FONT                 96
#define FN_GETENV               97
#define FN_XG3D                 98
#define FN_YG3D                 99
#define FN_JUSTIFY              100
#define FN_RGBA                 101
#define FN_RGBA255              102
#define FN_NDATASETS            103
#define FN_DI                   104
#define FN_FACTORIAL  			105
#define FN_DOUBLE_FACTORIAL  	106
#define FN_HERMITE    			107
#define FN_LAGUERRE   			108
#define FN_ASSOCIATED_LAGUERRE  109
#define FN_LEGENDRE   			110
#define FN_ASSOCIATED_LEGENDRE  111
#define FN_SPHERICAL_HARMONIC   112
#define FN_BESSEL_FIRST			113
#define FN_BESSEL_SECOND		114
#define FN_ERF                  115
#define FN_AIRY_FIRST           116
#define FN_AIRY_SECOND          117
#define FN_CHEBYSHEV_FIRST      118
#define FN_CHEBYSHEV_SECOND     119



