# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
# 
# Translators:
# Justin Jacobs <jajdorkster@gmail.com>, 2018
# Elias Nykrem <bloodaxeNOR@protonmail.com>, 2019
# 
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2021-07-02 13:26-0400\n"
"PO-Revision-Date: 2018-03-28 19:16+0000\n"
"Last-Translator: Elias Nykrem <bloodaxeNOR@protonmail.com>, 2019\n"
"Language-Team: Norwegian Bokmål (https://www.transifex.com/flareorg/teams/84925/nb/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: nb\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"

#: ../../../src/Avatar.cpp:391
msgid "Your health is low!"
msgstr "Helsen din er lav!"

#: ../../../src/Avatar.cpp:421
#, c-format
msgid "Congratulations, you have reached level %d!"
msgstr "Gratulerer, du har nådd nivå %d!"

#: ../../../src/Avatar.cpp:423
msgid "You may increase one or more attributes through the Character Menu."
msgstr "Du kan øke en eller flere egenskaper gjennom Karaktermenyen."

#: ../../../src/Avatar.cpp:427
msgid "You may unlock one or more abilities through the Powers Menu."
msgstr "Du kan øke en eller flere ferdigheter gjennom Evnemenyen."

#: ../../../src/Avatar.cpp:689
msgid "You are defeated."
msgstr ""

#: ../../../src/Avatar.cpp:935
msgid "Transformation expired. You have been moved back to a safe place."
msgstr "Forvandling utgått. Du har blitt flyttet tilbake til et trygt sted."

#: ../../../src/CampaignManager.cpp:152
#, c-format
msgid "%d %s removed."
msgstr "%d %s fjernet."

#: ../../../src/CampaignManager.cpp:171
#, c-format
msgid "%s x%d removed."
msgstr ""

#: ../../../src/CampaignManager.cpp:173
#, c-format
msgid "%s removed."
msgstr "%s fjernet."

#: ../../../src/CampaignManager.cpp:187
#, c-format
msgid "You receive %d %s."
msgstr "Du mottar %s x%d."

#: ../../../src/CampaignManager.cpp:191
#, c-format
msgid "You receive %s x%d."
msgstr "Du mottar %s x%d."

#: ../../../src/CampaignManager.cpp:193
#, c-format
msgid "You receive %s."
msgstr "Du mottar %s."

#: ../../../src/CampaignManager.cpp:210
#, c-format
msgid "You receive %d XP."
msgstr "Du mottar %d EP."

#: ../../../src/CampaignManager.cpp:216
msgid "HP restored."
msgstr "HP gjenopprettet."

#: ../../../src/CampaignManager.cpp:220
msgid "MP restored."
msgstr "MP gjenopprettet."

#: ../../../src/CampaignManager.cpp:225
msgid "HP and MP restored."
msgstr "HP og MP gjenopprettet."

#: ../../../src/CampaignManager.cpp:229
msgid "Negative effects removed."
msgstr "Negative effekter fjernet."

#: ../../../src/CampaignManager.cpp:235
msgid "HP and MP restored, negative effects removed"
msgstr "HP og MP gjenopprettet, og negative effekter fjernet"

#: ../../../src/DeviceList.cpp:56
msgid ""
"SDL software renderer\n"
"\n"
"Often slower, but less likely to have issues."
msgstr ""
"SDL programvare rendering\n"
"\n"
"Ofte tregere, men mindre sannsynlighet for problemer."

#: ../../../src/DeviceList.cpp:59
msgid ""
"SDL hardware renderer\n"
"\n"
"The default renderer that is often faster than the SDL software renderer."
msgstr ""
"SDL maskinvare rendering\n"
"\n"
"Standard renderingsmetode som ofte er raskere en SDL programvare rendering."

#: ../../../src/EngineSettings.cpp:586
msgid "Adventurer"
msgstr "Eventyrer"

#: ../../../src/Entity.cpp:527
msgid "miss"
msgstr "bom"

#: ../../../src/Entity.cpp:565 ../../../src/PowerManager.cpp:1220
#: ../../../src/StatBlock.cpp:926 ../../../src/StatBlock.cpp:932
#, c-format
msgid "+%d HP"
msgstr "+%d HP"

#: ../../../src/Entity.cpp:572 ../../../src/StatBlock.cpp:937
#: ../../../src/StatBlock.cpp:943
#, c-format
msgid "+%d MP"
msgstr "+%d MP"

#: ../../../src/EventManager.cpp:792
msgid "Unknown destination"
msgstr "Ukjent destinasjon"

#: ../../../src/GameState.cpp:37 ../../../src/GameState.cpp:58
msgid "Loading..."
msgstr "Laster..."

#: ../../../src/GameStateLoad.cpp:90 ../../../src/GameStateLoad.cpp:103
msgid "Delete Save"
msgstr "Slett lagret spill"

#: ../../../src/GameStateLoad.cpp:90
msgid "Delete this save?"
msgstr "Slett dette spillet?"

#: ../../../src/GameStateLoad.cpp:92
msgid "Exit to Title"
msgstr "Avslutt til hovedmeny"

#: ../../../src/GameStateLoad.cpp:95
msgid "New Game"
msgstr "Nytt spill"

#: ../../../src/GameStateLoad.cpp:99 ../../../src/GameStateLoad.cpp:607
msgid "Choose a Slot"
msgstr "Velg en plass"

#: ../../../src/GameStateLoad.cpp:580 ../../../src/GameStateLoad.cpp:601
msgid "Enable a story mod to continue"
msgstr "Aktiver en historie tilleggspakke for å fortsette"

#: ../../../src/GameStateLoad.cpp:596
msgid "Load Game"
msgstr "Last spill"

#: ../../../src/GameStateLoad.cpp:704
msgid "Entering game world..."
msgstr "Åpner spillverden..."

#: ../../../src/GameStateLoad.cpp:707
msgid "Loading saved game..."
msgstr "Laster lagret spill..."

#: ../../../src/GameStateLoad.cpp:740
msgid "Invalid save"
msgstr "Ugyldig spill"

#: ../../../src/GameStateLoad.cpp:764 ../../../src/ItemManager.cpp:745
#: ../../../src/MenuPowers.cpp:882 ../../../src/MenuPowers.cpp:1241
#: ../../../src/MenuPowers.cpp:1653
#, c-format
msgid "Level %d"
msgstr "Nivå %d"

#: ../../../src/GameStateNew.cpp:66 ../../../src/InputState.cpp:416
#: ../../../src/MenuConfig.cpp:254
msgid "Cancel"
msgstr "Avbryt"

#: ../../../src/GameStateNew.cpp:69
msgid "Create"
msgstr "Opprett"

#: ../../../src/GameStateNew.cpp:77
msgid "Randomize"
msgstr "Tilfeldiggjør"

#: ../../../src/GameStateNew.cpp:93
msgid "Choose a Portrait"
msgstr "Velg et portrett"

#: ../../../src/GameStateNew.cpp:97
msgid "Choose a Name"
msgstr "Velg et navn"

#: ../../../src/GameStateNew.cpp:101
msgid "Permadeath?"
msgstr "Permanent død?"

#: ../../../src/GameStateNew.cpp:105
msgid "Choose a Class"
msgstr "Velg en klasse"

#: ../../../src/GameStateTitle.cpp:107
msgid "Play Game"
msgstr "Start spill"

#: ../../../src/GameStateTitle.cpp:110
msgid "Enable a core mod to continue"
msgstr "Aktiver en kjerne tilleggspakke for å fortsette"

#: ../../../src/GameStateTitle.cpp:114 ../../../src/MenuMiniMap.cpp:152
msgid "Configuration"
msgstr "Innstillinger"

#: ../../../src/GameStateTitle.cpp:117
msgid "Credits"
msgstr "Takk til"

#: ../../../src/GameStateTitle.cpp:120
msgid "Exit Game"
msgstr "Avslutt spill"

#: ../../../src/InputState.cpp:417
msgid "Accept"
msgstr "Godta"

#: ../../../src/InputState.cpp:418 ../../../src/MenuMovementType.cpp:123
#: ../../../src/MenuMovementType.cpp:132 ../../../src/SDLInputState.cpp:670
#: ../../../src/SDLInputState.cpp:700
msgid "Up"
msgstr "Opp"

#: ../../../src/InputState.cpp:419 ../../../src/MenuMovementType.cpp:125
#: ../../../src/MenuMovementType.cpp:134 ../../../src/SDLInputState.cpp:648
#: ../../../src/SDLInputState.cpp:678
msgid "Down"
msgstr "Ned"

#: ../../../src/InputState.cpp:420 ../../../src/MenuMovementType.cpp:124
#: ../../../src/MenuMovementType.cpp:133 ../../../src/SDLInputState.cpp:655
#: ../../../src/SDLInputState.cpp:685
msgid "Left"
msgstr "Venstre"

#: ../../../src/InputState.cpp:421 ../../../src/MenuMovementType.cpp:126
#: ../../../src/MenuMovementType.cpp:135 ../../../src/SDLInputState.cpp:665
#: ../../../src/SDLInputState.cpp:695
msgid "Right"
msgstr "Høyre"

#: ../../../src/InputState.cpp:422
msgid "Bar1"
msgstr "Felt1 "

#: ../../../src/InputState.cpp:423
msgid "Bar2"
msgstr "Felt2"

#: ../../../src/InputState.cpp:424
msgid "Bar3"
msgstr "Felt3"

#: ../../../src/InputState.cpp:425
msgid "Bar4"
msgstr "Felt4"

#: ../../../src/InputState.cpp:426
msgid "Bar5"
msgstr "Felt5"

#: ../../../src/InputState.cpp:427
msgid "Bar6"
msgstr "Felt6"

#: ../../../src/InputState.cpp:428
msgid "Bar7"
msgstr "Felt7"

#: ../../../src/InputState.cpp:429
msgid "Bar8"
msgstr "Felt8"

#: ../../../src/InputState.cpp:430
msgid "Bar9"
msgstr "Felt9"

#: ../../../src/InputState.cpp:431
msgid "Bar0"
msgstr "Felt0"

#: ../../../src/InputState.cpp:432 ../../../src/MenuActionBar.cpp:84
#: ../../../src/MenuCharacter.cpp:54
msgid "Character"
msgstr "Karakter"

#: ../../../src/InputState.cpp:433 ../../../src/MenuActionBar.cpp:85
#: ../../../src/MenuInventory.cpp:130 ../../../src/MenuVendor.cpp:59
msgid "Inventory"
msgstr "Inventar"

#: ../../../src/InputState.cpp:434 ../../../src/MenuActionBar.cpp:86
#: ../../../src/MenuPowers.cpp:159
msgid "Powers"
msgstr "Evner"

#: ../../../src/InputState.cpp:435 ../../../src/MenuActionBar.cpp:87
#: ../../../src/MenuLog.cpp:72
msgid "Log"
msgstr "Logg"

#: ../../../src/InputState.cpp:436
msgid "Main1"
msgstr "Hoved1"

#: ../../../src/InputState.cpp:437
msgid "Main2"
msgstr "Hoved2"

#: ../../../src/InputState.cpp:438
msgid "Ctrl"
msgstr "Ctrl"

#: ../../../src/InputState.cpp:439
msgid "Shift"
msgstr "Shift"

#: ../../../src/InputState.cpp:440
msgid "Alt"
msgstr "Alt"

#: ../../../src/InputState.cpp:441 ../../../src/SDLInputState.cpp:677
msgid "Delete"
msgstr "Delete"

#: ../../../src/InputState.cpp:442
msgid "ActionBar Accept"
msgstr "Handlingsfelt Aksepter"

#: ../../../src/InputState.cpp:443
msgid "ActionBar Left"
msgstr "Handlingsfelt Venstre"

#: ../../../src/InputState.cpp:444
msgid "ActionBar Right"
msgstr "Handlingsfelt Høyre"

#: ../../../src/InputState.cpp:445
msgid "ActionBar Use"
msgstr "Handlingsfelt Bruk"

#: ../../../src/InputState.cpp:446
msgid "Developer Menu"
msgstr "Utviklermeny"

#: ../../../src/InputState.cpp:448
msgid "Left Mouse"
msgstr "Venstre Museknapp"

#: ../../../src/InputState.cpp:449
msgid "Middle Mouse"
msgstr "Musehjul Knapp"

#: ../../../src/InputState.cpp:450
msgid "Right Mouse"
msgstr "Høyre Museknapp"

#: ../../../src/InputState.cpp:451
msgid "Wheel Up"
msgstr "Hjul Opp"

#: ../../../src/InputState.cpp:452
msgid "Wheel Down"
msgstr "Hjul Ned"

#: ../../../src/InputState.cpp:453
msgid "Mouse X1"
msgstr "Mus X1"

#: ../../../src/InputState.cpp:454
msgid "Mouse X2"
msgstr "Mus X2"

#: ../../../src/ItemManager.cpp:475
msgid "Unknown Item"
msgstr "Ukjent gjenstand"

#: ../../../src/ItemManager.cpp:646 ../../../src/MenuPowers.cpp:981
#, c-format
msgid "%d%% Speed"
msgstr "%d%% Hastighet"

#: ../../../src/ItemManager.cpp:650 ../../../src/MenuPowers.cpp:984
#, c-format
msgid "%d%% Attack Speed"
msgstr "%d%% Angrepshastighet"

#: ../../../src/ItemManager.cpp:672 ../../../src/MenuCharacter.cpp:352
#: ../../../src/MenuPowers.cpp:953
#, c-format
msgid "Resistance (%s)"
msgstr "Motstandsdyktighet (%s)"

#: ../../../src/ItemManager.cpp:682
#, c-format
msgid "Requires %s"
msgstr "Krever %s"

#: ../../../src/ItemManager.cpp:731
msgid "Quest Item"
msgstr "Oppdragsgjenstand"

#: ../../../src/ItemManager.cpp:758
#, c-format
msgid "Quality: %s"
msgstr "Kvalitet: %s"

#: ../../../src/ItemManager.cpp:783
#, c-format
msgid "Absorb: %d-%d"
msgstr "Absorberer: %d-%d"

#: ../../../src/ItemManager.cpp:785
#, c-format
msgid "Absorb: %d"
msgstr "Absorberer: %d"

#: ../../../src/ItemManager.cpp:825 ../../../src/MenuPowers.cpp:1228
#: ../../../src/MenuPowers.cpp:1231
#, c-format
msgid "Requires Level %d"
msgstr "Krever nivå %d"

#: ../../../src/ItemManager.cpp:836 ../../../src/MenuPowers.cpp:1220
#: ../../../src/MenuPowers.cpp:1222
#, c-format
msgid "Requires %s %d"
msgstr "Krever %s %d"

#: ../../../src/ItemManager.cpp:847
#, c-format
msgid "Requires Class: %s"
msgstr "Krever klasse: %s"

#: ../../../src/ItemManager.cpp:863 ../../../src/ItemManager.cpp:875
#, c-format
msgid "Buy Price: %d %s"
msgstr "Kjøp for: %d %s"

#: ../../../src/ItemManager.cpp:865 ../../../src/ItemManager.cpp:877
#, c-format
msgid "Buy Price: %d %s each"
msgstr "Kjøp for: %d %s hver"

#: ../../../src/ItemManager.cpp:885
#, c-format
msgid "Sell Price: %d %s"
msgstr "Selg for: %d %s"

#: ../../../src/ItemManager.cpp:887
#, c-format
msgid "Sell Price: %d %s each"
msgstr "Selg for: %d %s hver"

#: ../../../src/ItemManager.cpp:898
msgid "Set:"
msgstr "Still:"

#: ../../../src/ItemManager.cpp:905
#, c-format
msgid "%d items:"
msgstr "%d gjenstander:"

#: ../../../src/ItemManager.cpp:920
#, c-format
msgid "Press [%s] to read"
msgstr "Trykk [%s] for å lese"

#: ../../../src/ItemManager.cpp:923
#, c-format
msgid "Press [%s] to use"
msgstr "Trykk [%s] for å bruke"

#: ../../../src/MenuActionBar.cpp:239 ../../../src/MenuActionBar.cpp:246
#: ../../../src/MenuActionBar.cpp:249 ../../../src/MenuActionBar.cpp:255
#, c-format
msgid "Hotkey: %s"
msgstr "Hurtigtast: %s"

#: ../../../src/MenuActionBar.cpp:621
msgid "Not enough MP."
msgstr "Ikke nok MP."

#: ../../../src/MenuActiveEffects.cpp:124
#, c-format
msgid "x%d"
msgstr "x%d"

#: ../../../src/MenuActiveEffects.cpp:219
msgid "Remaining:"
msgstr "Ubrukte:"

#: ../../../src/MenuActiveEffects.cpp:225
#, c-format
msgid "x%d stacks"
msgstr "x%d stabler"

#: ../../../src/MenuCharacter.cpp:73 ../../../src/MenuCharacter.cpp:78
msgid "Name"
msgstr "Navn"

#: ../../../src/MenuCharacter.cpp:74 ../../../src/MenuCharacter.cpp:79
msgid "Level"
msgstr "Nivå"

#: ../../../src/MenuCharacter.cpp:309
#, c-format
msgid "Available stat points: %d"
msgstr ""

#: ../../../src/MenuCharacter.cpp:353
#, c-format
msgid "Reduces the damage taken from \"%s\" elemental attacks."
msgstr "Minsker skade tatt fra \"%s\" elementangrep."

#: ../../../src/MenuCharacter.cpp:363 ../../../src/MenuManager.cpp:301
#, c-format
msgid "XP: %d"
msgstr "EP: %d"

#: ../../../src/MenuCharacter.cpp:365
#, c-format
msgid "Next: %d"
msgstr "Neste: %d"

#: ../../../src/MenuCharacter.cpp:371
#, c-format
msgid "base (%d), bonus (%d)"
msgstr "base (%d), bonus (%d)"

#: ../../../src/MenuCharacter.cpp:379 ../../../src/MenuCharacter.cpp:393
msgid "Related stats:"
msgstr "Relaterte ferdigheter:"

#: ../../../src/MenuCharacter.cpp:419 ../../../src/MenuCharacter.cpp:443
#, c-format
msgid "Each level grants %d."
msgstr "Hvert nivå bevilger %d."

#: ../../../src/MenuCharacter.cpp:423 ../../../src/MenuCharacter.cpp:447
#, c-format
msgid "Each point of %s grants %d."
msgstr "Hvert poeng i %s bevilger %d."

#: ../../../src/MenuConfig.cpp:122 ../../../src/MenuConfig.cpp:1256
msgid "Clear"
msgstr "Nullstill"

#: ../../../src/MenuConfig.cpp:122 ../../../src/MenuConfig.cpp:1254
msgid "Assign:"
msgstr "Tildel:"

#: ../../../src/MenuConfig.cpp:123 ../../../src/MenuConfig.cpp:253
msgid "Defaults"
msgstr "Standard"

#: ../../../src/MenuConfig.cpp:123
msgid "Reset ALL settings?"
msgstr "Still tilbake ALLE innstillinger?"

#: ../../../src/MenuConfig.cpp:252 ../../../src/MenuNumPicker.cpp:49
msgid "OK"
msgstr "Ok"

#: ../../../src/MenuConfig.cpp:256 ../../../src/MenuGameOver.cpp:72
msgid "Continue"
msgstr "Fortsett"

#: ../../../src/MenuConfig.cpp:258
msgid "Save Game"
msgstr ""

#: ../../../src/MenuConfig.cpp:301 ../../../src/MenuConfig.cpp:352
msgid "Default"
msgstr "Standard"

#: ../../../src/MenuConfig.cpp:301
msgid ""
"Show all loot tooltips, except for those that would be obscured by the "
"player or an enemy. Temporarily show all loot tooltips with 'Alt'."
msgstr ""
"Vis alle verktøytips for gods, bortsett fra de som ville være tildekt av "
"spilleren eller en fiende.  Midlertidig vis alle verktøytips for gods med "
"'Alt'."

#: ../../../src/MenuConfig.cpp:302
msgid "Show all"
msgstr "Vis alt"

#: ../../../src/MenuConfig.cpp:302
msgid ""
"Always show loot tooltips. Temporarily hide all loot tooltips with 'Alt'."
msgstr ""
"Alltid vis verktøytips for gods. Midlertidig skjul alle verktøytips for gods"
" med 'Alt'."

#: ../../../src/MenuConfig.cpp:303 ../../../src/MenuConfig.cpp:308
msgid "Hidden"
msgstr "Skjult"

#: ../../../src/MenuConfig.cpp:303
msgid ""
"Always hide loot tooltips, except for when a piece of loot is hovered with "
"the mouse cursor. Temporarily show all loot tooltips with 'Alt'."
msgstr ""
"Skjul alltid verktøytips for gods, bortsett fra når du holder musepekeren "
"over godset. Midlertidig vis alle verktøytips for gods med 'Alt'."

#: ../../../src/MenuConfig.cpp:306
msgid "Visible"
msgstr "Synlig"

#: ../../../src/MenuConfig.cpp:307
msgid "Visible (2x zoom)"
msgstr "Synlig (2x forstørring)"

#: ../../../src/MenuConfig.cpp:311
msgid ""
"Controls the type of warning to be activated when the player is below the "
"low health threshold."
msgstr ""
"Kontrollerer typen advarsler som aktiveres når spillerens helse havner under"
" minimumsterskelen for helse."

#: ../../../src/MenuConfig.cpp:312
msgid "- Display a message"
msgstr "- Vis en beskjed"

#: ../../../src/MenuConfig.cpp:313
msgid "- Play a sound"
msgstr "- Spill av en lyd"

#: ../../../src/MenuConfig.cpp:314
msgid "- Change the cursor"
msgstr "- Endre musepekeren"

#: ../../../src/MenuConfig.cpp:316
msgid "Disabled"
msgstr "Deaktivert"

#: ../../../src/MenuConfig.cpp:317
msgid "All"
msgstr "Alt"

#: ../../../src/MenuConfig.cpp:318
msgid "Message & Cursor"
msgstr "Melding og musepeker"

#: ../../../src/MenuConfig.cpp:319
msgid "Message & Sound"
msgstr "Melding og lyd"

#: ../../../src/MenuConfig.cpp:320
msgid "Sound & Cursor"
msgstr "Lyd og musepeker"

#: ../../../src/MenuConfig.cpp:321
msgid "Message"
msgstr "Melding"

#: ../../../src/MenuConfig.cpp:322
msgid "Cursor"
msgstr "Musepeker"

#: ../../../src/MenuConfig.cpp:323
msgid "Sound"
msgstr "Lyd"

#: ../../../src/MenuConfig.cpp:329
msgid ""
"When the player's health drops below the given threshold, the low health "
"notifications are triggered if one or more of them is enabled."
msgstr ""
"Når spillerens helse faller under den oppførte terskelen, vises minimums "
"helsebeskjedene dersom en eller flere av de er aktivert."

#: ../../../src/MenuConfig.cpp:347
msgid "The maximum frame rate that the game will be allowed to run at."
msgstr ""

#: ../../../src/MenuConfig.cpp:351
msgid ""
"The render size refers to the height in pixels of the surface used to draw "
"the game. Mods define the allowed render sizes, but this option allows "
"overriding the maximum size."
msgstr ""

#: ../../../src/MenuConfig.cpp:374 ../../../src/MenuConfig.cpp:1679
#: ../../../src/MenuGameOver.cpp:116
msgid "Exit"
msgstr "Avslutt"

#: ../../../src/MenuConfig.cpp:375
msgid "Video"
msgstr "Video"

#: ../../../src/MenuConfig.cpp:376
msgid "Audio"
msgstr "Lyd"

#: ../../../src/MenuConfig.cpp:377
msgid "Interface"
msgstr "Grensesnitt"

#: ../../../src/MenuConfig.cpp:378
msgid "Input"
msgstr "Inndata"

#: ../../../src/MenuConfig.cpp:379
msgid "Keybindings"
msgstr "Hurtigtaster"

#: ../../../src/MenuConfig.cpp:380
msgid "Mods"
msgstr "Tilleggspakker"

#: ../../../src/MenuConfig.cpp:392
msgid "Paused"
msgstr "Pauset"

#: ../../../src/MenuConfig.cpp:395
msgid "Time Played"
msgstr "Tid spilt"

#: ../../../src/MenuConfig.cpp:401
msgid "Renderer"
msgstr "Rendering"

#: ../../../src/MenuConfig.cpp:402
msgid "Full Screen Mode"
msgstr "Fullskjerm"

#: ../../../src/MenuConfig.cpp:403
msgid "Hardware surfaces"
msgstr "Maskinvare flater"

#: ../../../src/MenuConfig.cpp:404
msgid "V-Sync"
msgstr "Vertikal Synkronisering"

#: ../../../src/MenuConfig.cpp:405
msgid "Texture Filtering"
msgstr "Teksturfiltrering"

#: ../../../src/MenuConfig.cpp:406
msgid "DPI scaling"
msgstr "DPI skalering"

#: ../../../src/MenuConfig.cpp:407
msgid "Parallax Layers"
msgstr "Parallakse lag"

#: ../../../src/MenuConfig.cpp:408
msgid "Allow changing gamma"
msgstr "Tillat endring av lysstyrke"

#: ../../../src/MenuConfig.cpp:409
msgid "Gamma"
msgstr "Lysstyrke"

#: ../../../src/MenuConfig.cpp:410
msgid "Maximum Render Size"
msgstr ""

#: ../../../src/MenuConfig.cpp:411
msgid "Frame Limit"
msgstr ""

#: ../../../src/MenuConfig.cpp:413
msgid "Sound Volume"
msgstr "Lydvolum"

#: ../../../src/MenuConfig.cpp:414
msgid "Music Volume"
msgstr "Musikkvolum"

#: ../../../src/MenuConfig.cpp:416
msgid "Language"
msgstr "Språk"

#: ../../../src/MenuConfig.cpp:417
msgid "Show FPS"
msgstr "Vis bildefrekvens"

#: ../../../src/MenuConfig.cpp:418
msgid "Hardware mouse cursor"
msgstr "Maskinvare musepeker"

#: ../../../src/MenuConfig.cpp:419
msgid "Colorblind Mode"
msgstr "Modus for fargeblinde"

#: ../../../src/MenuConfig.cpp:420
msgid "Developer Mode"
msgstr "Utviklermodus"

#: ../../../src/MenuConfig.cpp:421
msgid "Subtitles"
msgstr "Undertekster"

#: ../../../src/MenuConfig.cpp:422
msgid "Loot tooltip visibility"
msgstr "Synlighet for gods verktøytips"

#: ../../../src/MenuConfig.cpp:423
msgid "Mini-map mode"
msgstr "Miniatyrkart modus"

#: ../../../src/MenuConfig.cpp:424
msgid "Always show stat bar labels"
msgstr "Vis alltid etiketter for ferdigheter"

#: ../../../src/MenuConfig.cpp:425
msgid "Allow stat bar auto-hiding"
msgstr "Tillat automatisk skjuling av ferdighetsfelt"

#: ../../../src/MenuConfig.cpp:426
msgid "Show combat text"
msgstr "Vis tekst i kamp"

#: ../../../src/MenuConfig.cpp:427
msgid "Automatically equip items"
msgstr "Automatisk utruste gjenstander"

#: ../../../src/MenuConfig.cpp:428
msgid "Show hidden entity markers"
msgstr "Vis skjulte enhetsmarkører "

#: ../../../src/MenuConfig.cpp:429
msgid "Low health notification"
msgstr "lav helsevarsel"

#: ../../../src/MenuConfig.cpp:430
msgid "Low health threshold"
msgstr "Minimum helseterskel"

#: ../../../src/MenuConfig.cpp:431
msgid "Show item comparison tooltips"
msgstr ""

#: ../../../src/MenuConfig.cpp:434 ../../../src/MenuMovementType.cpp:94
#: ../../../src/MenuMovementType.cpp:131
msgid "Joystick"
msgstr "Joystick"

#: ../../../src/MenuConfig.cpp:435
msgid "Move hero using mouse"
msgstr "Flytt helten med musepeker"

#: ../../../src/MenuConfig.cpp:436
msgid "Mouse aim"
msgstr "Sikte med musepekeren"

#: ../../../src/MenuConfig.cpp:437
msgid "Do not use mouse"
msgstr "Ikke bruk mus"

#: ../../../src/MenuConfig.cpp:438
msgid "Swap mouse movement button"
msgstr "Endre knapp for musebevegelse"

#: ../../../src/MenuConfig.cpp:439
msgid "Attack with mouse movement"
msgstr "Angrip med musebevegelse"

#: ../../../src/MenuConfig.cpp:440
msgid "Joystick Deadzone"
msgstr "Joystick dødsone"

#: ../../../src/MenuConfig.cpp:441
msgid "Touch Controls"
msgstr ""

#: ../../../src/MenuConfig.cpp:442
msgid "Touch Gamepad Scaling"
msgstr ""

#: ../../../src/MenuConfig.cpp:452
#, c-format
msgid "Primary binding: %s"
msgstr "Primær binding: %s"

#: ../../../src/MenuConfig.cpp:453
#, c-format
msgid "Alternate binding: %s"
msgstr "Alternativ binding: %s"

#: ../../../src/MenuConfig.cpp:454
#, c-format
msgid "Joystick binding: %s"
msgstr "Joystick binding: %s"

#: ../../../src/MenuConfig.cpp:556
msgid ""
"Will try to store surfaces in video memory versus system memory. The effect "
"this has on performance depends on the renderer."
msgstr ""
"Vil prøve å lagre flatene i videominne kontra systemminne. Effekten dette "
"har på ytelsen kommer an på renderingen"

#: ../../../src/MenuConfig.cpp:557
msgid ""
"Prevents screen tearing. Disable if you experience \"stuttering\" in "
"windowed mode or input lag."
msgstr ""
"Forhindrer skjermrift. Deaktiver hvis du opplever \"hakking\" i vindu modus "
"eller inndata forsinkelse. "

#: ../../../src/MenuConfig.cpp:558
msgid ""
"When enabled, this uses the screen DPI in addition to the window dimensions "
"to scale the rendering resolution. Otherwise, only the window dimensions are"
" used."
msgstr ""
"Når aktivert, brukes skjerm DPI-en i tillegg til vindusdimensjonene for å "
"skalere renderings oppløsningen. Ellers, blir bare vindusdimensjonene brukt."

#: ../../../src/MenuConfig.cpp:559
msgid ""
"This enables parallax (non-tile) layers. Disabling this setting can improve "
"performance in some cases."
msgstr ""
"Dette aktiverer parallakse (ikke-flis) lag. Å deaktivere denne innstillingen"
" kan forbedre ytelsen i enkelte tilfeller."

#: ../../../src/MenuConfig.cpp:560
msgid ""
"Enables the below setting that controls the screen gamma level. The behavior"
" of the gamma setting can vary between platforms."
msgstr ""
"Aktiverer innstillingen under som justerer skjermens gamma nivå. "
"Innstillingens oppførsel kan variere mellom ulike plattformer."

#: ../../../src/MenuConfig.cpp:561
msgid ""
"Provides additional text for information that is primarily conveyed through "
"color."
msgstr ""
"Tilbyr tilleggsinformasjon gjennom tekst som ellers hovedsakelig "
"kommuniseres gjennom farge."

#: ../../../src/MenuConfig.cpp:562
msgid ""
"Some mods will automatically hide the stat bars when they are inactive. "
"Disabling this option will keep them displayed at all times."
msgstr ""
"Noen tilleggspakker vil automatisk skjule ferdighetsfelt når de er inaktive. \n"
"Deaktivering av dette valget vil alltid holde dem synlige"

#: ../../../src/MenuConfig.cpp:563
msgid ""
"When enabled, empty equipment slots will be filled with applicable items "
"when they are obtained."
msgstr ""
"Når aktivert, vil tomme verktøyrom fylles med aktuelle gjenstander når de "
"anskaffes."

#: ../../../src/MenuConfig.cpp:564
msgid ""
"Shows a marker above enemies, allies, and the player when they are obscured "
"by tall objects."
msgstr ""
"Vis en markør over fiender, allierte og spilleren når de er tildekt bak høye"
" objekter."

#: ../../../src/MenuConfig.cpp:565
msgid ""
"When enabled, tooltips for equipped items of the same type are shown next to"
" standard item tooltips."
msgstr ""

#: ../../../src/MenuConfig.cpp:566
msgid ""
"This allows the game to be controlled entirely with the keyboard (or "
"joystick)."
msgstr ""
"Dette tillater spillet å bli kontrollert fullhent med tastaturet (eller en "
"joystick)."

#: ../../../src/MenuConfig.cpp:567
msgid ""
"When 'Move hero using mouse' is enabled, this setting controls if 'Main1' or"
" 'Main2' is used to move the hero. If enabled, 'Main2' will move the hero "
"instead of 'Main1'."
msgstr ""
"Når 'Flytt helten med musepeker' er aktivert, vil denne instillingen "
"kontrolere om 'Hoved1' eller 'Hoved2' brukes for å flytte helten. Dersom "
"aktivert, vil 'Hoved2' flytte helten i stedet for 'Hoved1'."

#: ../../../src/MenuConfig.cpp:568
msgid ""
"When 'Move hero using mouse' is enabled, this setting controls if the Power "
"assigned to the movement button can be used by targeting an enemy. If this "
"setting is disabled, it is required to use 'Shift' to access the Power "
"assigned to the movement button."
msgstr ""
"Når 'Flytt helten med musepeker' er aktivert, vil denne innstillingen "
"kontrollere om Evnen som er bundet til bevegelsesknappen kan brukes ved å "
"sikte seg inn på en fiende. Dersom denne innstillingen er deaktivert, kreves"
" det at man bruker 'Shift' for å benytte Evner som er bundet til "
"bevegelsesknappen."

#: ../../../src/MenuConfig.cpp:569
msgid ""
"The player's attacks will be aimed in the direction of the mouse cursor when"
" this is enabled."
msgstr ""
"Spillerens angrep vil siktes i retning av musepekeren dersom dette er "
"aktivert."

#: ../../../src/MenuConfig.cpp:570
msgid ""
"When enabled, a virtual gamepad will be added in-game. Other interactions, "
"such as drag-and-drop behavior, are also altered to better suit touch input."
msgstr ""

#: ../../../src/MenuConfig.cpp:621
msgid "Active Mods"
msgstr "Aktive tilleggspakker"

#: ../../../src/MenuConfig.cpp:630
msgid "Available Mods"
msgstr "Tilgjengelige tilleggspakker"

#: ../../../src/MenuConfig.cpp:649
msgid "<< Disable"
msgstr "<< Deaktiver"

#: ../../../src/MenuConfig.cpp:655
msgid "Enable >>"
msgstr "Aktiver >>"

#: ../../../src/MenuConfig.cpp:1536
msgid "Version:"
msgstr "Versjon:"

#: ../../../src/MenuConfig.cpp:1541
msgid "Game:"
msgstr "Spill:"

#: ../../../src/MenuConfig.cpp:1546
msgid "Engine version:"
msgstr "Spillmotor versjon:"

#: ../../../src/MenuConfig.cpp:1554
msgid "Requires mods:"
msgstr "Krever følgende tilleggspakker:"

#: ../../../src/MenuConfig.cpp:1662 ../../../src/SDLInputState.cpp:750
msgid "(none)"
msgstr "(ingen)"

#: ../../../src/MenuConfig.cpp:1679 ../../../src/MenuGameOver.cpp:73
msgid "Save & Exit"
msgstr "Lagre og avslutt"

#: ../../../src/MenuDevConsole.cpp:65
msgid "Execute"
msgstr "Utfør"

#: ../../../src/MenuDevConsole.cpp:103 ../../../src/MenuDevConsole.cpp:153
msgid "Developer Console"
msgstr "Utviklerkonsoll"

#: ../../../src/MenuDevConsole.cpp:143
#, c-format
msgid "Use '%s' to inspect with the cursor."
msgstr "Bruk '%s' for å utforske med musepekeren."

#: ../../../src/MenuDevConsole.cpp:148
msgid "Arguments with spaces should be enclosed with double quotes. Example:"
msgstr "Argumenter med mellomrom skal innrammes med hermetegn. Eksempel:"

#: ../../../src/MenuDevConsole.cpp:149
msgid "Type 'help' to get a list of commands."
msgstr "Skriv 'help' for å motta en liste over tilgjengelige kommandoer."

#: ../../../src/MenuDevConsole.cpp:211 ../../../src/MenuDevConsole.cpp:215
msgid "px"
msgstr "px"

#: ../../../src/MenuDevConsole.cpp:226
msgid "Distance"
msgstr "Distanse"

#: ../../../src/MenuDevConsole.cpp:241 ../../../src/MenuDevConsole.cpp:289
#: ../../../src/MenuDevConsole.cpp:303
msgid "Entity"
msgstr "Enhet"

#: ../../../src/MenuDevConsole.cpp:263 ../../../src/MenuDevConsole.cpp:270
msgid "none"
msgstr "ingen"

#: ../../../src/MenuDevConsole.cpp:264 ../../../src/MenuDevConsole.cpp:266
msgid "wall"
msgstr "vegg"

#: ../../../src/MenuDevConsole.cpp:265 ../../../src/MenuDevConsole.cpp:267
msgid "short wall / pit"
msgstr "kort vegg / grop"

#: ../../../src/MenuDevConsole.cpp:268
msgid "entity"
msgstr "enhet"

#: ../../../src/MenuDevConsole.cpp:269
msgid "entity, ally"
msgstr "enhet, alliert"

#: ../../../src/MenuDevConsole.cpp:276
msgid "Tile"
msgstr "Flis"

#: ../../../src/MenuDevConsole.cpp:377
msgid "adds a power to the action bar"
msgstr "legger til en evne i handlingsfeltet"

#: ../../../src/MenuDevConsole.cpp:378
msgid "turns on/off the display of the FPS counter"
msgstr "Skru på/av visningen av FPS telleren"

#: ../../../src/MenuDevConsole.cpp:379
msgid "turns on/off all of the HUD elements"
msgstr "Skru på/av alle HUD elementer"

#: ../../../src/MenuDevConsole.cpp:380
msgid "turns on/off the developer hud"
msgstr "slår på/av utvikler HUD"

#: ../../../src/MenuDevConsole.cpp:381
msgid ""
"Prints a list of powers that match a search term. No search term will list "
"all items"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:382
msgid "Prints out all the map filenames located in the \"maps/\" directory."
msgstr ""

#: ../../../src/MenuDevConsole.cpp:383
msgid ""
"Prints out the active campaign statuses that match a search term. No search "
"term will list all active statuses"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:384
msgid ""
"Prints a list of items that match a search term. No search term will list "
"all items"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:385
msgid ""
"parses a series of event components and executes them as a single event"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:386
msgid "clears the command history"
msgstr "tømmer kommando-historikk"

#: ../../../src/MenuDevConsole.cpp:387
msgid "displays this text"
msgstr "viser denne teksten"

#: ../../../src/MenuDevConsole.cpp:394
msgid "Toggled the developer hud"
msgstr "Slo på/av utvikler HUD"

#: ../../../src/MenuDevConsole.cpp:398
msgid "Toggled the hud"
msgstr "Slo på/av HUD"

#: ../../../src/MenuDevConsole.cpp:402
msgid "Toggled the FPS counter"
msgstr "Slo på/av FPS teller"

#: ../../../src/MenuDevConsole.cpp:552
msgid "ERROR: Incorrect number of arguments"
msgstr "FEIL: Feil antall argumenter"

#: ../../../src/MenuDevConsole.cpp:554 ../../../src/MenuDevConsole.cpp:582
msgid "HINT:"
msgstr "HINT:"

#: ../../../src/MenuDevConsole.cpp:554
msgid "<id>"
msgstr "<id>"

#: ../../../src/MenuDevConsole.cpp:570
#, c-format
msgid "ERROR: '%s' is not a valid event key"
msgstr "FEIL: '%s' er ikke en gyldig eventknapp"

#: ../../../src/MenuDevConsole.cpp:580
msgid "ERROR: Too few arguments"
msgstr "FEIL: For få argumenter"

#: ../../../src/MenuDevConsole.cpp:582
msgid "<key>=<val> <key>=<val> ..."
msgstr "<key>=<val> <key>=<val> ..."

#: ../../../src/MenuDevConsole.cpp:587
msgid "ERROR: Unknown command"
msgstr "FEIL: Ukjent kommando"

#: ../../../src/MenuDevConsole.cpp:589
msgid "HINT: Type help"
msgstr "HINT: Skriv help"

#: ../../../src/MenuEnemy.cpp:162
#, c-format
msgid "%s level %d"
msgstr "%s nivå %d"

#: ../../../src/MenuEnemy.cpp:186
msgid "Dead"
msgstr "Død"

#: ../../../src/MenuEnemy.cpp:188
msgid "Destroyed"
msgstr "Tilintetgjort"

#: ../../../src/MenuGameOver.cpp:69
msgid "Game Over"
msgstr ""

#: ../../../src/MenuInventory.cpp:178
#, c-format
msgid "Lost %d%% of %s."
msgstr "Mistet %d%% av %s."

#: ../../../src/MenuInventory.cpp:185
#, c-format
msgid "Lost %d%% of total XP."
msgstr "Mistet %d%% av total EP."

#: ../../../src/MenuInventory.cpp:190
#, c-format
msgid "Lost %d%% of current level XP."
msgstr "Mistet %d%% av det nåværende nivåets EP."

#: ../../../src/MenuInventory.cpp:216
#, c-format
msgid "Lost %s."
msgstr "Mistet %s."

#: ../../../src/MenuInventory.cpp:258 ../../../src/MenuStash.cpp:276
#, c-format
msgid "%d %s"
msgstr "%d %s"

#: ../../../src/MenuInventory.cpp:301
msgid "Pick up item(s):"
msgstr "Plukk opp gjenstand(er):"

#: ../../../src/MenuInventory.cpp:302
msgid "Use or equip item:"
msgstr "Benytt eller bruk gjenstand:"

#: ../../../src/MenuInventory.cpp:303
#, c-format
msgid "%s modifiers"
msgstr "%s modifikatorer"

#: ../../../src/MenuInventory.cpp:304
msgid "Select a quantity of item:"
msgstr "Velg et antall av gjenstandene:"

#: ../../../src/MenuInventory.cpp:307
msgid "Stash item stack:"
msgstr "Lagre gjenstandsstabel:"

#: ../../../src/MenuInventory.cpp:309
msgid "Sell item stack:"
msgstr "Selg gjenstandsstabel:"

#: ../../../src/MenuInventory.cpp:576
msgid "You don't have enough of the required item."
msgstr "Du har ikke nok av den påkrevde gjenstanden. "

#: ../../../src/MenuInventory.cpp:588
msgid "You can't use this item right now."
msgstr "Du kan ikke bruke denne gjenstanden akkurat nå."

#: ../../../src/MenuInventory.cpp:600
msgid "This item can only be used from the action bar."
msgstr "Denne gjenstanden kan bare brukes fra handlingsfeltet."

#: ../../../src/MenuInventory.cpp:718
msgid "Inventory is full."
msgstr "Du har ikke plass til flere gjenstander."

#: ../../../src/MenuInventory.cpp:843
#, c-format
msgid "Not enough %s."
msgstr "Ikke nok %s."

#: ../../../src/MenuInventory.cpp:863 ../../../src/MenuInventory.cpp:870
msgid "This item can not be sold."
msgstr "Du kan ikke selge denne gjenstanden."

#: ../../../src/MenuLog.cpp:91
msgid "Notes"
msgstr "Notater"

#: ../../../src/MenuLog.cpp:92
msgid "Quests"
msgstr "Oppdrag"

#: ../../../src/MenuManager.cpp:305
#, c-format
msgid "XP: %d/%d"
msgstr "EP: %d/%d"

#: ../../../src/MenuManager.cpp:875
msgid "This item can not be dropped."
msgstr "Denne gjenstanden kan ikke slippes."

#: ../../../src/MenuManager.cpp:1501
msgid "Equipped"
msgstr ""

#: ../../../src/MenuMovementType.cpp:87
msgid "Select a Movement Type"
msgstr ""

#: ../../../src/MenuMovementType.cpp:89
msgid "Can be changed later in the Configuration menu."
msgstr ""

#: ../../../src/MenuMovementType.cpp:92 ../../../src/MenuMovementType.cpp:122
msgid "Keyboard"
msgstr ""

#: ../../../src/MenuMovementType.cpp:93 ../../../src/MenuMovementType.cpp:128
msgid "Mouse"
msgstr ""

#: ../../../src/MenuMovementType.cpp:129
msgid "Button"
msgstr ""

#: ../../../src/MenuNumPicker.cpp:59
msgid "Enter amount:"
msgstr "Oppgi mengd:"

#: ../../../src/MenuPowers.cpp:894
msgid "Passive"
msgstr "Passiv"

#: ../../../src/MenuPowers.cpp:901
#, c-format
msgid "Costs %d MP"
msgstr "Koster %d MP"

#: ../../../src/MenuPowers.cpp:905
#, c-format
msgid "Costs %d HP"
msgstr "Koster %d HP"

#: ../../../src/MenuPowers.cpp:909
msgid "Cooldown:"
msgstr "Nedkjøling:"

#: ../../../src/MenuPowers.cpp:960 ../../../src/MenuPowers.cpp:963
msgid "Damage per second"
msgstr "Skade per sekund"

#: ../../../src/MenuPowers.cpp:966 ../../../src/MenuPowers.cpp:969
msgid "HP per second"
msgstr "HP per sekund"

#: ../../../src/MenuPowers.cpp:972 ../../../src/MenuPowers.cpp:975
msgid "MP per second"
msgstr "MP per sekund"

#: ../../../src/MenuPowers.cpp:979
msgid "Immobilize"
msgstr "Immobilisere"

#: ../../../src/MenuPowers.cpp:987
msgid "Immunity"
msgstr "Immunitet"

#: ../../../src/MenuPowers.cpp:990
msgid "Immunity to damage over time"
msgstr "Immun mot skade over tid"

#: ../../../src/MenuPowers.cpp:993
msgid "Immunity to slow"
msgstr "Immunitet mot hastighetsredusering"

#: ../../../src/MenuPowers.cpp:996
msgid "Immunity to stun"
msgstr "Immunitet mot lamslåing"

#: ../../../src/MenuPowers.cpp:999
msgid "Immunity to HP steal"
msgstr "Immunitet mot HP-stjeling"

#: ../../../src/MenuPowers.cpp:1002
msgid "Immunity to MP steal"
msgstr "Immunitet mot MP-stjeling"

#: ../../../src/MenuPowers.cpp:1005
msgid "Immunity to knockback"
msgstr "Immunitet mot tilbakeslag"

#: ../../../src/MenuPowers.cpp:1008
msgid "Immunity to damage reflection"
msgstr "Immunitet mot skaderefleksjon"

#: ../../../src/MenuPowers.cpp:1014
msgid "Stun"
msgstr "Lamslå"

#: ../../../src/MenuPowers.cpp:1017
msgid "Automatic revive on death"
msgstr "Gjenoppliv automatisk ved død"

#: ../../../src/MenuPowers.cpp:1020
msgid "Convert"
msgstr "Konverter"

#: ../../../src/MenuPowers.cpp:1023
msgid "Fear"
msgstr "Frykt"

#: ../../../src/MenuPowers.cpp:1026
msgid "Lifespan"
msgstr "Levetid"

#: ../../../src/MenuPowers.cpp:1050
msgid "Magical Shield"
msgstr "Magisk skjold"

#: ../../../src/MenuPowers.cpp:1079
msgid "Healing"
msgstr "Helbreding"

#: ../../../src/MenuPowers.cpp:1082
msgid "Knockback"
msgstr "Tilbakeslag"

#: ../../../src/MenuPowers.cpp:1106
#, c-format
msgid "%d%% chance"
msgstr "%d%% sjanse"

#: ../../../src/MenuPowers.cpp:1158
msgid "Base Accuracy"
msgstr "Kjerne Treffsikkerhet"

#: ../../../src/MenuPowers.cpp:1178
msgid "Base Critical Chance"
msgstr "Kjerne Kritisk Sjanse"

#: ../../../src/MenuPowers.cpp:1186
msgid "Ignores Absorbtion"
msgstr "Ignorerer Absorbering "

#: ../../../src/MenuPowers.cpp:1191
msgid "Ignores Avoidance"
msgstr "Ignorerer Unnvikelse"

#: ../../../src/MenuPowers.cpp:1196
#, c-format
msgid "%d%% Chance to crit slowed targets"
msgstr "%d%% Sjanse for å kritisk skade hastighetsreduserte mål"

#: ../../../src/MenuPowers.cpp:1201
#, c-format
msgid "Elemental Damage (%s)"
msgstr "Element Skade (%s)"

#: ../../../src/MenuPowers.cpp:1210
#, c-format
msgid "Requires a %s"
msgstr "Krever en %s"

#: ../../../src/MenuPowers.cpp:1248 ../../../src/MenuPowers.cpp:1251
#, c-format
msgid "Requires Power: %s"
msgstr "Krever Evne: %s"

#: ../../../src/MenuPowers.cpp:1260
msgid "Click to Unlock (uses 1 Skill Point)"
msgstr "Klikk for å låse opp (bruker 1 evnepoeng)"

#: ../../../src/MenuPowers.cpp:1264 ../../../src/MenuPowers.cpp:1266
msgid "Requires 1 Skill Point"
msgstr "Krever 1 evnepoeng"

#: ../../../src/MenuPowers.cpp:1466
#, c-format
msgid "Available skill points: %d"
msgstr ""

#: ../../../src/MenuPowers.cpp:1498
msgid "Next Level:"
msgstr "Neste nivå:"

#: ../../../src/MenuStash.cpp:80 ../../../src/MenuStash.cpp:161
msgid "Stash"
msgstr "Lager"

#: ../../../src/MenuStash.cpp:174 ../../../src/MenuStash.cpp:188
msgid "Private"
msgstr "Privat"

#: ../../../src/MenuStash.cpp:175
msgid "Shared"
msgstr "Delt"

#: ../../../src/MenuStash.cpp:340
msgid "This item can not be stored in the stash."
msgstr "Denne gjenstanden kan ikke oppbevares i lageret. "

#: ../../../src/MenuStash.cpp:345
msgid "This item can not be stored in the private stash."
msgstr "Denne gjenstanden kan ikke oppbevares i privatlageret."

#: ../../../src/MenuStash.cpp:350
msgid "This item can not be stored in the shared stash."
msgstr "Denne gjenstanden kan ikke oppbevares i det delte lageret."

#: ../../../src/MenuStash.cpp:360
msgid "Stash is full."
msgstr "Lageret er fullt."

#: ../../../src/MenuStash.cpp:414
#, c-format
msgid "Can not store item in stash: %s"
msgstr "Kan ikke oppbevare gjenstander i lageret: %s"

#: ../../../src/MenuTalker.cpp:448
#, c-format
msgid "<dialog node %d>"
msgstr "<dialog node %d>"

#: ../../../src/MenuTalker.cpp:456
msgid "Trade"
msgstr "Handle"

#: ../../../src/MenuVendor.cpp:60
msgid "Buyback"
msgstr "Kjøp tilbake"

#: ../../../src/MenuVendor.cpp:283
msgid "Vendor"
msgstr "Selger"

#: ../../../src/PowerManager.cpp:1204
#, c-format
msgid "+%d Shield"
msgstr "+%d Skjold"

#: ../../../src/PowerManager.cpp:1461
msgid "You are already transformed, untransform first."
msgstr "Du er allerede forvandlet, forvandle deg tilbake først."

#: ../../../src/PowerManager.cpp:1473
msgid "Could not untransform at this position."
msgstr "Kunne ikke forvandle tilbake på denne posisjonen."

#: ../../../src/QuestLog.cpp:234
msgid "Completed Quests"
msgstr "Fullførte Oppdrag"

#: ../../../src/SaveLoad.cpp:250 ../../../src/SaveLoad.cpp:251
msgid "Game saved."
msgstr "Spill lagret."

#: ../../../src/SDLInputState.cpp:645
msgid "BkSp"
msgstr ""

#: ../../../src/SDLInputState.cpp:646
msgid "Caps"
msgstr ""

#: ../../../src/SDLInputState.cpp:647
msgid "Del"
msgstr ""

#: ../../../src/SDLInputState.cpp:649 ../../../src/SDLInputState.cpp:679
msgid "End"
msgstr "End"

#: ../../../src/SDLInputState.cpp:650
msgid "Esc"
msgstr ""

#: ../../../src/SDLInputState.cpp:651 ../../../src/SDLInputState.cpp:681
msgid "Home"
msgstr "Hjem"

#: ../../../src/SDLInputState.cpp:652
msgid "Ins"
msgstr ""

#: ../../../src/SDLInputState.cpp:653
msgid "LAlt"
msgstr ""

#: ../../../src/SDLInputState.cpp:654
msgid "LCtrl"
msgstr ""

#: ../../../src/SDLInputState.cpp:656
msgid "LShft"
msgstr ""

#: ../../../src/SDLInputState.cpp:657
msgid "Num"
msgstr ""

#: ../../../src/SDLInputState.cpp:658
msgid "PgDn"
msgstr ""

#: ../../../src/SDLInputState.cpp:659
msgid "PgUp"
msgstr ""

#: ../../../src/SDLInputState.cpp:660 ../../../src/SDLInputState.cpp:690
msgid "Pause"
msgstr "Pause"

#: ../../../src/SDLInputState.cpp:661
msgid "Print"
msgstr ""

#: ../../../src/SDLInputState.cpp:662
msgid "RAlt"
msgstr ""

#: ../../../src/SDLInputState.cpp:663
msgid "RCtrl"
msgstr ""

#: ../../../src/SDLInputState.cpp:664
msgid "Ret"
msgstr ""

#: ../../../src/SDLInputState.cpp:666
msgid "RShft"
msgstr ""

#: ../../../src/SDLInputState.cpp:667
msgid "SLock"
msgstr ""

#: ../../../src/SDLInputState.cpp:668
msgid "Spc"
msgstr ""

#: ../../../src/SDLInputState.cpp:669 ../../../src/SDLInputState.cpp:699
msgid "Tab"
msgstr "Tab"

#: ../../../src/SDLInputState.cpp:675
msgid "Backspace"
msgstr "Tilbaketast"

#: ../../../src/SDLInputState.cpp:676
msgid "CapsLock"
msgstr "CapsLock"

#: ../../../src/SDLInputState.cpp:680
msgid "Escape"
msgstr "Escape"

#: ../../../src/SDLInputState.cpp:682
msgid "Insert"
msgstr "Insert"

#: ../../../src/SDLInputState.cpp:683
msgid "Left Alt"
msgstr "Venstre Alt"

#: ../../../src/SDLInputState.cpp:684
msgid "Left Ctrl"
msgstr "Venstre Ctrl"

#: ../../../src/SDLInputState.cpp:686
msgid "Left Shift"
msgstr "Venstre Shift"

#: ../../../src/SDLInputState.cpp:687
msgid "NumLock"
msgstr "NumLock"

#: ../../../src/SDLInputState.cpp:688
msgid "PageDown"
msgstr "PageDown"

#: ../../../src/SDLInputState.cpp:689
msgid "PageUp"
msgstr "PageUp"

#: ../../../src/SDLInputState.cpp:691
msgid "PrintScreen"
msgstr "PrintScreen"

#: ../../../src/SDLInputState.cpp:692
msgid "Right Alt"
msgstr "Høyre Alt"

#: ../../../src/SDLInputState.cpp:693
msgid "Right Ctrl"
msgstr "Høyre Ctrl"

#: ../../../src/SDLInputState.cpp:694
msgid "Return"
msgstr "Return"

#: ../../../src/SDLInputState.cpp:696
msgid "Right Shift"
msgstr "Høyre Shift"

#: ../../../src/SDLInputState.cpp:697
msgid "ScrollLock"
msgstr "ScrollLock"

#: ../../../src/SDLInputState.cpp:698
msgid "Space"
msgstr "Mellomrom"

#: ../../../src/SDLInputState.cpp:712
#, c-format
msgid "M%d"
msgstr ""

#: ../../../src/SDLInputState.cpp:718
#, c-format
msgid "Mouse %d"
msgstr "Mus %d"

#: ../../../src/SDLInputState.cpp:728
#, c-format
msgid "JX%d-"
msgstr ""

#: ../../../src/SDLInputState.cpp:730
#, c-format
msgid "Axis %d -"
msgstr "Akse %d -"

#: ../../../src/SDLInputState.cpp:734
#, c-format
msgid "JX%d+"
msgstr ""

#: ../../../src/SDLInputState.cpp:736
#, c-format
msgid "Axis %d +"
msgstr "Akse %d +"

#: ../../../src/SDLInputState.cpp:741
#, c-format
msgid "JB%d"
msgstr ""

#: ../../../src/SDLInputState.cpp:743
#, c-format
msgid "Button %d"
msgstr "Knapp %d"

#: ../../../src/SDLInputState.cpp:789
msgid "Touch control D-Pad"
msgstr "Berøringskontroller D-Pad"

#: ../../../src/SDLInputState.cpp:812
msgid "Touch control buttons"
msgstr "Berøringskontroller knapper"

#: ../../../src/SDLInputState.cpp:826
msgid "Tap"
msgstr "Kort trykk"

#: ../../../src/SDLInputState.cpp:878 ../../../src/SDLInputState.cpp:880
#, c-format
msgid "Can not bind: %s"
msgstr "Kan ikke binde: %s"

#: ../../../src/SDLInputState.cpp:892 ../../../src/SDLInputState.cpp:896
#: ../../../src/SDLInputState.cpp:900
#, c-format
msgid "'%s' is no longer bound to:"
msgstr "'%s' er ikke lenger bundet til:"

#: ../../../src/Stats.cpp:38
msgid "Max HP"
msgstr "Maks HP"

#: ../../../src/Stats.cpp:39
msgid "Total amount of HP."
msgstr "Total mengde HP"

#: ../../../src/Stats.cpp:43
msgid "HP Regen"
msgstr "HP Regen"

#: ../../../src/Stats.cpp:44
msgid "Ticks of HP regen per minute."
msgstr "Tikkende HP-regenerering per minutt. "

#: ../../../src/Stats.cpp:48
msgid "Max MP"
msgstr "Maks MP"

#: ../../../src/Stats.cpp:49
msgid "Total amount of MP."
msgstr "Total mengde MP."

#: ../../../src/Stats.cpp:53
msgid "MP Regen"
msgstr "MP regenerering"

#: ../../../src/Stats.cpp:54
msgid "Ticks of MP regen per minute."
msgstr "Tikkende MP-regenerering per minutt. "

#: ../../../src/Stats.cpp:58
msgid "Accuracy"
msgstr "Treffsikkerhet"

#: ../../../src/Stats.cpp:59
msgid ""
"Accuracy rating. The enemy's Avoidance rating is subtracted from this value "
"to calculate your likeliness to land a direct hit."
msgstr ""
"Treffsikkerhet rangering. Fiendens Unnvikelse rangering trekkes fra denne "
"verdien for å kalkulere sannsynligheten for å lande et direkte treff."

#: ../../../src/Stats.cpp:63
msgid "Avoidance"
msgstr "Unnvikelse"

#: ../../../src/Stats.cpp:64
msgid ""
"Avoidance rating. This value is subtracted from the enemy's Accuracy rating "
"to calculate their likeliness to land a direct hit."
msgstr ""
"Unnvikelse rangering. Denne verdien trekkes fra fiendens treffsikkerhet "
"rangering for å kalkulere sannsynligheten for å lande et direkte treff."

#: ../../../src/Stats.cpp:68
msgid "Absorb Min"
msgstr "Absorbering Min"

#: ../../../src/Stats.cpp:69 ../../../src/Stats.cpp:74
msgid "Reduces the amount of damage taken."
msgstr "Reduserer mengden mottatt skade."

#: ../../../src/Stats.cpp:73
msgid "Absorb Max"
msgstr "Absorbering Maks"

#: ../../../src/Stats.cpp:78
msgid "Critical Hit Chance"
msgstr "Sjanse for kritisk treff"

#: ../../../src/Stats.cpp:79
msgid "Chance for an attack to do extra damage."
msgstr "Sjanse for at et angrep gjør ekstra skade."

#: ../../../src/Stats.cpp:83
msgid "Bonus XP"
msgstr "Bonus EP"

#: ../../../src/Stats.cpp:84
msgid "Increases the XP gained per kill."
msgstr "Øker EP-en mottatt per drap."

#: ../../../src/Stats.cpp:88
#, c-format
msgid "Bonus %s"
msgstr "Bonus %s"

#: ../../../src/Stats.cpp:89
#, c-format
msgid "Increases the %s found per drop."
msgstr "Øker %s funnet per slipp."

#: ../../../src/Stats.cpp:93
msgid "Item Find Chance"
msgstr "Gjenstand Finnersjanse"

#: ../../../src/Stats.cpp:94
msgid "Increases the chance that an enemy will drop an item."
msgstr "Øker sjansen for at en fiende vil slippe en gjenstand."

#: ../../../src/Stats.cpp:98
msgid "Stealth"
msgstr "Snik"

#: ../../../src/Stats.cpp:99
msgid "Increases your ability to move undetected."
msgstr "Øker evnen din til å bevege deg uoppdaget."

#: ../../../src/Stats.cpp:103
msgid "Poise"
msgstr "Kroppsholdning"

#: ../../../src/Stats.cpp:104
msgid "Reduces your chance of stumbling when hit."
msgstr "Reduserer sjansen for å snuble når du blir truffet"

#: ../../../src/Stats.cpp:108
msgid "Missile Reflect Chance"
msgstr "Sjanse for Prosjektiltrfleksjon"

#: ../../../src/Stats.cpp:109
msgid "Increases your chance of reflecting missiles back at enemies."
msgstr "Øker sjansen din for å reflektere prosjektiler tilbake på fienden."

#: ../../../src/Stats.cpp:113
msgid "Damage Reflection"
msgstr "Skade Refleksjon"

#: ../../../src/Stats.cpp:114
msgid "Deals a percentage of damage taken back to the attacker."
msgstr "Reflekterer en prosentandel av mottatt skade tilbake på angriperen."

#: ../../../src/Stats.cpp:118
msgid "HP Steal"
msgstr "HP Stjeling"

#: ../../../src/Stats.cpp:119
msgid "Percentage of HP stolen per hit."
msgstr "Prosentandel av HP stjålet per slag."

#: ../../../src/Stats.cpp:123
msgid "MP Steal"
msgstr "MP stjeling"

#: ../../../src/Stats.cpp:124
msgid "Percentage of MP stolen per hit."
msgstr "Prosentandel av MP stjålet per slag."

#: ../../../src/Stats.cpp:128
msgid "Base HP"
msgstr "Kjerne HP"

#: ../../../src/Stats.cpp:133
msgid "Base MP"
msgstr "Kjerne MP"

#: ../../../src/Utils.cpp:365
msgid "k"
msgstr "k"

#: ../../../src/Utils.cpp:635
#, c-format
msgid "%s second"
msgstr "%s sekund"

#: ../../../src/Utils.cpp:638
#, c-format
msgid "%s seconds"
msgstr "%s sekunder"

#: ../../../src/Version.cpp:139
msgid "or newer"
msgstr "eller nyere"

#: ../../../src/Version.cpp:142
msgid "or older"
msgstr "eller eldre"
