/*
* Copyright (C) 2025, KylinSoft Co., Ltd.
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <https://www.gnu.org/licenses/>.
 *
 * Authors: sundagao <sundagao@kylinos.cn>
 *
 */

#ifndef GLINFOQUERY_H
#define GLINFOQUERY_H

#include <memory>
#include <QString>
namespace UkuiQuick
{
class GLXInfoQuery;
class EGLInfoQuery;

class GLInfoQuery
{
public:
    GLInfoQuery();
    ~GLInfoQuery();
    QString glRenderDevice();
    bool isHardwareRendering();
private:
    std::unique_ptr<EGLInfoQuery> m_eglQuery;
    std::unique_ptr<GLXInfoQuery> m_glxQuery;
};
}

#endif // GLINFOQUERY_H
