# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
# 
# Translators:
# Justin Jacobs <jajdorkster@gmail.com>, 2018
# syl_, 2019
# Christophe Nemo <djlittlenemo@gmail.com>, 2020
# Bafy <remi.millerat@gmail.com>, 2021
# 
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2021-07-02 13:26-0400\n"
"PO-Revision-Date: 2018-03-28 19:16+0000\n"
"Last-Translator: Bafy <remi.millerat@gmail.com>, 2021\n"
"Language-Team: French (https://www.transifex.com/flareorg/teams/84925/fr/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: fr\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"

#: ../../../src/Avatar.cpp:391
msgid "Your health is low!"
msgstr "Votre santé est basse !"

#: ../../../src/Avatar.cpp:421
#, c-format
msgid "Congratulations, you have reached level %d!"
msgstr "Félicitations, vous avez atteint le niveau %d !"

#: ../../../src/Avatar.cpp:423
msgid "You may increase one or more attributes through the Character Menu."
msgstr ""
"Vous pouvez améliorer un ou plusieurs attributs via le menu Personnage."

#: ../../../src/Avatar.cpp:427
msgid "You may unlock one or more abilities through the Powers Menu."
msgstr "Vous pouvez débloquer une ou plusieurs capacités via le menu Pouvoirs"

#: ../../../src/Avatar.cpp:689
msgid "You are defeated."
msgstr "Vous êtes vaincu."

#: ../../../src/Avatar.cpp:935
msgid "Transformation expired. You have been moved back to a safe place."
msgstr "Transformation expirée. On vous a ramené à un endroit sûr."

#: ../../../src/CampaignManager.cpp:152
#, c-format
msgid "%d %s removed."
msgstr "%d %s supprimé."

#: ../../../src/CampaignManager.cpp:171
#, c-format
msgid "%s x%d removed."
msgstr "%s x%d supprimés."

#: ../../../src/CampaignManager.cpp:173
#, c-format
msgid "%s removed."
msgstr "%s supprimé."

#: ../../../src/CampaignManager.cpp:187
#, c-format
msgid "You receive %d %s."
msgstr "Vous recevez %d %s."

#: ../../../src/CampaignManager.cpp:191
#, c-format
msgid "You receive %s x%d."
msgstr "Vous recevez %s x%d."

#: ../../../src/CampaignManager.cpp:193
#, c-format
msgid "You receive %s."
msgstr "Vous recevez %s."

#: ../../../src/CampaignManager.cpp:210
#, c-format
msgid "You receive %d XP."
msgstr "Vous recevez %d points d'expérience."

#: ../../../src/CampaignManager.cpp:216
msgid "HP restored."
msgstr "PV restaurés."

#: ../../../src/CampaignManager.cpp:220
msgid "MP restored."
msgstr "PM restaurés."

#: ../../../src/CampaignManager.cpp:225
msgid "HP and MP restored."
msgstr "PV et PM restaurés."

#: ../../../src/CampaignManager.cpp:229
msgid "Negative effects removed."
msgstr "Effet négatif supprimé"

#: ../../../src/CampaignManager.cpp:235
msgid "HP and MP restored, negative effects removed"
msgstr "PV et PM restaurés, effet négatif supprimé"

#: ../../../src/DeviceList.cpp:56
msgid ""
"SDL software renderer\n"
"\n"
"Often slower, but less likely to have issues."
msgstr ""
"Rendu SDL logiciel\n"
"\n"
"Souvent plus lent, mais plus stable."

#: ../../../src/DeviceList.cpp:59
msgid ""
"SDL hardware renderer\n"
"\n"
"The default renderer that is often faster than the SDL software renderer."
msgstr ""
"Rendu SDL matériel\n"
"\n"
"Le rendu par défaut souvent plus rapide que le rendu SDL logiciel."

#: ../../../src/EngineSettings.cpp:586
msgid "Adventurer"
msgstr "Aventurier"

#: ../../../src/Entity.cpp:527
msgid "miss"
msgstr "manqué"

#: ../../../src/Entity.cpp:565 ../../../src/PowerManager.cpp:1220
#: ../../../src/StatBlock.cpp:926 ../../../src/StatBlock.cpp:932
#, c-format
msgid "+%d HP"
msgstr "+%d PV"

#: ../../../src/Entity.cpp:572 ../../../src/StatBlock.cpp:937
#: ../../../src/StatBlock.cpp:943
#, c-format
msgid "+%d MP"
msgstr "+%d PM"

#: ../../../src/EventManager.cpp:792
msgid "Unknown destination"
msgstr "Destination inconnue"

#: ../../../src/GameState.cpp:37 ../../../src/GameState.cpp:58
msgid "Loading..."
msgstr "Chargement..."

#: ../../../src/GameStateLoad.cpp:90 ../../../src/GameStateLoad.cpp:103
msgid "Delete Save"
msgstr "Suppr. sauvegarde"

#: ../../../src/GameStateLoad.cpp:90
msgid "Delete this save?"
msgstr "Supprimer cette sauvegarde ?"

#: ../../../src/GameStateLoad.cpp:92
msgid "Exit to Title"
msgstr "Retour au menu"

#: ../../../src/GameStateLoad.cpp:95
msgid "New Game"
msgstr "Nouvelle partie"

#: ../../../src/GameStateLoad.cpp:99 ../../../src/GameStateLoad.cpp:607
msgid "Choose a Slot"
msgstr "Choisir une partie"

#: ../../../src/GameStateLoad.cpp:580 ../../../src/GameStateLoad.cpp:601
msgid "Enable a story mod to continue"
msgstr "Activez un mod scénario pour continuer"

#: ../../../src/GameStateLoad.cpp:596
msgid "Load Game"
msgstr "Charger la partie"

#: ../../../src/GameStateLoad.cpp:704
msgid "Entering game world..."
msgstr "Entrée dans le monde du jeu..."

#: ../../../src/GameStateLoad.cpp:707
msgid "Loading saved game..."
msgstr "Chargement d'une partie..."

#: ../../../src/GameStateLoad.cpp:740
msgid "Invalid save"
msgstr "Sauvegarde invalide"

#: ../../../src/GameStateLoad.cpp:764 ../../../src/ItemManager.cpp:745
#: ../../../src/MenuPowers.cpp:882 ../../../src/MenuPowers.cpp:1241
#: ../../../src/MenuPowers.cpp:1653
#, c-format
msgid "Level %d"
msgstr "Niveau %d"

#: ../../../src/GameStateNew.cpp:66 ../../../src/InputState.cpp:416
#: ../../../src/MenuConfig.cpp:254
msgid "Cancel"
msgstr "Annuler"

#: ../../../src/GameStateNew.cpp:69
msgid "Create"
msgstr "Créer"

#: ../../../src/GameStateNew.cpp:77
msgid "Randomize"
msgstr "Aléatoire"

#: ../../../src/GameStateNew.cpp:93
msgid "Choose a Portrait"
msgstr "Choisissez un portrait"

#: ../../../src/GameStateNew.cpp:97
msgid "Choose a Name"
msgstr "Choisissez un nom"

#: ../../../src/GameStateNew.cpp:101
msgid "Permadeath?"
msgstr "Mort permanente ? "

#: ../../../src/GameStateNew.cpp:105
msgid "Choose a Class"
msgstr "Choisissez une classe"

#: ../../../src/GameStateTitle.cpp:107
msgid "Play Game"
msgstr "Jouer"

#: ../../../src/GameStateTitle.cpp:110
msgid "Enable a core mod to continue"
msgstr "Activez un mod de base pour continuer"

#: ../../../src/GameStateTitle.cpp:114 ../../../src/MenuMiniMap.cpp:152
msgid "Configuration"
msgstr "Configuration"

#: ../../../src/GameStateTitle.cpp:117
msgid "Credits"
msgstr "Crédits"

#: ../../../src/GameStateTitle.cpp:120
msgid "Exit Game"
msgstr "Quitter"

#: ../../../src/InputState.cpp:417
msgid "Accept"
msgstr "Accepter"

#: ../../../src/InputState.cpp:418 ../../../src/MenuMovementType.cpp:123
#: ../../../src/MenuMovementType.cpp:132 ../../../src/SDLInputState.cpp:670
#: ../../../src/SDLInputState.cpp:700
msgid "Up"
msgstr "Haut"

#: ../../../src/InputState.cpp:419 ../../../src/MenuMovementType.cpp:125
#: ../../../src/MenuMovementType.cpp:134 ../../../src/SDLInputState.cpp:648
#: ../../../src/SDLInputState.cpp:678
msgid "Down"
msgstr "Bas"

#: ../../../src/InputState.cpp:420 ../../../src/MenuMovementType.cpp:124
#: ../../../src/MenuMovementType.cpp:133 ../../../src/SDLInputState.cpp:655
#: ../../../src/SDLInputState.cpp:685
msgid "Left"
msgstr "Gauche"

#: ../../../src/InputState.cpp:421 ../../../src/MenuMovementType.cpp:126
#: ../../../src/MenuMovementType.cpp:135 ../../../src/SDLInputState.cpp:665
#: ../../../src/SDLInputState.cpp:695
msgid "Right"
msgstr "Droite"

#: ../../../src/InputState.cpp:422
msgid "Bar1"
msgstr "Emplacement 1"

#: ../../../src/InputState.cpp:423
msgid "Bar2"
msgstr "Emplacement 2"

#: ../../../src/InputState.cpp:424
msgid "Bar3"
msgstr "Emplacement 3"

#: ../../../src/InputState.cpp:425
msgid "Bar4"
msgstr "Emplacement 4"

#: ../../../src/InputState.cpp:426
msgid "Bar5"
msgstr "Emplacement 5"

#: ../../../src/InputState.cpp:427
msgid "Bar6"
msgstr "Emplacement 6"

#: ../../../src/InputState.cpp:428
msgid "Bar7"
msgstr "Emplacement 7"

#: ../../../src/InputState.cpp:429
msgid "Bar8"
msgstr "Emplacement 8"

#: ../../../src/InputState.cpp:430
msgid "Bar9"
msgstr "Emplacement 9"

#: ../../../src/InputState.cpp:431
msgid "Bar0"
msgstr "Emplacement 0"

#: ../../../src/InputState.cpp:432 ../../../src/MenuActionBar.cpp:84
#: ../../../src/MenuCharacter.cpp:54
msgid "Character"
msgstr "Personnage"

#: ../../../src/InputState.cpp:433 ../../../src/MenuActionBar.cpp:85
#: ../../../src/MenuInventory.cpp:130 ../../../src/MenuVendor.cpp:59
msgid "Inventory"
msgstr "Inventaire"

#: ../../../src/InputState.cpp:434 ../../../src/MenuActionBar.cpp:86
#: ../../../src/MenuPowers.cpp:159
msgid "Powers"
msgstr "Pouvoirs"

#: ../../../src/InputState.cpp:435 ../../../src/MenuActionBar.cpp:87
#: ../../../src/MenuLog.cpp:72
msgid "Log"
msgstr "Journal"

#: ../../../src/InputState.cpp:436
msgid "Main1"
msgstr "Principal 1"

#: ../../../src/InputState.cpp:437
msgid "Main2"
msgstr "Principal 2"

#: ../../../src/InputState.cpp:438
msgid "Ctrl"
msgstr "Ctrl"

#: ../../../src/InputState.cpp:439
msgid "Shift"
msgstr "Maj"

#: ../../../src/InputState.cpp:440
msgid "Alt"
msgstr "Alt"

#: ../../../src/InputState.cpp:441 ../../../src/SDLInputState.cpp:677
msgid "Delete"
msgstr "Supprimer"

#: ../../../src/InputState.cpp:442
msgid "ActionBar Accept"
msgstr "Barre d'action Accepter"

#: ../../../src/InputState.cpp:443
msgid "ActionBar Left"
msgstr "Barre d'action Gauche"

#: ../../../src/InputState.cpp:444
msgid "ActionBar Right"
msgstr "Barre d'action Droite"

#: ../../../src/InputState.cpp:445
msgid "ActionBar Use"
msgstr "Barre d'action Utiliser"

#: ../../../src/InputState.cpp:446
msgid "Developer Menu"
msgstr "Menu développeur"

#: ../../../src/InputState.cpp:448
msgid "Left Mouse"
msgstr "Clic gauche"

#: ../../../src/InputState.cpp:449
msgid "Middle Mouse"
msgstr "Clic molette"

#: ../../../src/InputState.cpp:450
msgid "Right Mouse"
msgstr "Clic droit"

#: ../../../src/InputState.cpp:451
msgid "Wheel Up"
msgstr "Molette haut"

#: ../../../src/InputState.cpp:452
msgid "Wheel Down"
msgstr "Molette bas"

#: ../../../src/InputState.cpp:453
msgid "Mouse X1"
msgstr "Souris X1"

#: ../../../src/InputState.cpp:454
msgid "Mouse X2"
msgstr "Souris X2"

#: ../../../src/ItemManager.cpp:475
msgid "Unknown Item"
msgstr "Objet inconnu"

#: ../../../src/ItemManager.cpp:646 ../../../src/MenuPowers.cpp:981
#, c-format
msgid "%d%% Speed"
msgstr "%d%% Vitesse"

#: ../../../src/ItemManager.cpp:650 ../../../src/MenuPowers.cpp:984
#, c-format
msgid "%d%% Attack Speed"
msgstr "%d%%Vitesse d'attaque"

#: ../../../src/ItemManager.cpp:672 ../../../src/MenuCharacter.cpp:352
#: ../../../src/MenuPowers.cpp:953
#, c-format
msgid "Resistance (%s)"
msgstr "Résistance (%s)"

#: ../../../src/ItemManager.cpp:682
#, c-format
msgid "Requires %s"
msgstr "Nécessite %s"

#: ../../../src/ItemManager.cpp:731
msgid "Quest Item"
msgstr "Objet de quête"

#: ../../../src/ItemManager.cpp:758
#, c-format
msgid "Quality: %s"
msgstr "Qualité : %s"

#: ../../../src/ItemManager.cpp:783
#, c-format
msgid "Absorb: %d-%d"
msgstr "Absorbe : %d-%d"

#: ../../../src/ItemManager.cpp:785
#, c-format
msgid "Absorb: %d"
msgstr "Absorbe : %d"

#: ../../../src/ItemManager.cpp:825 ../../../src/MenuPowers.cpp:1228
#: ../../../src/MenuPowers.cpp:1231
#, c-format
msgid "Requires Level %d"
msgstr "Nécessite le niveau %d"

#: ../../../src/ItemManager.cpp:836 ../../../src/MenuPowers.cpp:1220
#: ../../../src/MenuPowers.cpp:1222
#, c-format
msgid "Requires %s %d"
msgstr "Nécessite %s %d"

#: ../../../src/ItemManager.cpp:847
#, c-format
msgid "Requires Class: %s"
msgstr "Classe nécessaire : %s"

#: ../../../src/ItemManager.cpp:863 ../../../src/ItemManager.cpp:875
#, c-format
msgid "Buy Price: %d %s"
msgstr "Prix d'achat : %d %s"

#: ../../../src/ItemManager.cpp:865 ../../../src/ItemManager.cpp:877
#, c-format
msgid "Buy Price: %d %s each"
msgstr "Prix d'achat : %d %s par pièce"

#: ../../../src/ItemManager.cpp:885
#, c-format
msgid "Sell Price: %d %s"
msgstr "Prix de vente : %d %s"

#: ../../../src/ItemManager.cpp:887
#, c-format
msgid "Sell Price: %d %s each"
msgstr "Prix de vente : %d %s par pièce"

#: ../../../src/ItemManager.cpp:898
msgid "Set:"
msgstr "Ensemble :"

#: ../../../src/ItemManager.cpp:905
#, c-format
msgid "%d items:"
msgstr "%dobjets :"

#: ../../../src/ItemManager.cpp:920
#, c-format
msgid "Press [%s] to read"
msgstr "Appuyer sur [%s] pour lire"

#: ../../../src/ItemManager.cpp:923
#, c-format
msgid "Press [%s] to use"
msgstr "Appuyer sur [%s] pour utiliser"

#: ../../../src/MenuActionBar.cpp:239 ../../../src/MenuActionBar.cpp:246
#: ../../../src/MenuActionBar.cpp:249 ../../../src/MenuActionBar.cpp:255
#, c-format
msgid "Hotkey: %s"
msgstr "Touche : %s"

#: ../../../src/MenuActionBar.cpp:621
msgid "Not enough MP."
msgstr "Pas assez de PM."

#: ../../../src/MenuActiveEffects.cpp:124
#, c-format
msgid "x%d"
msgstr "x%d"

#: ../../../src/MenuActiveEffects.cpp:219
msgid "Remaining:"
msgstr "Restants :"

#: ../../../src/MenuActiveEffects.cpp:225
#, c-format
msgid "x%d stacks"
msgstr "x%dpiles d'objets"

#: ../../../src/MenuCharacter.cpp:73 ../../../src/MenuCharacter.cpp:78
msgid "Name"
msgstr "Nom"

#: ../../../src/MenuCharacter.cpp:74 ../../../src/MenuCharacter.cpp:79
msgid "Level"
msgstr "Niveau"

#: ../../../src/MenuCharacter.cpp:309
#, c-format
msgid "Available stat points: %d"
msgstr "Points de stats disponibles : %d"

#: ../../../src/MenuCharacter.cpp:353
#, c-format
msgid "Reduces the damage taken from \"%s\" elemental attacks."
msgstr "Réduit la quantité de dégât reçue des attaques élémentaires \"%s\"."

#: ../../../src/MenuCharacter.cpp:363 ../../../src/MenuManager.cpp:301
#, c-format
msgid "XP: %d"
msgstr "XP : %d"

#: ../../../src/MenuCharacter.cpp:365
#, c-format
msgid "Next: %d"
msgstr "Prochain : %d"

#: ../../../src/MenuCharacter.cpp:371
#, c-format
msgid "base (%d), bonus (%d)"
msgstr "base (%d), bonus (%d)"

#: ../../../src/MenuCharacter.cpp:379 ../../../src/MenuCharacter.cpp:393
msgid "Related stats:"
msgstr "Statistiques liées : "

#: ../../../src/MenuCharacter.cpp:419 ../../../src/MenuCharacter.cpp:443
#, c-format
msgid "Each level grants %d."
msgstr "Chaque niveau donne %d."

#: ../../../src/MenuCharacter.cpp:423 ../../../src/MenuCharacter.cpp:447
#, c-format
msgid "Each point of %s grants %d."
msgstr "Chaque point de %s donne %d."

#: ../../../src/MenuConfig.cpp:122 ../../../src/MenuConfig.cpp:1256
msgid "Clear"
msgstr "Effacer"

#: ../../../src/MenuConfig.cpp:122 ../../../src/MenuConfig.cpp:1254
msgid "Assign:"
msgstr "Assigner :"

#: ../../../src/MenuConfig.cpp:123 ../../../src/MenuConfig.cpp:253
msgid "Defaults"
msgstr "Par défaut"

#: ../../../src/MenuConfig.cpp:123
msgid "Reset ALL settings?"
msgstr "Réinitaliser TOUS les réglages ?"

#: ../../../src/MenuConfig.cpp:252 ../../../src/MenuNumPicker.cpp:49
msgid "OK"
msgstr "OK"

#: ../../../src/MenuConfig.cpp:256 ../../../src/MenuGameOver.cpp:72
msgid "Continue"
msgstr "Continuer"

#: ../../../src/MenuConfig.cpp:258
msgid "Save Game"
msgstr "Sauvegarder la partie"

#: ../../../src/MenuConfig.cpp:301 ../../../src/MenuConfig.cpp:352
msgid "Default"
msgstr "Défaut"

#: ../../../src/MenuConfig.cpp:301
msgid ""
"Show all loot tooltips, except for those that would be obscured by the "
"player or an enemy. Temporarily show all loot tooltips with 'Alt'."
msgstr ""
"Montrer toutes les infobulles de butin, sauf celles qui pourraient être "
"masquées par le joueur ou un ennemi. Afficher toutes les infobulles de butin"
" temporairement avec la touche 'Alt'."

#: ../../../src/MenuConfig.cpp:302
msgid "Show all"
msgstr "Afficher tout"

#: ../../../src/MenuConfig.cpp:302
msgid ""
"Always show loot tooltips. Temporarily hide all loot tooltips with 'Alt'."
msgstr ""
"Toujours montrer les infobulles de butin. Cacher temporairement les "
"infobulles de butin avec la touche 'Alt'."

#: ../../../src/MenuConfig.cpp:303 ../../../src/MenuConfig.cpp:308
msgid "Hidden"
msgstr "Caché"

#: ../../../src/MenuConfig.cpp:303
msgid ""
"Always hide loot tooltips, except for when a piece of loot is hovered with "
"the mouse cursor. Temporarily show all loot tooltips with 'Alt'."
msgstr ""
"Toujours masquer les infobulles de butin, sauf lorsqu'une pièce du butin est"
" survolée par la souris. Montrer temporairement toutes les infobulles de "
"butin avec la touche 'Alt'."

#: ../../../src/MenuConfig.cpp:306
msgid "Visible"
msgstr "Visible"

#: ../../../src/MenuConfig.cpp:307
msgid "Visible (2x zoom)"
msgstr "Visible (zoom x2)"

#: ../../../src/MenuConfig.cpp:311
msgid ""
"Controls the type of warning to be activated when the player is below the "
"low health threshold."
msgstr ""
"Contrôle le type d'alerte activée lorsque la santé du joueur est sous le "
"seuil de santé bas."

#: ../../../src/MenuConfig.cpp:312
msgid "- Display a message"
msgstr "- Afficher un message"

#: ../../../src/MenuConfig.cpp:313
msgid "- Play a sound"
msgstr "- Jouer un son"

#: ../../../src/MenuConfig.cpp:314
msgid "- Change the cursor"
msgstr "- Changer le curseur"

#: ../../../src/MenuConfig.cpp:316
msgid "Disabled"
msgstr "Désactivé"

#: ../../../src/MenuConfig.cpp:317
msgid "All"
msgstr "Tout"

#: ../../../src/MenuConfig.cpp:318
msgid "Message & Cursor"
msgstr "Message & Curseur"

#: ../../../src/MenuConfig.cpp:319
msgid "Message & Sound"
msgstr "Message & Son"

#: ../../../src/MenuConfig.cpp:320
msgid "Sound & Cursor"
msgstr "Son & Curseur"

#: ../../../src/MenuConfig.cpp:321
msgid "Message"
msgstr "Message"

#: ../../../src/MenuConfig.cpp:322
msgid "Cursor"
msgstr "Curseur"

#: ../../../src/MenuConfig.cpp:323
msgid "Sound"
msgstr "Son"

#: ../../../src/MenuConfig.cpp:329
msgid ""
"When the player's health drops below the given threshold, the low health "
"notifications are triggered if one or more of them is enabled."
msgstr ""
"Lorsque la santé du joueur tombe en dessous du seuil donné, les "
"notifications de santé basse sont déclenchées si au moins l'une d'entre "
"elles est activée."

#: ../../../src/MenuConfig.cpp:347
msgid "The maximum frame rate that the game will be allowed to run at."
msgstr ""
"La fréquence d'images maximale à laquelle le jeu sera autorisé à "
"fonctionner."

#: ../../../src/MenuConfig.cpp:351
msgid ""
"The render size refers to the height in pixels of the surface used to draw "
"the game. Mods define the allowed render sizes, but this option allows "
"overriding the maximum size."
msgstr ""
"La taille de rendu fait référence à la hauteur en pixels de la surface "
"utilisée pour dessiner le jeu. Les mods définissent les tailles de rendu "
"autorisées, mais cette option permet de remplacer la taille maximale."

#: ../../../src/MenuConfig.cpp:374 ../../../src/MenuConfig.cpp:1679
#: ../../../src/MenuGameOver.cpp:116
msgid "Exit"
msgstr "Quitter"

#: ../../../src/MenuConfig.cpp:375
msgid "Video"
msgstr "Vidéo"

#: ../../../src/MenuConfig.cpp:376
msgid "Audio"
msgstr "Audio"

#: ../../../src/MenuConfig.cpp:377
msgid "Interface"
msgstr "Interface"

#: ../../../src/MenuConfig.cpp:378
msgid "Input"
msgstr "Entrée"

#: ../../../src/MenuConfig.cpp:379
msgid "Keybindings"
msgstr "Commandes"

#: ../../../src/MenuConfig.cpp:380
msgid "Mods"
msgstr "Mods"

#: ../../../src/MenuConfig.cpp:392
msgid "Paused"
msgstr "En pause"

#: ../../../src/MenuConfig.cpp:395
msgid "Time Played"
msgstr "Temps de jeu"

#: ../../../src/MenuConfig.cpp:401
msgid "Renderer"
msgstr "Rendu"

#: ../../../src/MenuConfig.cpp:402
msgid "Full Screen Mode"
msgstr "Mode plein écran"

#: ../../../src/MenuConfig.cpp:403
msgid "Hardware surfaces"
msgstr "Surfaces matérielles"

#: ../../../src/MenuConfig.cpp:404
msgid "V-Sync"
msgstr "V-Sync"

#: ../../../src/MenuConfig.cpp:405
msgid "Texture Filtering"
msgstr "Filtrage de textures"

#: ../../../src/MenuConfig.cpp:406
msgid "DPI scaling"
msgstr "Echelonnage DPI"

#: ../../../src/MenuConfig.cpp:407
msgid "Parallax Layers"
msgstr "Couches parallax"

#: ../../../src/MenuConfig.cpp:408
msgid "Allow changing gamma"
msgstr "Régler le gamma"

#: ../../../src/MenuConfig.cpp:409
msgid "Gamma"
msgstr "Gamma"

#: ../../../src/MenuConfig.cpp:410
msgid "Maximum Render Size"
msgstr "Taille de Rendu Maximum"

#: ../../../src/MenuConfig.cpp:411
msgid "Frame Limit"
msgstr "Limite de Fréquence d'images."

#: ../../../src/MenuConfig.cpp:413
msgid "Sound Volume"
msgstr "Volume des sons"

#: ../../../src/MenuConfig.cpp:414
msgid "Music Volume"
msgstr "Volume de la musique"

#: ../../../src/MenuConfig.cpp:416
msgid "Language"
msgstr "Langues"

#: ../../../src/MenuConfig.cpp:417
msgid "Show FPS"
msgstr "Afficher les FPS"

#: ../../../src/MenuConfig.cpp:418
msgid "Hardware mouse cursor"
msgstr "Curseur matériel"

#: ../../../src/MenuConfig.cpp:419
msgid "Colorblind Mode"
msgstr "Mode daltonien"

#: ../../../src/MenuConfig.cpp:420
msgid "Developer Mode"
msgstr "Mode développeur"

#: ../../../src/MenuConfig.cpp:421
msgid "Subtitles"
msgstr "Sous-titres"

#: ../../../src/MenuConfig.cpp:422
msgid "Loot tooltip visibility"
msgstr "Visibilité infobulle butin"

#: ../../../src/MenuConfig.cpp:423
msgid "Mini-map mode"
msgstr "Mode mini-carte"

#: ../../../src/MenuConfig.cpp:424
msgid "Always show stat bar labels"
msgstr "Toujours montrer les étiquettes de la barre de statistiques"

#: ../../../src/MenuConfig.cpp:425
msgid "Allow stat bar auto-hiding"
msgstr "Autorise le masquage auto de la barre de statut"

#: ../../../src/MenuConfig.cpp:426
msgid "Show combat text"
msgstr "Afficher le texte des combats"

#: ../../../src/MenuConfig.cpp:427
msgid "Automatically equip items"
msgstr "Équiper automatiquement les objets"

#: ../../../src/MenuConfig.cpp:428
msgid "Show hidden entity markers"
msgstr "Montre les marqueurs d'entité cachés"

#: ../../../src/MenuConfig.cpp:429
msgid "Low health notification"
msgstr "Notification de santé basse"

#: ../../../src/MenuConfig.cpp:430
msgid "Low health threshold"
msgstr "Seuil de santé basse"

#: ../../../src/MenuConfig.cpp:431
msgid "Show item comparison tooltips"
msgstr "Afficher les infobulles de comparaison des articles"

#: ../../../src/MenuConfig.cpp:434 ../../../src/MenuMovementType.cpp:94
#: ../../../src/MenuMovementType.cpp:131
msgid "Joystick"
msgstr "Manette"

#: ../../../src/MenuConfig.cpp:435
msgid "Move hero using mouse"
msgstr "Déplacement du héro à la souris"

#: ../../../src/MenuConfig.cpp:436
msgid "Mouse aim"
msgstr "Visée à la souris"

#: ../../../src/MenuConfig.cpp:437
msgid "Do not use mouse"
msgstr "Ne pas utiliser la souris"

#: ../../../src/MenuConfig.cpp:438
msgid "Swap mouse movement button"
msgstr "Inverser les boutons de mouvement de la souris"

#: ../../../src/MenuConfig.cpp:439
msgid "Attack with mouse movement"
msgstr "Attaquer avec les mouvement de la souris"

#: ../../../src/MenuConfig.cpp:440
msgid "Joystick Deadzone"
msgstr "Zone morte du joystick"

#: ../../../src/MenuConfig.cpp:441
msgid "Touch Controls"
msgstr "Commandes tactiles"

#: ../../../src/MenuConfig.cpp:442
msgid "Touch Gamepad Scaling"
msgstr "Mise à l'échelle de la Manette de jeu Tactile"

#: ../../../src/MenuConfig.cpp:452
#, c-format
msgid "Primary binding: %s"
msgstr "Affectation principale : %s"

#: ../../../src/MenuConfig.cpp:453
#, c-format
msgid "Alternate binding: %s"
msgstr "Affectation secondaire : %s"

#: ../../../src/MenuConfig.cpp:454
#, c-format
msgid "Joystick binding: %s"
msgstr "Affectation de la manette : %s"

#: ../../../src/MenuConfig.cpp:556
msgid ""
"Will try to store surfaces in video memory versus system memory. The effect "
"this has on performance depends on the renderer."
msgstr ""
"Tentera de stocker les surfaces dans la mémoire vidéo plutôt que la mémoire "
"du système. L'effet sur les performances dépend de la carte vidéo."

#: ../../../src/MenuConfig.cpp:557
msgid ""
"Prevents screen tearing. Disable if you experience \"stuttering\" in "
"windowed mode or input lag."
msgstr ""
"Evite l'apparition de déchirement d'écran. A désactiver si vous subissez des"
" 'bégaiements' en mode fenêtré ou des retards de saisie.  "

#: ../../../src/MenuConfig.cpp:558
msgid ""
"When enabled, this uses the screen DPI in addition to the window dimensions "
"to scale the rendering resolution. Otherwise, only the window dimensions are"
" used."
msgstr ""
"Si activé, utilise le DPI de votre écran en plus de la taille de la fenêtre "
"pour échelonner la résolution de rendu. Autrement, seule les dimensions de "
"la fenêtre sont utilisées."

#: ../../../src/MenuConfig.cpp:559
msgid ""
"This enables parallax (non-tile) layers. Disabling this setting can improve "
"performance in some cases."
msgstr ""
"Active les couches parallax. La désactivation de cette option peut améliorer"
" les performances dans certains cas."

#: ../../../src/MenuConfig.cpp:560
msgid ""
"Enables the below setting that controls the screen gamma level. The behavior"
" of the gamma setting can vary between platforms."
msgstr ""
"Active le réglage ci-dessous qui contrôle le niveau gamma de l'écran. Le "
"comportement du paramètre gamma peut varier selon les plateformes."

#: ../../../src/MenuConfig.cpp:561
msgid ""
"Provides additional text for information that is primarily conveyed through "
"color."
msgstr ""
"Fournit du texte supplémentaire aux informations principalement transmises "
"par la couleur."

#: ../../../src/MenuConfig.cpp:562
msgid ""
"Some mods will automatically hide the stat bars when they are inactive. "
"Disabling this option will keep them displayed at all times."
msgstr ""
"Certains mods cachent automatiquement les barres de statistiques quand ils "
"sont inactifs. Désactiver cette option les affichera en permanence."

#: ../../../src/MenuConfig.cpp:563
msgid ""
"When enabled, empty equipment slots will be filled with applicable items "
"when they are obtained."
msgstr ""
"En activant cette option, les emplacements d'équipement vides seront remplis"
" des objets adéquats obtenus."

#: ../../../src/MenuConfig.cpp:564
msgid ""
"Shows a marker above enemies, allies, and the player when they are obscured "
"by tall objects."
msgstr ""
"Place un marqueur au-dessus des ennemis, des alliés et du joueur lorsqu'ils "
"sont masqués par de grands objets."

#: ../../../src/MenuConfig.cpp:565
msgid ""
"When enabled, tooltips for equipped items of the same type are shown next to"
" standard item tooltips."
msgstr ""
"Lorsqu'elle est activée, les infobulles des objets équipés du même type sont"
" affichées à côté des infobulles des objets standard."

#: ../../../src/MenuConfig.cpp:566
msgid ""
"This allows the game to be controlled entirely with the keyboard (or "
"joystick)."
msgstr ""
"Cela permet au jeu d'être entièrement contrôlé via le clavier (ou le "
"joystick)."

#: ../../../src/MenuConfig.cpp:567
msgid ""
"When 'Move hero using mouse' is enabled, this setting controls if 'Main1' or"
" 'Main2' is used to move the hero. If enabled, 'Main2' will move the hero "
"instead of 'Main1'."
msgstr ""
"Lorsque 'Déplacer le héros à la souris' est activé, ce paramètre contrôle si"
" 'Principal1' ou 'Principal2' est utilisé pour déplacer le héros. S'il est "
"activé, 'Principal2' déplacera le héros à la place de 'Principal1'."

#: ../../../src/MenuConfig.cpp:568
msgid ""
"When 'Move hero using mouse' is enabled, this setting controls if the Power "
"assigned to the movement button can be used by targeting an enemy. If this "
"setting is disabled, it is required to use 'Shift' to access the Power "
"assigned to the movement button."
msgstr ""
"Si 'Déplacer le héros avec la souris' est activé, ce paramètre contrôle si "
"la Pouvoir assigné au bouton de mouvement peut être utilisé pour cibler un "
"ennemi. S'il est désactivé, il est nécessaire d'utiliser la touche 'Shift' "
"pour activer le Pouvoir assigné au bouton de mouvement."

#: ../../../src/MenuConfig.cpp:569
msgid ""
"The player's attacks will be aimed in the direction of the mouse cursor when"
" this is enabled."
msgstr ""
"L'attaque du joueur sera dirigée dans la direction du curseur de la souris "
"si ce paramètre est activé."

#: ../../../src/MenuConfig.cpp:570
msgid ""
"When enabled, a virtual gamepad will be added in-game. Other interactions, "
"such as drag-and-drop behavior, are also altered to better suit touch input."
msgstr ""
"Lorsqu'elle est activée, une manette de jeu virtuelle est ajoutée dans le "
"jeu. D'autres interactions, comme le glisser-déposer, sont également "
"modifiées pour mieux s'adapter à la saisie tactile."

#: ../../../src/MenuConfig.cpp:621
msgid "Active Mods"
msgstr "Mods actifs"

#: ../../../src/MenuConfig.cpp:630
msgid "Available Mods"
msgstr "Mods disponibles"

#: ../../../src/MenuConfig.cpp:649
msgid "<< Disable"
msgstr "<< Désactiver"

#: ../../../src/MenuConfig.cpp:655
msgid "Enable >>"
msgstr "Activer >>"

#: ../../../src/MenuConfig.cpp:1536
msgid "Version:"
msgstr "Version :"

#: ../../../src/MenuConfig.cpp:1541
msgid "Game:"
msgstr "Jeu :"

#: ../../../src/MenuConfig.cpp:1546
msgid "Engine version:"
msgstr "Version du moteur :"

#: ../../../src/MenuConfig.cpp:1554
msgid "Requires mods:"
msgstr "Mods nécessaires :"

#: ../../../src/MenuConfig.cpp:1662 ../../../src/SDLInputState.cpp:750
msgid "(none)"
msgstr "(rien)"

#: ../../../src/MenuConfig.cpp:1679 ../../../src/MenuGameOver.cpp:73
msgid "Save & Exit"
msgstr "Sauvegarder & Quitter"

#: ../../../src/MenuDevConsole.cpp:65
msgid "Execute"
msgstr "Éxécuter"

#: ../../../src/MenuDevConsole.cpp:103 ../../../src/MenuDevConsole.cpp:153
msgid "Developer Console"
msgstr "Console de développement"

#: ../../../src/MenuDevConsole.cpp:143
#, c-format
msgid "Use '%s' to inspect with the cursor."
msgstr "Utilisez '%s' pour inspecter avec le curseur."

#: ../../../src/MenuDevConsole.cpp:148
msgid "Arguments with spaces should be enclosed with double quotes. Example:"
msgstr ""
"Les arguments contenants des espaces devraient être mis entre guillemets. "
"Exemple :"

#: ../../../src/MenuDevConsole.cpp:149
msgid "Type 'help' to get a list of commands."
msgstr "Tapez 'help' pour obtenir une liste des commandes."

#: ../../../src/MenuDevConsole.cpp:211 ../../../src/MenuDevConsole.cpp:215
msgid "px"
msgstr "px"

#: ../../../src/MenuDevConsole.cpp:226
msgid "Distance"
msgstr "Distance"

#: ../../../src/MenuDevConsole.cpp:241 ../../../src/MenuDevConsole.cpp:289
#: ../../../src/MenuDevConsole.cpp:303
msgid "Entity"
msgstr "Entité"

#: ../../../src/MenuDevConsole.cpp:263 ../../../src/MenuDevConsole.cpp:270
msgid "none"
msgstr "aucun"

#: ../../../src/MenuDevConsole.cpp:264 ../../../src/MenuDevConsole.cpp:266
msgid "wall"
msgstr "mur"

#: ../../../src/MenuDevConsole.cpp:265 ../../../src/MenuDevConsole.cpp:267
msgid "short wall / pit"
msgstr "petit mur / fossé"

#: ../../../src/MenuDevConsole.cpp:268
msgid "entity"
msgstr "entité"

#: ../../../src/MenuDevConsole.cpp:269
msgid "entity, ally"
msgstr "entité, allié"

#: ../../../src/MenuDevConsole.cpp:276
msgid "Tile"
msgstr "Tuile"

#: ../../../src/MenuDevConsole.cpp:377
msgid "adds a power to the action bar"
msgstr "ajoute un pouvoir à la barre d'action"

#: ../../../src/MenuDevConsole.cpp:378
msgid "turns on/off the display of the FPS counter"
msgstr "allume ou éteint l'affichage du compteur de FPS"

#: ../../../src/MenuDevConsole.cpp:379
msgid "turns on/off all of the HUD elements"
msgstr "Activer/Désactiver tous les éléments de l'affichage HUD"

#: ../../../src/MenuDevConsole.cpp:380
msgid "turns on/off the developer hud"
msgstr "Activer/Désactiver l'affichage HUD"

#: ../../../src/MenuDevConsole.cpp:381
msgid ""
"Prints a list of powers that match a search term. No search term will list "
"all items"
msgstr ""
"Imprime une liste des pouvoirs correspondant au terme recherché. Sans terme "
"recherché, affiche tous les objets."

#: ../../../src/MenuDevConsole.cpp:382
msgid "Prints out all the map filenames located in the \"maps/\" directory."
msgstr "Imprime tous les fichiers cartes situés dans le répertoire \"/maps\"."

#: ../../../src/MenuDevConsole.cpp:383
msgid ""
"Prints out the active campaign statuses that match a search term. No search "
"term will list all active statuses"
msgstr ""
"Affiche les états de la campagne active qui correspondent au terme "
"recherché. L'absence de terme de recherche affichera la liste de tous les "
"états actifs"

#: ../../../src/MenuDevConsole.cpp:384
msgid ""
"Prints a list of items that match a search term. No search term will list "
"all items"
msgstr ""
"Affiche une liste des objets qui correspondent au terme recherché. L'absence"
" de terme de recherche affichera tous les objets"

#: ../../../src/MenuDevConsole.cpp:385
msgid ""
"parses a series of event components and executes them as a single event"
msgstr ""
"parcourt une série de composants d'événements et les exécutent en tant "
"qu'événement unique"

#: ../../../src/MenuDevConsole.cpp:386
msgid "clears the command history"
msgstr "Effacer l'historique de commandes"

#: ../../../src/MenuDevConsole.cpp:387
msgid "displays this text"
msgstr "affiche ce texte"

#: ../../../src/MenuDevConsole.cpp:394
msgid "Toggled the developer hud"
msgstr "Affichage HUD développeur basculé"

#: ../../../src/MenuDevConsole.cpp:398
msgid "Toggled the hud"
msgstr "Affichage HUD basculé"

#: ../../../src/MenuDevConsole.cpp:402
msgid "Toggled the FPS counter"
msgstr "Alterne le compteur FPS"

#: ../../../src/MenuDevConsole.cpp:552
msgid "ERROR: Incorrect number of arguments"
msgstr "ERREUR : nombre d'arguments incorrect"

#: ../../../src/MenuDevConsole.cpp:554 ../../../src/MenuDevConsole.cpp:582
msgid "HINT:"
msgstr "SUGGESTION :"

#: ../../../src/MenuDevConsole.cpp:554
msgid "<id>"
msgstr "<id>"

#: ../../../src/MenuDevConsole.cpp:570
#, c-format
msgid "ERROR: '%s' is not a valid event key"
msgstr "ERREUR : '%s' n'est pas une clé d'évènement valide"

#: ../../../src/MenuDevConsole.cpp:580
msgid "ERROR: Too few arguments"
msgstr "ERREUR : Trop peu d'arguments"

#: ../../../src/MenuDevConsole.cpp:582
msgid "<key>=<val> <key>=<val> ..."
msgstr "<key>=<val> <key>=<val> ..."

#: ../../../src/MenuDevConsole.cpp:587
msgid "ERROR: Unknown command"
msgstr "ERREUR : Commande inconnue"

#: ../../../src/MenuDevConsole.cpp:589
msgid "HINT: Type help"
msgstr "SUGGESTION : tapez help"

#: ../../../src/MenuEnemy.cpp:162
#, c-format
msgid "%s level %d"
msgstr "%s niveau %d"

#: ../../../src/MenuEnemy.cpp:186
msgid "Dead"
msgstr "Mort"

#: ../../../src/MenuEnemy.cpp:188
msgid "Destroyed"
msgstr "Détruit"

#: ../../../src/MenuGameOver.cpp:69
msgid "Game Over"
msgstr "Fin du Jeu"

#: ../../../src/MenuInventory.cpp:178
#, c-format
msgid "Lost %d%% of %s."
msgstr "Perte %d %% de %s."

#: ../../../src/MenuInventory.cpp:185
#, c-format
msgid "Lost %d%% of total XP."
msgstr "Perte de %d %% des XP totaux."

#: ../../../src/MenuInventory.cpp:190
#, c-format
msgid "Lost %d%% of current level XP."
msgstr "Perte de %d %% du niveau d'XP actuel."

#: ../../../src/MenuInventory.cpp:216
#, c-format
msgid "Lost %s."
msgstr "Perdu %s."

#: ../../../src/MenuInventory.cpp:258 ../../../src/MenuStash.cpp:276
#, c-format
msgid "%d %s"
msgstr "%d %s"

#: ../../../src/MenuInventory.cpp:301
msgid "Pick up item(s):"
msgstr "Ramasser les objet(s) :"

#: ../../../src/MenuInventory.cpp:302
msgid "Use or equip item:"
msgstr "Utiliser ou équiper un objet :"

#: ../../../src/MenuInventory.cpp:303
#, c-format
msgid "%s modifiers"
msgstr "Modificateurs de %s"

#: ../../../src/MenuInventory.cpp:304
msgid "Select a quantity of item:"
msgstr "Sélectionner une quantité d'objet :"

#: ../../../src/MenuInventory.cpp:307
msgid "Stash item stack:"
msgstr "Mettre au coffre la pile d'objets :"

#: ../../../src/MenuInventory.cpp:309
msgid "Sell item stack:"
msgstr "Vendre la pile d'objets :"

#: ../../../src/MenuInventory.cpp:576
msgid "You don't have enough of the required item."
msgstr "Vous n'avez pas l'objet nécessaire en quantité suffisante."

#: ../../../src/MenuInventory.cpp:588
msgid "You can't use this item right now."
msgstr "Vous ne pouvez pas utiliser cet objet maintenant."

#: ../../../src/MenuInventory.cpp:600
msgid "This item can only be used from the action bar."
msgstr "Cet objet ne peut être utilisé que depuis la barre d'action."

#: ../../../src/MenuInventory.cpp:718
msgid "Inventory is full."
msgstr "L'inventaire est complet."

#: ../../../src/MenuInventory.cpp:843
#, c-format
msgid "Not enough %s."
msgstr "Pas assez de %s."

#: ../../../src/MenuInventory.cpp:863 ../../../src/MenuInventory.cpp:870
msgid "This item can not be sold."
msgstr "Cet objet ne peut pas être vendu."

#: ../../../src/MenuLog.cpp:91
msgid "Notes"
msgstr "Notes"

#: ../../../src/MenuLog.cpp:92
msgid "Quests"
msgstr "Quêtes"

#: ../../../src/MenuManager.cpp:305
#, c-format
msgid "XP: %d/%d"
msgstr "XP : %d/%d"

#: ../../../src/MenuManager.cpp:875
msgid "This item can not be dropped."
msgstr "Cet objet ne peut pas être abandonné."

#: ../../../src/MenuManager.cpp:1501
msgid "Equipped"
msgstr "Équipé "

#: ../../../src/MenuMovementType.cpp:87
msgid "Select a Movement Type"
msgstr "Sélectionnez un type de Mouvement"

#: ../../../src/MenuMovementType.cpp:89
msgid "Can be changed later in the Configuration menu."
msgstr "Peut être modifié ultérieurement dans le menu Configuration."

#: ../../../src/MenuMovementType.cpp:92 ../../../src/MenuMovementType.cpp:122
msgid "Keyboard"
msgstr "Clavier"

#: ../../../src/MenuMovementType.cpp:93 ../../../src/MenuMovementType.cpp:128
msgid "Mouse"
msgstr "Souris"

#: ../../../src/MenuMovementType.cpp:129
msgid "Button"
msgstr "Bouton"

#: ../../../src/MenuNumPicker.cpp:59
msgid "Enter amount:"
msgstr "Saisir la quantité :"

#: ../../../src/MenuPowers.cpp:894
msgid "Passive"
msgstr "Passif"

#: ../../../src/MenuPowers.cpp:901
#, c-format
msgid "Costs %d MP"
msgstr "Consomme %d PM"

#: ../../../src/MenuPowers.cpp:905
#, c-format
msgid "Costs %d HP"
msgstr "Consomme %d PV"

#: ../../../src/MenuPowers.cpp:909
msgid "Cooldown:"
msgstr "Rechargement :"

#: ../../../src/MenuPowers.cpp:960 ../../../src/MenuPowers.cpp:963
msgid "Damage per second"
msgstr "Dégâts par seconde"

#: ../../../src/MenuPowers.cpp:966 ../../../src/MenuPowers.cpp:969
msgid "HP per second"
msgstr "PV par seconde"

#: ../../../src/MenuPowers.cpp:972 ../../../src/MenuPowers.cpp:975
msgid "MP per second"
msgstr "PM par seconde"

#: ../../../src/MenuPowers.cpp:979
msgid "Immobilize"
msgstr "Immobilise"

#: ../../../src/MenuPowers.cpp:987
msgid "Immunity"
msgstr "Immunité"

#: ../../../src/MenuPowers.cpp:990
msgid "Immunity to damage over time"
msgstr "Immunité aux dommages progressifs"

#: ../../../src/MenuPowers.cpp:993
msgid "Immunity to slow"
msgstr "Immunité à la lenteur"

#: ../../../src/MenuPowers.cpp:996
msgid "Immunity to stun"
msgstr "Immunité à l'étourdissement"

#: ../../../src/MenuPowers.cpp:999
msgid "Immunity to HP steal"
msgstr "Immunité au vol de PV"

#: ../../../src/MenuPowers.cpp:1002
msgid "Immunity to MP steal"
msgstr "Immunité au vol de PM"

#: ../../../src/MenuPowers.cpp:1005
msgid "Immunity to knockback"
msgstr "Immunité au recul"

#: ../../../src/MenuPowers.cpp:1008
msgid "Immunity to damage reflection"
msgstr "Immunité au renvoi de dommage"

#: ../../../src/MenuPowers.cpp:1014
msgid "Stun"
msgstr "Étourdissement"

#: ../../../src/MenuPowers.cpp:1017
msgid "Automatic revive on death"
msgstr "Résurection automatique lors de la mort"

#: ../../../src/MenuPowers.cpp:1020
msgid "Convert"
msgstr "Convertir"

#: ../../../src/MenuPowers.cpp:1023
msgid "Fear"
msgstr "Peur"

#: ../../../src/MenuPowers.cpp:1026
msgid "Lifespan"
msgstr "Durée de vie"

#: ../../../src/MenuPowers.cpp:1050
msgid "Magical Shield"
msgstr "Bouclier magique"

#: ../../../src/MenuPowers.cpp:1079
msgid "Healing"
msgstr "Soin"

#: ../../../src/MenuPowers.cpp:1082
msgid "Knockback"
msgstr "Recul"

#: ../../../src/MenuPowers.cpp:1106
#, c-format
msgid "%d%% chance"
msgstr "%d%%chance"

#: ../../../src/MenuPowers.cpp:1158
msgid "Base Accuracy"
msgstr "Précision de base"

#: ../../../src/MenuPowers.cpp:1178
msgid "Base Critical Chance"
msgstr "Chance criticales de base"

#: ../../../src/MenuPowers.cpp:1186
msgid "Ignores Absorbtion"
msgstr "Ignore l'absorption"

#: ../../../src/MenuPowers.cpp:1191
msgid "Ignores Avoidance"
msgstr "Ignore l'esquive"

#: ../../../src/MenuPowers.cpp:1196
#, c-format
msgid "%d%% Chance to crit slowed targets"
msgstr "%d%% chances de coup critique sur les cibles lentes"

#: ../../../src/MenuPowers.cpp:1201
#, c-format
msgid "Elemental Damage (%s)"
msgstr "Dégâts élémentaires (%s)"

#: ../../../src/MenuPowers.cpp:1210
#, c-format
msgid "Requires a %s"
msgstr "Nécessite un(e) %s"

#: ../../../src/MenuPowers.cpp:1248 ../../../src/MenuPowers.cpp:1251
#, c-format
msgid "Requires Power: %s"
msgstr "Nécessite le pouvoir : %s"

#: ../../../src/MenuPowers.cpp:1260
msgid "Click to Unlock (uses 1 Skill Point)"
msgstr "Cliquez pour débloquer (utilise 1 point de compétence)"

#: ../../../src/MenuPowers.cpp:1264 ../../../src/MenuPowers.cpp:1266
msgid "Requires 1 Skill Point"
msgstr "Nécessite 1 point de compétence"

#: ../../../src/MenuPowers.cpp:1466
#, c-format
msgid "Available skill points: %d"
msgstr "Points de compétence disponibles : %d"

#: ../../../src/MenuPowers.cpp:1498
msgid "Next Level:"
msgstr "Niveau suivant :"

#: ../../../src/MenuStash.cpp:80 ../../../src/MenuStash.cpp:161
msgid "Stash"
msgstr "Coffre"

#: ../../../src/MenuStash.cpp:174 ../../../src/MenuStash.cpp:188
msgid "Private"
msgstr "Privé"

#: ../../../src/MenuStash.cpp:175
msgid "Shared"
msgstr "Partagé"

#: ../../../src/MenuStash.cpp:340
msgid "This item can not be stored in the stash."
msgstr "Cet objet ne peut pas être placé dans le coffre."

#: ../../../src/MenuStash.cpp:345
msgid "This item can not be stored in the private stash."
msgstr "Cet objet ne peut pas être placé dans le coffre privé."

#: ../../../src/MenuStash.cpp:350
msgid "This item can not be stored in the shared stash."
msgstr "Cet objet ne peut pas être placé dans le coffre partagé."

#: ../../../src/MenuStash.cpp:360
msgid "Stash is full."
msgstr "le coffre est complet."

#: ../../../src/MenuStash.cpp:414
#, c-format
msgid "Can not store item in stash: %s"
msgstr "Impossible de placer l'objet dans le coffre : %s"

#: ../../../src/MenuTalker.cpp:448
#, c-format
msgid "<dialog node %d>"
msgstr "<dialog node %d>"

#: ../../../src/MenuTalker.cpp:456
msgid "Trade"
msgstr "Commercer"

#: ../../../src/MenuVendor.cpp:60
msgid "Buyback"
msgstr "Racheter"

#: ../../../src/MenuVendor.cpp:283
msgid "Vendor"
msgstr "Vendeur"

#: ../../../src/PowerManager.cpp:1204
#, c-format
msgid "+%d Shield"
msgstr "Bouclier +%d"

#: ../../../src/PowerManager.cpp:1461
msgid "You are already transformed, untransform first."
msgstr "Vous êtes deja transformé, reprenez forme humaine avant."

#: ../../../src/PowerManager.cpp:1473
msgid "Could not untransform at this position."
msgstr "Vous ne pouvez pas reprendre forme humaine à cette position."

#: ../../../src/QuestLog.cpp:234
msgid "Completed Quests"
msgstr "Quêtes terminées"

#: ../../../src/SaveLoad.cpp:250 ../../../src/SaveLoad.cpp:251
msgid "Game saved."
msgstr "Jeu sauvegardé."

#: ../../../src/SDLInputState.cpp:645
msgid "BkSp"
msgstr "RetArr"

#: ../../../src/SDLInputState.cpp:646
msgid "Caps"
msgstr "Maj"

#: ../../../src/SDLInputState.cpp:647
msgid "Del"
msgstr "Suppr"

#: ../../../src/SDLInputState.cpp:649 ../../../src/SDLInputState.cpp:679
msgid "End"
msgstr "Fin"

#: ../../../src/SDLInputState.cpp:650
msgid "Esc"
msgstr "Ech"

#: ../../../src/SDLInputState.cpp:651 ../../../src/SDLInputState.cpp:681
msgid "Home"
msgstr "Orig"

#: ../../../src/SDLInputState.cpp:652
msgid "Ins"
msgstr "Ins"

#: ../../../src/SDLInputState.cpp:653
msgid "LAlt"
msgstr "AltG"

#: ../../../src/SDLInputState.cpp:654
msgid "LCtrl"
msgstr "CtrlG"

#: ../../../src/SDLInputState.cpp:656
msgid "LShft"
msgstr "ShfG"

#: ../../../src/SDLInputState.cpp:657
msgid "Num"
msgstr "Num"

#: ../../../src/SDLInputState.cpp:658
msgid "PgDn"
msgstr "PgDn"

#: ../../../src/SDLInputState.cpp:659
msgid "PgUp"
msgstr "PgUp"

#: ../../../src/SDLInputState.cpp:660 ../../../src/SDLInputState.cpp:690
msgid "Pause"
msgstr "Pause"

#: ../../../src/SDLInputState.cpp:661
msgid "Print"
msgstr "Imp"

#: ../../../src/SDLInputState.cpp:662
msgid "RAlt"
msgstr "AltD"

#: ../../../src/SDLInputState.cpp:663
msgid "RCtrl"
msgstr "CtrlD"

#: ../../../src/SDLInputState.cpp:664
msgid "Ret"
msgstr "Ret"

#: ../../../src/SDLInputState.cpp:666
msgid "RShft"
msgstr "ShfD"

#: ../../../src/SDLInputState.cpp:667
msgid "SLock"
msgstr "ArrDefil"

#: ../../../src/SDLInputState.cpp:668
msgid "Spc"
msgstr "Esp"

#: ../../../src/SDLInputState.cpp:669 ../../../src/SDLInputState.cpp:699
msgid "Tab"
msgstr "Tab"

#: ../../../src/SDLInputState.cpp:675
msgid "Backspace"
msgstr "Retour arrière"

#: ../../../src/SDLInputState.cpp:676
msgid "CapsLock"
msgstr "Verr Maj"

#: ../../../src/SDLInputState.cpp:680
msgid "Escape"
msgstr "Échap"

#: ../../../src/SDLInputState.cpp:682
msgid "Insert"
msgstr "Inser"

#: ../../../src/SDLInputState.cpp:683
msgid "Left Alt"
msgstr "Alt gauche"

#: ../../../src/SDLInputState.cpp:684
msgid "Left Ctrl"
msgstr "Ctrl gauche"

#: ../../../src/SDLInputState.cpp:686
msgid "Left Shift"
msgstr "Maj gauche"

#: ../../../src/SDLInputState.cpp:687
msgid "NumLock"
msgstr "Ver Num"

#: ../../../src/SDLInputState.cpp:688
msgid "PageDown"
msgstr "PgSuiv"

#: ../../../src/SDLInputState.cpp:689
msgid "PageUp"
msgstr "PgPréc"

#: ../../../src/SDLInputState.cpp:691
msgid "PrintScreen"
msgstr "Impr Écran"

#: ../../../src/SDLInputState.cpp:692
msgid "Right Alt"
msgstr "Alt droit"

#: ../../../src/SDLInputState.cpp:693
msgid "Right Ctrl"
msgstr "Ctrl droit"

#: ../../../src/SDLInputState.cpp:694
msgid "Return"
msgstr "Entrée"

#: ../../../src/SDLInputState.cpp:696
msgid "Right Shift"
msgstr "Maj droit"

#: ../../../src/SDLInputState.cpp:697
msgid "ScrollLock"
msgstr "Arrêt défil"

#: ../../../src/SDLInputState.cpp:698
msgid "Space"
msgstr "Espace"

#: ../../../src/SDLInputState.cpp:712
#, c-format
msgid "M%d"
msgstr "M%d"

#: ../../../src/SDLInputState.cpp:718
#, c-format
msgid "Mouse %d"
msgstr "Souris %d"

#: ../../../src/SDLInputState.cpp:728
#, c-format
msgid "JX%d-"
msgstr "JX%d-"

#: ../../../src/SDLInputState.cpp:730
#, c-format
msgid "Axis %d -"
msgstr "Axe %d -"

#: ../../../src/SDLInputState.cpp:734
#, c-format
msgid "JX%d+"
msgstr "JX%d+"

#: ../../../src/SDLInputState.cpp:736
#, c-format
msgid "Axis %d +"
msgstr "Axe %d +"

#: ../../../src/SDLInputState.cpp:741
#, c-format
msgid "JB%d"
msgstr "JB%d"

#: ../../../src/SDLInputState.cpp:743
#, c-format
msgid "Button %d"
msgstr "Bouton %d"

#: ../../../src/SDLInputState.cpp:789
msgid "Touch control D-Pad"
msgstr "Touch control D-Pad"

#: ../../../src/SDLInputState.cpp:812
msgid "Touch control buttons"
msgstr "Touch control buttons"

#: ../../../src/SDLInputState.cpp:826
msgid "Tap"
msgstr "Touchez"

#: ../../../src/SDLInputState.cpp:878 ../../../src/SDLInputState.cpp:880
#, c-format
msgid "Can not bind: %s"
msgstr "Impossible d'affecter : %s"

#: ../../../src/SDLInputState.cpp:892 ../../../src/SDLInputState.cpp:896
#: ../../../src/SDLInputState.cpp:900
#, c-format
msgid "'%s' is no longer bound to:"
msgstr "'%s' n'est plus assigné à :"

#: ../../../src/Stats.cpp:38
msgid "Max HP"
msgstr "PV max"

#: ../../../src/Stats.cpp:39
msgid "Total amount of HP."
msgstr "Nombre total de PV."

#: ../../../src/Stats.cpp:43
msgid "HP Regen"
msgstr "Régénération PV"

#: ../../../src/Stats.cpp:44
msgid "Ticks of HP regen per minute."
msgstr "Quantité de PV régénérés par minute."

#: ../../../src/Stats.cpp:48
msgid "Max MP"
msgstr "PM max"

#: ../../../src/Stats.cpp:49
msgid "Total amount of MP."
msgstr "Nombre total de PM."

#: ../../../src/Stats.cpp:53
msgid "MP Regen"
msgstr "Régénération PM"

#: ../../../src/Stats.cpp:54
msgid "Ticks of MP regen per minute."
msgstr "Quantité de PM régénérés par minute."

#: ../../../src/Stats.cpp:58
msgid "Accuracy"
msgstr "Précision"

#: ../../../src/Stats.cpp:59
msgid ""
"Accuracy rating. The enemy's Avoidance rating is subtracted from this value "
"to calculate your likeliness to land a direct hit."
msgstr ""
"Score de précision. Le score d'esquive de l'ennemi est soustrait à cette "
"valeur pour calculer votre probabilité de porter un coup direct."

#: ../../../src/Stats.cpp:63
msgid "Avoidance"
msgstr "Esquive"

#: ../../../src/Stats.cpp:64
msgid ""
"Avoidance rating. This value is subtracted from the enemy's Accuracy rating "
"to calculate their likeliness to land a direct hit."
msgstr ""
"Score d'esquive. Cette valeur est soustraite au score de précision de "
"l'ennemi pour calculer sa probabilité de porter un coup direct."

#: ../../../src/Stats.cpp:68
msgid "Absorb Min"
msgstr "Absorption min"

#: ../../../src/Stats.cpp:69 ../../../src/Stats.cpp:74
msgid "Reduces the amount of damage taken."
msgstr "Réduit la quantité de dégât reçue."

#: ../../../src/Stats.cpp:73
msgid "Absorb Max"
msgstr "Absorption max"

#: ../../../src/Stats.cpp:78
msgid "Critical Hit Chance"
msgstr "Chance de coups critiques"

#: ../../../src/Stats.cpp:79
msgid "Chance for an attack to do extra damage."
msgstr "Chance pour une attaque de faire des dégâts supplémentaires."

#: ../../../src/Stats.cpp:83
msgid "Bonus XP"
msgstr "Bonus XP"

#: ../../../src/Stats.cpp:84
msgid "Increases the XP gained per kill."
msgstr "Augmente l'XP gagnée pour chaque mort."

#: ../../../src/Stats.cpp:88
#, c-format
msgid "Bonus %s"
msgstr "Bonus %s"

#: ../../../src/Stats.cpp:89
#, c-format
msgid "Increases the %s found per drop."
msgstr "Augmente %s trouvé dans chaque butin."

#: ../../../src/Stats.cpp:93
msgid "Item Find Chance"
msgstr "Chance de trouver un objet"

#: ../../../src/Stats.cpp:94
msgid "Increases the chance that an enemy will drop an item."
msgstr "Augmente les chances qu'un ennemi laisse un objet."

#: ../../../src/Stats.cpp:98
msgid "Stealth"
msgstr "Furtivité"

#: ../../../src/Stats.cpp:99
msgid "Increases your ability to move undetected."
msgstr "Augmente votre capacité à vous déplacer sans être détecté."

#: ../../../src/Stats.cpp:103
msgid "Poise"
msgstr "Équilibre"

#: ../../../src/Stats.cpp:104
msgid "Reduces your chance of stumbling when hit."
msgstr "Réduit vos risques de trébucher quand vous êtes touché."

#: ../../../src/Stats.cpp:108
msgid "Missile Reflect Chance"
msgstr "Chance de renvoi de missile"

#: ../../../src/Stats.cpp:109
msgid "Increases your chance of reflecting missiles back at enemies."
msgstr "Augmente vos chances de renvoi de missile vers les ennemis."

#: ../../../src/Stats.cpp:113
msgid "Damage Reflection"
msgstr "Renvoi de dégâts"

#: ../../../src/Stats.cpp:114
msgid "Deals a percentage of damage taken back to the attacker."
msgstr "Inflige à l'attaquant un pourcentage des dommages reçus."

#: ../../../src/Stats.cpp:118
msgid "HP Steal"
msgstr "Vol de PV"

#: ../../../src/Stats.cpp:119
msgid "Percentage of HP stolen per hit."
msgstr "Pourcentage de PV volé par coup."

#: ../../../src/Stats.cpp:123
msgid "MP Steal"
msgstr "Vol de PM"

#: ../../../src/Stats.cpp:124
msgid "Percentage of MP stolen per hit."
msgstr "Pourcentage de PM volé par coup."

#: ../../../src/Stats.cpp:128
msgid "Base HP"
msgstr "PV de base"

#: ../../../src/Stats.cpp:133
msgid "Base MP"
msgstr "PM de base"

#: ../../../src/Utils.cpp:365
msgid "k"
msgstr "k"

#: ../../../src/Utils.cpp:635
#, c-format
msgid "%s second"
msgstr "%s seconde"

#: ../../../src/Utils.cpp:638
#, c-format
msgid "%s seconds"
msgstr "%s secondes"

#: ../../../src/Version.cpp:139
msgid "or newer"
msgstr "ou plus récent"

#: ../../../src/Version.cpp:142
msgid "or older"
msgstr "ou plus ancien"
