vector3.h File Reference

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vector3.h File Reference
`#include <ostream>`
`#include <math.h>`
`#include <iostream>`
`#include <openbabel/rand.h>`
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Go to the source code of this file.

## Classes
class | vector3
| Represents a vector in 3-dimensional real space. More...
## Namespaces
namespace | OpenBabel
## Defines
#define | RAD_TO_DEG (180.0/M_PI)
#define | DEG_TO_RAD (M_PI/180.0)
## Functions
std::ostream & | operator<< (std::ostream &, const vector3 &)
vector3 | operator+ (const vector3 &v1, const vector3 &v2)
vector3 | operator- (const vector3 &v1, const vector3 &v2)
vector3 | operator- (const vector3 &v)
vector3 | operator* (const double &c, const vector3 &v)
vector3 | operator* (const vector3 &v, const double &c)
vector3 | operator/ (const vector3 &v, const double &c)
vector3 | operator* (const matrix3x3 &m, const vector3 &v)
double | dot (const vector3 &v1, const vector3 &v2)
vector3 | cross (const vector3 &, const vector3 &)
double | vectorAngle (const vector3 &v1, const vector3 &v2)
double | CalcTorsionAngle (const vector3 &a, const vector3 &b, const vector3 &c, const vector3 &d)
double | Point2PlaneSigned (vector3 a, vector3 b, vector3 c, vector3 d)
double | Point2Plane (vector3 a, vector3 b, vector3 c, vector3 d)
double | Point2PlaneAngle (const vector3 a, const vector3 b, const vector3 c, const vector3 d)
double | Point2Line (const vector3 &a, const vector3 &b, const vector3 &c)
## Variables
const vector3 | VZero
const vector3 | VX
const vector3 | VY
const vector3 | VZ

## Detailed Description

Handle 3D coordinates.

## Define Documentation

#define RAD_TO_DEG (180.0/M_PI)

#define DEG_TO_RAD (M_PI/180.0)

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