/*
 * Copyright (c) 2009-2016, Albertas Vyšniauskas
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
 *
 *     * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
 *     * Neither the name of the software author nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS
 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
 * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
 * OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef GPICK_LAYOUT_BOX_H_
#define GPICK_LAYOUT_BOX_H_
#include "../Color.h"
#include "../Rect2.h"
#include "../Vector2.h"
#include "ReferenceCounter.h"
#include "Style.h"
#include "Context.h"
#include <gtk/gtk.h>
#include <string>
#include <list>
namespace layout
{
struct Box: public ReferenceCounter
{
	virtual void Draw(Context *context, const math::Rect2<float>& parent_rect);
	void DrawChildren(Context *context, const math::Rect2<float>& parent_rect);
	void AddChild(Box* box);
	void SetStyle(Style *style);
	Box* GetBoxAt(const math::Vec2<float>& point);
	Box* GetNamedBox(const char *name);
	Box(const char* name, float x, float y, float width, float height);
	virtual ~Box();
	std::string name;
	Style *style;
	bool helper_only;
	bool locked;
	math::Rect2<float> rect;
	std::list<Box*> child;
};
struct Text: public Box
{
	virtual void Draw(Context *context, const math::Rect2<float>& parent_rect );
	Text(const char* name, float x, float y, float width, float height):
		Box(name,x,y,width,height)
	{
	};
	std::string text;
};
struct Fill: public Box
{
	virtual void Draw(Context *context, const math::Rect2<float>& parent_rect );
	Fill(const char* name, float x, float y, float width, float height):
		Box(name,x,y,width,height)
	{
	};
};
}
#endif /* GPICK_LAYOUT_BOX_H_ */
