/*

  	PsychToolbox3/Source/Linux/Base/PsychTimeGlue.c

	AUTHORS:

  	mario.kleiner at tuebingen.mpg.de		mk 

	PLATFORMS: GNU/Linux Only


  	PROJECTS:

  	HISTORY:

  	2/20/06       mk		Wrote it. Derived from Windows version.  
1/03/09		  mk		Add generic Mutex locking support as service to ptb modules. Add PsychYieldIntervalSeconds().

  	DESCRIPTION:
	
	Functions for querying system time and for waiting for either a
	specified amount of time or until a specified point in time.
	Also returns timer ticks and resolution of timers.

	TO DO:

*/



#include "Psych.h"
#include <time.h>
#include <errno.h>
#include <sched.h>
// utsname for uname() so we can find out on which kernel we're running:
#include <sys/utsname.h>

/*
 *		file local state variables
 */

static double		precisionTimerAdjustmentFactor=1;
static double		estimatedGetSecsValueAtTickCountZero;
static psych_bool		isKernelTimebaseFrequencyHzInitialized=FALSE;
static double	        kernelTimebaseFrequencyHz;
static double           sleepwait_threshold = 0.01;
static double		clockinc = 0;

void PsychWaitUntilSeconds(double whenSecs)
{
  struct timespec rqtp;
  double targettime;
  static unsigned int missed_count=0;
  double now=0.0;
  int rc;

  // Get current time:
  PsychGetPrecisionTimerSeconds(&now);

  // If the deadline has already passed, we do nothing and return immediately:
  if (now >= whenSecs) return;

  // Waiting stage 1: If we have more than sleepwait_threshold seconds left
  // until the deadline, we call the OS usleep() function, so the
  // CPU gets released for (difference - sleepwait_threshold) seconds to other processes and threads.
  // -> Good for general system behaviour and for lowered power-consumption (longer battery runtime for
  // Laptops) as the CPU can go idle if nothing else to do...

  // Set an absolute deadline of whenSecs - sleepwait_threshold. We busy-wait the last few microseconds
  // to take scheduling jitter/delays gracefully into account:
  targettime    = whenSecs - sleepwait_threshold;

  // Convert targettime to timespec for the Posix clock functions:
  rqtp.tv_sec   = (unsigned long long) targettime;
  rqtp.tv_nsec = ((targettime - (double) rqtp.tv_sec) * (double) 1e9);  

  // Use clock_nanosleep() to high-res sleep until targettime, repeat if that gets
  // prematurely interrupted for whatever reason...
  while(now < targettime) {
    // MK: Oldstyle - obsolete: usleep((unsigned long)((whenSecs - now - sleepwait_threshold) * 1000000.0f));

    // Starting in 2008, we use high-precision/high-resolution POSIX realtime timers for precise waiting:
    // Call clock_nanosleep, use the realtime wall clock instead of the monotonic clock -- monotonic would
    // by theoretically a bit better as NTP time adjustments couldn't mess with our sleep, but that would
    // cause inconsistencies to other times reported by different useful system services which all measure
    // against wall clock, and in practice, the effect of NTP adjustments is minimal or negligible, as these
    // never create backwards running time or large timewarps, only 1 ppm level adjustments per second, ie,
    // the effect is way below the sleepwait_threshold for any reasonable sleep time -- easily compensated by
    // our hybrid approach...
    // We use TIMER_ABSTIME, so we are totally drift-free and restartable in case our sleep gets interrupted by
    // signals. If clock_nanosleep gets EINTR - Interrupted by a posix signal, we simply loop and restart the
    // sleep. If it returns a different error condition, we abort sleep iteration -- something would be seriously
    // wrong... 
    if ((rc = clock_nanosleep(CLOCK_REALTIME, TIMER_ABSTIME, &rqtp, NULL)) && (rc != EINTR)) break;

    // Update our 'now' time for reiterating or continuing with busy-sleep...
    PsychGetPrecisionTimerSeconds(&now);
  }

  // Waiting stage 2: We are less than sleepwait_threshold seconds away from deadline.
  // Perform busy-waiting until deadline reached:
  while(now < whenSecs) PsychGetPrecisionTimerSeconds(&now);

  // Check for deadline-miss of more than 0.1 ms:
  if (now - whenSecs > 0.0001) {
    // Deadline missed by over 0.1 ms.
    missed_count++;
    // As long as the threshold is below a msec, immediately increase by 100 microsecs...
    if (sleepwait_threshold < 0.001) sleepwait_threshold+=0.0001;

    // If threshold has reached 1 msec, we require multiple consecutive misses before increasing any further:
    if (missed_count>5) {
      // Too many consecutive misses. Increase our threshold for sleep-waiting
      // by 0.1 ms until it reaches max. 10 ms.
      if (sleepwait_threshold < 0.01) sleepwait_threshold+=0.0001;
      printf("PTB-WARNING: Wait-Deadline missed for %i consecutive times (Last miss %lf ms). New sleepwait_threshold is %lf ms.\n",
	     missed_count, (now - whenSecs)*1000.0f, sleepwait_threshold*1000.0f);
    }
  }
  else {
    // No miss detected. Reset counter...
    missed_count=0;
  }

  // Ready.
  return;
}

void PsychWaitIntervalSeconds(double delaySecs)
{
  double deadline;

  if (delaySecs <= 0) return;
  
  // Get current time:
  PsychGetPrecisionTimerSeconds(&deadline);

  // Compute deadline in absolute system time:
  deadline+=delaySecs;

  // Wait until deadline reached:
  PsychWaitUntilSeconds(deadline);

  return;
}

/* PsychYieldIntervalSeconds() - Yield the cpu for given 'delaySecs'
 *
 * PsychYieldIntervalSeconds() differs from PsychWaitIntervalSeconds() in that
 * it is supposed to release the cpu to other threads or processes for *at least*
 * the given amount of time 'delaySecs', instead of *exactly* 'delaySecs'.
 *
 * If one wants to wait an exact amount of time, one uses PsychWaitIntervalSeconds().
 * If one just "has nothing to do" for some minimum amount of time, and wants to
 * play nice to other threads/processes and exact timing is not crucial, then
 * this is the routine of choice. Typical use is within polling loops, where one
 * wants to pause between polling cycles and it doesn't matter if the pause takes
 * a bit longer.
 *
 * A 'delaySecs' of <= zero will just release the cpu for the remainder of
 * the current scheduling timeslice. If you don't know what to do, choose a
 * zero setting.
 *
 */
void PsychYieldIntervalSeconds(double delaySecs)
{
	if (delaySecs <= 0) {
		// Yield cpu for remainder of this timeslice:
		sched_yield();
	}
	else {
		// On Linux we use standard wait ops - they're good enough for us.
		// However, we make sure that the wait lasts at least 2x the sleepwait_threshold,
		// so the cpu gets certainly released to other threads, instead of getting hogged
		// by busy-waiting for too short delaySecs intervals - which would be detrimental
		// to the goals of PsychYieldIntervalSeconds():
		delaySecs = (delaySecs > 2.0 * sleepwait_threshold) ? delaySecs : (2.0 * sleepwait_threshold);
		PsychWaitIntervalSeconds(delaySecs);
	}
}

double	PsychGetKernelTimebaseFrequencyHz(void)
{
  if(!isKernelTimebaseFrequencyHzInitialized){
    isKernelTimebaseFrequencyHzInitialized=TRUE;
    PsychGetPrecisionTimerTicksPerSecond(&kernelTimebaseFrequencyHz);
  }
  return((double)kernelTimebaseFrequencyHz);
}

void PsychInitTimeGlue(void)
{
  // TODO: Add Mutex init code for the timeglue mutex!
  
  // Set this, although its totally pointless on our implementation...
  PsychEstimateGetSecsValueAtTickCountZero();
}

/* Called at module shutdown/jettison time: */
void PsychExitTimeGlue(void)
{
	// TODO: Add Mutex teardown code for the timeglue mutex!
	return;
}

void PsychGetPrecisionTimerTicks(psych_uint64 *ticks)
{
  double secs;
  // MK: Simply map current systemtime to microseconds...
  PsychGetPrecisionTimerSeconds(&secs);
  *ticks = (psych_uint64) (secs * 1000000.0 + 0.5);
  return;
}

void PsychGetPrecisionTimerTicksPerSecond(double *frequency)
{
  // MK: Ok, set this to 1 million. Our timesource is gettimeofday(), which
  // resolves time at microsecond resolution, so one can think of it as a
  // virtual timer with a tickrate of 1 Mhz
  *frequency=1000000.0f;
  return;
}

void PsychGetPrecisionTimerTicksMinimumDelta(psych_uint32 *delta)
{
  struct timespec res;

  // We return the real clock tick resolution in microseconds, as 1 tick == 1 microsec
  // in our implementation.
  clock_getres(CLOCK_REALTIME, &res);
  *delta = (psych_uint32) ((((double) res.tv_sec) + ((double) res.tv_nsec / 1e9)) * 1e6);
}

/* PsychOSGetLinuxMonotonicTime() -- Linux only.
 *
 * Return CLOCK_MONOTONIC time (usually system uptime) in seconds.
 * Return zero on failure.
 *
 * Some subsystems return time not in gettimeofday() time aka CLOCK_REALTIME time,
 * but in CLOCK_MONOTONIC time. In such cases we need to query this time to compute
 * proper offsets for remapping into the gettimeofday() timebase which is used
 * everywhere in PTB.
 *
 * An example is ALSA audio support in PsychPortAudio: ALSA drivers are free to
 * return their audio timestamps in CLOCK_REALTIME time or CLOCK_MONOTONIC time,
 * so we need to dynamically check, adapt and remap if neccessary.
 *
 */ 
double PsychOSGetLinuxMonotonicTime(void)
{
	struct timespec ts;
	if (0!= clock_gettime(CLOCK_MONOTONIC, &ts)) return(0.0);
	return((double) ts.tv_sec + ((double) ts.tv_nsec / (double) 1e9));
}

/* PsychOSMonotonicToRefTime(t)
 *
 * Map given input time value monotonicTime to PTB reference time if
 * neccessary, pass-through otherwise.
 *
 * Can conditionally convert from CLOCK_MONOTONIC time to reftime, e.g.,
 * to CLOCK_REALTIME aka gettimeofday().
 *
 */
double PsychOSMonotonicToRefTime(double monotonicTime)
{
    double now, now2, tMonotonic;
    
    // Get current reftime:
    PsychGetAdjustedPrecisionTimerSeconds(&now);
    // Get current CLOCK_MONOTONIC time:
    tMonotonic = PsychOSGetLinuxMonotonicTime();
    
    // Given input monotonicTime time value closer to tMonotonic than to GetSecs time?
    if (fabs(monotonicTime - tMonotonic) < fabs(monotonicTime - now)) {
        // Timestamps are in monotonic time! Need to remap.
        // Requery reference and monotonic time in a retry-loop
        // to make sure remapping error is tighlty bounded to max. 20 usecs:
        do {
            // Get current reftime:
            PsychGetAdjustedPrecisionTimerSeconds(&now);
            // Get current CLOCK_MONOTONIC time:
            tMonotonic = PsychOSGetLinuxMonotonicTime();
            // Requery to make sure mapping is tight:
            PsychGetAdjustedPrecisionTimerSeconds(&now2);
        } while (now2 - now > 0.000020);
        
        // Computer average of both timestamps to get best estimate of "now":
        now = (now + now2) / 2;
        
        // tMonotonic shall be the offset between GetSecs and monotonic time,
        // i.e., the offset that needs to be added to monotonic timestamps to
        // remap them to GetSecs time:
        tMonotonic = now - tMonotonic;
        
        // Correct timestamp by adding corrective offset:
        monotonicTime += tMonotonic;
    }
    
    return(monotonicTime);
}

void PsychGetPrecisionTimerSeconds(double *secs)

{
  static psych_bool firstTime = TRUE;
  struct timespec res;

  // First time invocation?
  if (firstTime) {
	// We query the real clock tick resolution in secs and store in global clockinc.
	// This is useful as a constraint on sleepwait_threshold etc. for our sleep routines...
	clock_getres(CLOCK_REALTIME, &res);
	clockinc = ((double) res.tv_sec) + ((double) res.tv_nsec / 1.e9);

	// sleepwait_threshold should be significantly higher than the granularity of
	// the underlying system clock, say 100x the resolution, but no higher than 10 msecs,
	// and no lower than 100 microseconds. We start with optimistic 250 microseconds...
	sleepwait_threshold = 0.00025;
	if (sleepwait_threshold < 100 * clockinc) sleepwait_threshold = 100 * clockinc;
	if (sleepwait_threshold > 0.010) sleepwait_threshold = 0.010;
	// Only output info about sleepwait threshold and clock resolution if we consider the
	// clock rather low res, ie. increments bigger 20 microseconds:
	if (clockinc > 0.00002) printf("PTB-INFO: Real resolution of (rather low resolution!) system clock is %1.4f microseconds, dynamic sleepwait_threshold starts with %lf msecs...\n", clockinc * 1e6, sleepwait_threshold * 1e3);

	firstTime = FALSE;
  }

  // We use gettimeofday() - It works with microsecond resolution and
  // is implemented via the highest precision time source on each
  // Linux system, e.g., the processors performance counters on
  // Intel Pentium systems. Actually, the resolution of the underlying
  // clocksource is often much better than 1 microsecond, e.g., nanoseconds,
  // but Linux chooses always the highest precision reliable source, so in
  // case TSC's are broken and HPET's are not available and ACPI PM-Timers
  // aren't available, it could be a worse than 1 usec source, although this
  // is extremely unlikely...
  static double oldss = -1;
  double ss;
  struct timeval tv;
  gettimeofday(&tv, NULL);
  ss = ((double) tv.tv_sec) + (((double) tv.tv_usec) / 1000000.0);

  // Some correctness checks against last queried value, if initialized:
  if (oldss > -1) {
	// Old reference available. We check for monotonicity, ie. if time
	// is not going backwards. That's all we can do, as we don't have access
	// to a reference clock. We can't check for clock halts either, because
	// given a fast machine, or concurrent calls from multiple threads and a
	// low granularity clocksource, it could happen that multiple queries report
	// the same time. However, i (MK) checked the source code of current Linux2.6.22
	// kernels and found that Linux itself contains plenty of checks and measures to
	// make sure the clock is working correctly and to compensate for any conceivable
	// failure. We couldn't do a better job than the kernel in any case. This check
	// is just to spot idiots in front of the keyboard that manually override Linux
	// clocksource selection and basically try to shoot themselves into the leg.
	// It may also be useful is somebody is running a very old Linux kernel without
	// sophisticated checking and for testing/debugging PTB and its error-handling itself by
	// fault-injection... 
	// MK: DISABLED FOR THIS RELEASE: Gives false alarms due to some race-condition when
	// function is called from multiple concurrent threads. Proper fix is known, but i
	// want to get a beta out now and not in a week...
	// if (ss < oldss) {
	if (FALSE) {
		// Time warp detected! Time going backwards!!! Nothing we can do, only report
		// it:
		printf("\n\nPTB-CRITICAL-ERROR: Your systems clock is reporting time to run backwards!!!\n");
		printf("PTB-CRITICAL-ERROR: (Delta %lf secs). This is impossible and indicates some\n", ss - oldss);
		printf("PTB-CRITICAL-ERROR: broken clock hardware or Linux setup!! Stop using this machine\n");
		printf("PTB-CRITICAL-ERROR: for psychophysics immmediately and resolve the problem!!!\n\n");
		fflush(NULL);
	}
  }

  // Init reference timestamp for checking in next call:
  oldss = ss;

  // Assign final time value:
  *secs= ss;  
}

void PsychGetAdjustedPrecisionTimerSeconds(double *secs)
{
  double		rawSecs, factor;
  
  PsychGetPrecisionTimerSeconds(&rawSecs);
  PsychGetPrecisionTimerAdjustmentFactor(&factor);
  *secs=rawSecs * precisionTimerAdjustmentFactor;
}

void PsychGetPrecisionTimerAdjustmentFactor(double *factor)
{
  *factor=precisionTimerAdjustmentFactor;
}

void PsychSetPrecisionTimerAdjustmentFactor(double *factor)
{
  precisionTimerAdjustmentFactor=*factor;
}

/*
	PsychEstimateGetSecsValueAtTickCountZero()

*/
void PsychEstimateGetSecsValueAtTickCountZero(void)
{
  // MK: Todo - Implement GetTickCout().
  // double nowTicks, nowSecs;
  // nowTicks=(double) GetTickCount();
  // PsychGetAdjustedPrecisionTimerSeconds(&nowSecs);
  // estimatedGetSecsValueAtTickCountZero=nowSecs - nowTicks * (1/1000.0f); 

  // This is zero by definition of our counters...
  estimatedGetSecsValueAtTickCountZero=0;
}

double PsychGetEstimatedSecsValueAtTickCountZero(void)
{
  return(estimatedGetSecsValueAtTickCountZero);
}

/* Init a Mutex: */
int	PsychInitMutex(psych_mutex* mutex)
{
	int rc;

	// Use mutex attributes:
	pthread_mutexattr_t attr;

	// Set them to default settings, except for...
	pthread_mutexattr_init(&attr);

	// ... priority inheritance: We absolutely want it for extra
	// good realtime behaviour - Avoidance of priority inversion
	// at lock contention points:
	pthread_mutexattr_setprotocol(&attr, PTHREAD_PRIO_INHERIT);

	// Create mutex with attributes in attr:
	rc = pthread_mutex_init(mutex, &attr);
	if (rc != 0) {
		printf("\n\nPTB-CRITICAL: PsychInitMutex(): Mutex initialization failed [%s]! Expect huge trouble and serious malfunctions!!!\n", strerror(rc));
		printf("PTB-CRITICAL: PsychInitMutex(): Set a breakpoint on your debugger on pthread_mutexattr_destroy() to debug this.\n\n");
	}

	// Done with it:
	pthread_mutexattr_destroy(&attr);

	return(rc);
}

/* Deinit and destroy a Mutex: */
int	PsychDestroyMutex(psych_mutex* mutex)
{
	return(pthread_mutex_destroy(mutex));
}

/* Lock a Mutex, blocking until mutex is available if it isn't available: */
int PsychLockMutex(psych_mutex* mutex)
{
	return(pthread_mutex_lock(mutex));
}

/* Try to lock a Mutex, returning immediately, with a return code that tells if mutex could be locked or not: */
int PsychTryLockMutex(psych_mutex* mutex)
{
	return(pthread_mutex_trylock(mutex));
}

/* Unlock a Mutex: */
int PsychUnlockMutex(psych_mutex* mutex)
{
	return(pthread_mutex_unlock(mutex));
}

/* Create a parallel thread of execution, invoke its main routine: */
int PsychCreateThread(psych_thread* threadhandle, void* threadparams, void *(*start_routine)(void *), void *arg)
{
	// threadparams not yet used, this line just to make compiler happy:
	(void) threadparams;
	
	// Return result code of pthread_create - We're a really thin wrapper around this Posix call:
	return( pthread_create(threadhandle, NULL, start_routine, arg) );
}

/* Join a parallel thread - Wait for its termination, then return its result code: */
int PsychDeleteThread(psych_thread* threadhandle)
{
	// Join on the thread, wait for termination:
	int rc = pthread_join(*threadhandle, NULL);
	// Null out now invalid thread handle of dead thread:
	*threadhandle = 0;
	// Return return code of joined thread:
	return(rc);
}

/* Send abort request to thread: */
int PsychAbortThread(psych_thread* threadhandle)
{
	return( pthread_cancel(*threadhandle) );
}

/* Check for abort request to thread: Exit thread gracefully if abort requested: */
void PsychTestCancelThread(psych_thread* threadhandle)
{
	// threadhandle unused on POSIX: This line just to make compiler happy:
	(void) threadhandle;
	
	// Test for cancellation, cancel if so:
	pthread_testcancel();
}

/* Return handle of calling thread: */
psych_threadid PsychGetThreadId(void)
{
	return( pthread_self() );
}

/* Check if two given thread handles do refer to the same thread: */
int PsychIsThreadEqual(psych_thread threadOne, psych_thread threadTwo)
{
	return( pthread_equal(threadOne, threadTwo) );
}

/* Check if current (invoking) thread has an id equal to given threadid: */
int PsychIsCurrentThreadEqualToId(psych_threadid threadId)
{
	return( pthread_equal(PsychGetThreadId(), threadId) );
}

/* Check if current (invoking) thread is equal to given threadhandle: */
int PsychIsCurrentThreadEqualToPsychThread(psych_thread threadhandle)
{
	return( pthread_equal(PsychGetThreadId(), threadhandle) );
}

/* Change priority for thread 'threadhandle', or for the calling thread if 'threadhandle' == NULL.
 * threadhandle == 0x1 means "Main Psychtoolbox thread" and may incur special treatment.
 * 'basePriority' can be 0 for normal scheduling, 1 for higher priority and 2 for highest priority.
 * 'tweakPriority' modulates more fine-grained within the category given by 'basepriority'. It
 * can be anywhere between 0 and some big value where bigger means more priority.
 *
 * Returns zero on success, non-zero on failure to set new priority.
 */
int PsychSetThreadPriority(psych_thread* threadhandle, int basePriority, int tweakPriority)
{
	int rc = 0;
	int policy;
	struct sched_param sp;
	pthread_t thread;

	if ((NULL != threadhandle) && ((psych_thread*) 0x1 != threadhandle)) {
		// Retrieve thread handle of thread to change:
		thread = *threadhandle;
	}
	else {
		// Retrieve handle of calling thread:
		thread = pthread_self();
	}
	
	// Retrieve current scheduling policy and parameters:
	pthread_getschedparam(thread, &policy, &sp);

	switch(basePriority) {
		case 0:	// Normal priority. No change to scheduling priority:
			policy = SCHED_OTHER;
			sp.sched_priority = 0;
		break;
		
		case 1: // High priority / Round robin realtime.
			policy = SCHED_RR;
			sp.sched_priority = sp.sched_priority + tweakPriority;
		break;
		
		case 2:	  // Highest priority: FIFO scheduling
		case 10:  // Multimedia class scheduling emulation for non-Windows:
			policy = SCHED_FIFO;
			sp.sched_priority = sp.sched_priority + tweakPriority;
		break;

		default:
			printf("PTB-CRITICAL: In call to PsychSetThreadPriority(): Invalid/Unknown basePriority %i provided!\n", basePriority);
			rc = 2;
	}

	// Try to apply new priority and scheduling method:
	if (rc == 0) {
		// Make sure we have at least prio level 1 for RT scheduling policies:
		if ((policy != SCHED_OTHER) && (sp.sched_priority < 1)) sp.sched_priority = 1;

		rc = pthread_setschedparam(thread, policy, &sp);
		if (rc != 0) printf("PTB-CRITICAL: In call to PsychSetThreadPriority(): Failed to set new basePriority %i, tweakPriority %i, effective %i [%s] for thread %p provided!\n",
							basePriority, tweakPriority, sp.sched_priority, (policy != SCHED_OTHER) ? "REALTIME" : "NORMAL", (void*) threadhandle);
	}

	// rc is either zero for success, or 2 for invalid arg, or some other non-zero failure code:
	return(rc);
}

/* Assign a name to a thread, for debugging: */
void PsychSetThreadName(const char *name)
{
    #  if defined(__GNU_LIBRARY__) && defined(__GLIBC__) && defined(__GLIBC_MINOR__) && \
    (__GLIBC__ >= 3 || (__GLIBC__ == 2 && __GLIBC_MINOR__ >= 12))
    pthread_setname_np(pthread_self(), name);
    #  endif

    (void)name;
}

/* Initialize condition variable:
 * CAUTION: Use of condition_attribute is non-portable! Code using it will not work properly
 * on MS-Windows as this attribute is unsupported there! Pass NULL for this argument for
 * portable operation!
 */
int PsychInitCondition(psych_condition* condition, const pthread_condattr_t* condition_attribute)
{
	return(pthread_cond_init(condition, condition_attribute));
}

/* Destroy condition variable: */
int PsychDestroyCondition(psych_condition* condition)
{
	return(pthread_cond_destroy(condition));
}

/* Signal/wakeup exactly one thread waiting on the given condition variable: */
int PsychSignalCondition(psych_condition* condition)
{
	return(pthread_cond_signal(condition));
}

/* Signal/Wakeup all threads waiting on the given condition variable:
 * CAUTION: Use of this function is non-portable to MS-Windows for now! Code
 * using it will malfunction if used on MS-Windows!
 */
int PsychBroadcastCondition(psych_condition* condition)
{
	return(pthread_cond_broadcast(condition));
}

/* Atomically release the 'mutex' lock and go to sleep, waiting for the 'condition' variable
 * being signalled, then waking up and trying to re-lock the 'mutex'. Will return with
 * mutex locked.
 */
int PsychWaitCondition(psych_condition* condition, psych_mutex* mutex)
{
	return(pthread_cond_wait(condition, mutex));
}

/* Atomically release the 'mutex' lock and go to sleep, waiting for the 'condition' variable
 * being signalled, then waking up and trying to re-lock the 'mutex'. Will return with
 * mutex locked.
 *
 * Like PsychWaitCondition, but function will timeout if it fails being signalled before
 * timeout interval 'maxwaittimesecs' expires. In any case, it will only return after
 * reacquiring the mutex. It will retun zero on successfull wait, non-zero (ETIMEDOUT) if
 * timeout was triggered without the condition being signalled.
 */
int PsychTimedWaitCondition(psych_condition* condition, psych_mutex* mutex, double maxwaittimesecs)
{
	struct timespec abstime;
	double tnow;

	// Convert relative wait time to absolute system time:
	PsychGetAdjustedPrecisionTimerSeconds(&tnow);
	maxwaittimesecs+=tnow;

	// Split maxwaittimesecs in...
		
	// ... full integral seconds (floor() it)...
	abstime.tv_sec  = (time_t) maxwaittimesecs;

	// ... and fractional seconds, expressed as nanoseconds in (long) format:
	abstime.tv_nsec = (long) (((double) maxwaittimesecs - (double) abstime.tv_sec) * (double) (1e9));

	// Perform wait with timeout:
	return(pthread_cond_timedwait(condition, mutex, &abstime));
}

/* Set thread affinity mask of calling thread to the modules global cpuMask:
 * 
 * 'curCpuMask' is an in/out pointer. If NULL, it is completely ignored. If non-NULL,
 * the target variable of the pointer will contain the new cpu mask after a change
 * of mask. If the target variable already contains a valid (non-zero) current cpu mask
 * and it matches the new target cpu mask, then the actual mask change is omitted, assuming it
 * is redundant, thereby saving some system call overhead.
 *
 * Threads can avoid redundant switches if they keep track of their current cpu mask
 * by caching it in the *curCpuMask pointer target. They can pass in a zero value if
 * unsure, or a NULL pointer if they are neither interested in caching, nor in the old
 * or new value.
 *
 * Returns the old pre-switch affinity mask as a 64-Bit bitfield.
 * Comparing the return value (previous mask) with the *curCpuMask value (new mask)
 * allows the caller to check if the affinity mask was actually changed, resulting
 * in a possible thread migration.
 *
 * If this function is called without the time lock held, ie., from outside
 * of other timeglue functions, a small race condition exists which may cause
 * deferred updated to the real new affinity mask due to 
 *
 */
psych_uint64 PsychAutoLockThreadToCores(psych_uint64* curCpuMask)
{
    (void) curCpuMask;
    // No op on Linux.
    return(INT64_MAX);
}

/* Report official support status for this operating system release.
 * The string "Supported" means supported.
 * Other strings describe lack of support.
 */
const char* PsychSupportStatus(void)
{
    static char statusString[256];
    struct utsname unameresult;

    uname(&unameresult);
    sprintf(statusString, "Linux %s Supported.", unameresult.release);
    return(statusString);
}
