# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR Free Software Foundation, Inc.
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2015-10-09 22:56+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"

#: src/server.cc:177 src/server.cc:189 src/gui/LevelInspector.cc:204
msgid "Server Error: could not load level '"
msgstr ""

#: src/client.cc:66
#, c-format
msgid "Mouse speed: %d"
msgstr ""

#: src/client.cc:76
msgid "Another nameless level"
msgstr ""

#: src/client.cc:80
msgid " by "
msgstr ""

#: src/client.cc:481
msgid "Left mouse button:"
msgstr ""

#: src/client.cc:481
msgid "Activate/drop leftmost inventory item"
msgstr ""

#: src/client.cc:482
msgid "Right mouse button:"
msgstr ""

#: src/client.cc:482
msgid "Rotate inventory items"
msgstr ""

#: src/client.cc:482 src/gui/LevelMenu.cc:193 src/gui/ScreenshotViewer.cc:35
msgid "Escape:"
msgstr ""

#: src/client.cc:482
msgid "Show game menu"
msgstr ""

#: src/client.cc:483
msgid "Shift+Escape:"
msgstr ""

#: src/client.cc:483
msgid "Quit game immediately"
msgstr ""

#: src/client.cc:483
msgid "F1:"
msgstr ""

#: src/client.cc:483 src/gui/LevelMenu.cc:194 src/gui/ScreenshotViewer.cc:36
msgid "Show this help"
msgstr ""

#: src/client.cc:483
msgid "F3:"
msgstr ""

#: src/client.cc:484
msgid "Kill current marble"
msgstr ""

#: src/client.cc:484
msgid "Shift+F3:"
msgstr ""

#: src/client.cc:484
msgid "Restart the current level"
msgstr ""

#: src/client.cc:484
msgid "F4:"
msgstr ""

#: src/client.cc:485
msgid "Skip to next level"
msgstr ""

#: src/client.cc:485 src/gui/LevelPackComposer.cc:50
msgid "F5:"
msgstr ""

#: src/client.cc:486
msgid "F6:"
msgstr ""

#: src/client.cc:486
msgid "Jump back to last level"
msgstr ""

#: src/client.cc:486
msgid "F10:"
msgstr ""

#: src/client.cc:486
msgid "Make screenshot"
msgstr ""

#: src/client.cc:487
msgid "Left/right arrow:"
msgstr ""

#: src/client.cc:487
msgid "Change mouse speed"
msgstr ""

#: src/client.cc:487
msgid "Alt+x:"
msgstr ""

#: src/client.cc:487
msgid "Return to level menu"
msgstr ""

#: src/client.cc:496
msgid "Skip to next level for best score hunt"
msgstr ""

#: src/client.cc:497
msgid "Skip to next unsolved level"
msgstr ""

#: src/client.cc:649
msgid "Too slow for "
msgstr ""

#: src/client.cc:653
msgid "You are slow today ... Ctrl-A"
msgstr ""

#: src/client.cc:722
msgid "Exactly the world record of "
msgstr ""

#: src/client.cc:724
msgid "Great! A new world record!"
msgstr ""

#: src/client.cc:729
msgid "Again your personal record..."
msgstr ""

#: src/client.cc:734
msgid "New personal record - better than par!"
msgstr ""

#: src/client.cc:740
msgid "New personal record!"
msgstr ""

#: src/client.cc:751
msgid "Your record, "
msgstr ""

#: src/client.cc:757
msgid "behind world record."
msgstr ""

#: src/client.cc:759
msgid "behind your record."
msgstr ""

#: src/client.cc:767
msgid "Level finished - better than par!"
msgstr ""

#: src/client.cc:773
msgid "Level finished!"
msgstr ""

#: src/client.cc:776
msgid " Cheater!"
msgstr ""

#: src/client.cc:799
#, c-format
msgid "Enigma pack %s - level #%d: %s"
msgstr ""

#: src/client.cc:810
msgid "Your record: "
msgstr ""

#: src/client.cc:812
msgid "World record to beat: "
msgstr ""

#: src/main.cc:346
#, c-format
msgid "Error in configuration file.\n"
msgstr ""

#: src/main.cc:620 src/main.cc:643
#, c-format
msgid "Error: Home directory does not exist.\n"
msgstr ""

#: src/main.cc:635
#, c-format
msgid "Error: Application Data directory does not exist.\n"
msgstr ""

#: src/main.cc:662 src/main.cc:711
#, c-format
msgid "Error in XML initialization.\n"
msgstr ""

#: src/main.cc:789
#, c-format
msgid ""
"Mac OS X upgrade from Enigma 1.00\n"
"\n"
"The default user data path has changed from\n"
"  %s \n"
"\n"
"to the visible data path\n"
"  %s \n"
"\n"
"If ok Enigma will move your data to this new location.\n"
"Note that you have to restart Enigma once for completion of this update."
msgstr ""

#: src/main.cc:790
msgid "OK"
msgstr ""

#: src/main.cc:790 src/gui/OptionsMenu.cc:139 src/gui/OptionsMenu.cc:143
msgid "Never"
msgstr ""

#: src/main.cc:790
msgid "Remind"
msgstr ""

#: src/main.cc:936
msgid ""
"Fatal error that caused the application to quit:\n"
"\n"
msgstr ""

#: src/main.cc:938 src/gui/MainMenu.cc:438
msgid "Quit"
msgstr ""

#: src/gui/MainMenu.cc:66 src/gui/MainMenu.cc:428 src/gui/LevelPackMenu.cc:66
msgid "Start Game"
msgstr ""

#: src/gui/MainMenu.cc:67
msgid "Join Game"
msgstr ""

#: src/gui/MainMenu.cc:68 src/gui/MainMenu.cc:295
#: src/gui/ScreenshotViewer.cc:35
msgid "Back"
msgstr ""

#: src/gui/MainMenu.cc:105
msgid "Main developers of the 1.21 release:"
msgstr ""

#: src/gui/MainMenu.cc:107
msgid "  RONALD LAMPRECHT (lead)"
msgstr ""

#: src/gui/MainMenu.cc:113
msgid "Special Thanks To:"
msgstr ""

#: src/gui/MainMenu.cc:115
msgid "  DANIEL HECK (project founder)"
msgstr ""

#: src/gui/MainMenu.cc:116
msgid "  MEINOLF SCHNEIDER (game idea, level design)"
msgstr ""

#: src/gui/MainMenu.cc:118
msgid "Please refer to the manual or the next pages for full credits."
msgstr ""

#: src/gui/MainMenu.cc:120
msgid "Home Page: http://www.nongnu.org/enigma"
msgstr ""

#: src/gui/MainMenu.cc:121
msgid "Contact: enigma-devel@nongnu.org"
msgstr ""

#: src/gui/MainMenu.cc:123
msgid "Enigma is free software and may be distributed under the"
msgstr ""

#: src/gui/MainMenu.cc:124
msgid "terms of the GNU General Public License, version 2."
msgstr ""

#: src/gui/MainMenu.cc:126
msgid "Copyright (C) 2002-2014 Daniel Heck and contributors."
msgstr ""

#: src/gui/MainMenu.cc:128
msgid "Main developers of all releases:"
msgstr ""

#: src/gui/MainMenu.cc:144
msgid "Special Thanks:"
msgstr ""

#: src/gui/MainMenu.cc:161
msgid "Contributors"
msgstr ""

#: src/gui/MainMenu.cc:289
msgid "Homepage"
msgstr ""

#: src/gui/MainMenu.cc:290
msgid "Documentation"
msgstr ""

#: src/gui/MainMenu.cc:291 src/gui/OptionsMenu.cc:415
msgid "Paths"
msgstr ""

#: src/gui/MainMenu.cc:292
msgid "Locate Auto"
msgstr ""

#: src/gui/MainMenu.cc:293
msgid "Locate Score"
msgstr ""

#: src/gui/MainMenu.cc:294
msgid "Credits"
msgstr ""

#: src/gui/MainMenu.cc:346
msgid "Preferences Path:"
msgstr ""

#: src/gui/MainMenu.cc:356
msgid "User Path:"
msgstr ""

#: src/gui/MainMenu.cc:366
msgid "User Image Path:"
msgstr ""

#: src/gui/MainMenu.cc:376
msgid "System Path:"
msgstr ""

#: src/gui/MainMenu.cc:386
msgid "Resource Paths:"
msgstr ""

#: src/gui/MainMenu.cc:396
msgid "L10n Path:"
msgstr ""

#: src/gui/MainMenu.cc:429 src/gui/LevelMenu.cc:49
msgid "Level Pack"
msgstr ""

#: src/gui/MainMenu.cc:431
msgid "Network Game"
msgstr ""

#: src/gui/MainMenu.cc:433 src/gui/GameMenu.cc:49
msgid "Options"
msgstr ""

#: src/gui/MainMenu.cc:435
msgid "Update"
msgstr ""

#: src/gui/MainMenu.cc:437
msgid "Help"
msgstr ""

#: src/gui/OptionsMenu.cc:92 src/gui/OptionsMenu.cc:113
msgid "muted"
msgstr ""

#: src/gui/OptionsMenu.cc:126
msgid "Music in game"
msgstr ""

#: src/gui/OptionsMenu.cc:126
msgid "No music in game"
msgstr ""

#: src/gui/OptionsMenu.cc:131 src/gui/OptionsMenu.cc:135
#: src/gui/OptionsMenu.cc:264 src/gui/LevelPackConfig.cc:94
msgid "Yes"
msgstr ""

#: src/gui/OptionsMenu.cc:131 src/gui/OptionsMenu.cc:135
#: src/gui/OptionsMenu.cc:264 src/gui/LevelPackConfig.cc:94
msgid "No"
msgstr ""

#: src/gui/OptionsMenu.cc:139
msgid "Auto"
msgstr ""

#: src/gui/OptionsMenu.cc:143
msgid "Always"
msgstr ""

#: src/gui/OptionsMenu.cc:252
msgid "reversed"
msgstr ""

#: src/gui/OptionsMenu.cc:253
msgid "mono"
msgstr ""

#: src/gui/OptionsMenu.cc:254
msgid "normal"
msgstr ""

#: src/gui/OptionsMenu.cc:297 src/gui/LevelInspector.cc:340
#: src/gui/LevelInspector.cc:356 src/gui/LevelInspector.cc:370
msgid "unknown"
msgstr ""

#: src/gui/OptionsMenu.cc:407
msgid "Main"
msgstr ""

#: src/gui/OptionsMenu.cc:409
msgid "Video"
msgstr ""

#: src/gui/OptionsMenu.cc:411
msgid "Audio"
msgstr ""

#: src/gui/OptionsMenu.cc:413
msgid "Config"
msgstr ""

#: src/gui/OptionsMenu.cc:434 src/gui/LevelPackComposer.cc:121
#: src/gui/LevelPackConfig.cc:345 src/gui/LPGroupConfig.cc:101
#: src/gui/LevelInspector.cc:178 src/gui/HelpMenu.cc:38
msgid "Ok"
msgstr ""

#: src/gui/OptionsMenu.cc:487 src/gui/OptionsMenu.cc:518
msgid "Language: "
msgstr ""

#: src/gui/OptionsMenu.cc:488 src/gui/OptionsMenu.cc:504
msgid "Fullscreen: "
msgstr ""

#: src/gui/OptionsMenu.cc:489 src/gui/OptionsMenu.cc:506
msgid "Video mode: "
msgstr ""

#: src/gui/OptionsMenu.cc:490 src/gui/OptionsMenu.cc:519
msgid "Mouse speed: "
msgstr ""

#: src/gui/OptionsMenu.cc:491 src/gui/OptionsMenu.cc:513
msgid "Sound volume: "
msgstr ""

#: src/gui/OptionsMenu.cc:492 src/gui/OptionsMenu.cc:514
msgid "Music volume: "
msgstr ""

#: src/gui/OptionsMenu.cc:493 src/gui/OptionsMenu.cc:521
msgid "Ratings update: "
msgstr ""

#: src/gui/OptionsMenu.cc:495
msgid "Score upload: "
msgstr ""

#: src/gui/OptionsMenu.cc:500 src/gui/OptionsMenu.cc:525
msgid "User name: "
msgstr ""

#: src/gui/OptionsMenu.cc:507
msgid "Gamma correction: "
msgstr ""

#: src/gui/OptionsMenu.cc:510
msgid "Sound set: "
msgstr ""

#: src/gui/OptionsMenu.cc:511
msgid "Menu music: "
msgstr ""

#: src/gui/OptionsMenu.cc:512
msgid "Music ingame: "
msgstr ""

#: src/gui/OptionsMenu.cc:515
msgid "Stereo: "
msgstr ""

#: src/gui/OptionsMenu.cc:520
msgid "Text speed: "
msgstr ""

#: src/gui/OptionsMenu.cc:530
msgid "User path: "
msgstr ""

#: src/gui/OptionsMenu.cc:533
msgid "User image path: "
msgstr ""

#: src/gui/LevelMenu.cc:47 src/gui/LevelPackMenu.cc:67
msgid "Main Menu"
msgstr ""

#: src/gui/LevelMenu.cc:193
msgid "Skip to main menu"
msgstr ""

#: src/gui/LevelMenu.cc:196
msgid "Update levelpack"
msgstr ""

#: src/gui/LevelMenu.cc:197
msgid "Arrows:"
msgstr ""

#: src/gui/LevelMenu.cc:197
msgid "Select level"
msgstr ""

#: src/gui/LevelMenu.cc:198
msgid "Return:"
msgstr ""

#: src/gui/LevelMenu.cc:198 src/gui/LevelMenu.cc:203
msgid "Play selected level"
msgstr ""

#: src/gui/LevelMenu.cc:199
msgid "Back/Space:"
msgstr ""

#: src/gui/LevelMenu.cc:199
msgid "Previous/next levelpack"
msgstr ""

#: src/gui/LevelMenu.cc:200
msgid "Mark current level as unsolved"
msgstr ""

#: src/gui/LevelMenu.cc:202
msgid "Alt+Return:"
msgstr ""

#: src/gui/LevelMenu.cc:202
msgid "Switch between fullscreen and window"
msgstr ""

#: src/gui/LevelMenu.cc:203 src/gui/LevelPackMenu.cc:48
msgid "Left click:"
msgstr ""

#: src/gui/LevelMenu.cc:204 src/gui/LevelPackMenu.cc:49
msgid "Right or control click:"
msgstr ""

#: src/gui/LevelMenu.cc:204
msgid "Inspect selected level"
msgstr ""

#: src/gui/LevelMenu.cc:221
msgid "Select next level for world record hunt"
msgstr ""

#: src/gui/LevelMenu.cc:223
msgid "Select next unsolved level"
msgstr ""

#: src/gui/LevelMenu.cc:275
msgid "You are not allowed to play this level yet."
msgstr ""

#: src/gui/LevelMenu.cc:312 src/gui/LevelPackComposer.cc:348
#, c-format
msgid "%s: %d levels"
msgstr ""

#: src/gui/LevelMenu.cc:326
#, c-format
msgid "%d%% best"
msgstr ""

#: src/gui/LevelMenu.cc:331
#, c-format
msgid "%d%% par, hcp %.1f"
msgstr ""

#: src/gui/LevelMenu.cc:335
#, c-format
msgid "%d%% solved"
msgstr ""

#: src/gui/LevelMenu.cc:370
msgid "Your time: "
msgstr ""

#: src/gui/LevelMenu.cc:375
msgid "That's world record."
msgstr ""

#: src/gui/LevelMenu.cc:377
#, c-format
msgid "That's %s below world record."
msgstr ""

#: src/gui/LevelMenu.cc:386 src/gui/LevelMenu.cc:389
msgid "World record: "
msgstr ""

#: src/gui/LevelMenu.cc:388 src/gui/LevelMenu.cc:405
msgid "Par: "
msgstr ""

#: src/gui/LevelMenu.cc:402 src/gui/LevelMenu.cc:406
#, c-format
msgid "World record by %s: "
msgstr ""

#: src/gui/LevelMenu.cc:438
msgid "No further unsolved level available!"
msgstr ""

#: src/gui/LevelPackComposer.cc:42
msgid "Shift-click:"
msgstr ""

#: src/gui/LevelPackComposer.cc:42
msgid "Add to clipboard"
msgstr ""

#: src/gui/LevelPackComposer.cc:43
msgid "Shift-delete:"
msgstr ""

#: src/gui/LevelPackComposer.cc:43
msgid "Clear clipboard"
msgstr ""

#: src/gui/LevelPackComposer.cc:44
msgid "F8:"
msgstr ""

#: src/gui/LevelPackComposer.cc:44
msgid "Insert clipboard as reference"
msgstr ""

#: src/gui/LevelPackComposer.cc:45
msgid "F9:"
msgstr ""

#: src/gui/LevelPackComposer.cc:45
msgid "Insert clipboard as copy"
msgstr ""

#: src/gui/LevelPackComposer.cc:47
msgid "Alt-left arrow:"
msgstr ""

#: src/gui/LevelPackComposer.cc:47
msgid "Exchange level with predecessor"
msgstr ""

#: src/gui/LevelPackComposer.cc:48
msgid "Alt-right arrow:"
msgstr ""

#: src/gui/LevelPackComposer.cc:48
msgid "Exchange level with successor"
msgstr ""

#: src/gui/LevelPackComposer.cc:49
msgid "Delete:"
msgstr ""

#: src/gui/LevelPackComposer.cc:49
msgid "Delete level"
msgstr ""

#: src/gui/LevelPackComposer.cc:50
msgid "Update index from levels"
msgstr ""

#: src/gui/LevelPackComposer.cc:55
msgid "F10"
msgstr ""

#: src/gui/LevelPackComposer.cc:56
msgid "Move clipboard levels"
msgstr ""

#: src/gui/LevelPackComposer.cc:120 src/gui/LevelPackConfig.cc:344
#: src/gui/LPGroupConfig.cc:100 src/gui/SearchMenu.cc:60
msgid "Undo"
msgstr ""

#: src/gui/LevelPackComposer.cc:362
#, c-format
msgid "Clipboard: %d levels"
msgstr ""

#: src/gui/LevelPackConfig.cc:174
msgid "Levelpack:"
msgstr ""

#: src/gui/LevelPackConfig.cc:175
msgid "Owner:"
msgstr ""

#: src/gui/LevelPackConfig.cc:176 src/gui/LPGroupConfig.cc:56
msgid "Group:"
msgstr ""

#: src/gui/LevelPackConfig.cc:177
msgid "Location"
msgstr ""

#: src/gui/LevelPackConfig.cc:178
msgid "in [All Packs]:"
msgstr ""

#: src/gui/LevelPackConfig.cc:235
msgid "Edit Metadata"
msgstr ""

#: src/gui/LevelPackConfig.cc:239
msgid "Release:"
msgstr ""

#: src/gui/LevelPackConfig.cc:240
msgid "Revision:"
msgstr ""

#: src/gui/LevelPackConfig.cc:241
msgid "Compatibility:"
msgstr ""

#: src/gui/LevelPackConfig.cc:242
msgid "Default Location:"
msgstr ""

#: src/gui/LevelPackConfig.cc:243
msgid "Level types:"
msgstr ""

#: src/gui/LevelPackConfig.cc:335
msgid "Please reassign levelpack to another group for group deletion"
msgstr ""

#: src/gui/LevelPackConfig.cc:338
msgid "Compose Pack"
msgstr ""

#: src/gui/LevelPackConfig.cc:340
msgid "Update Pack"
msgstr ""

#: src/gui/LevelPackConfig.cc:419
msgid ""
"Error: empty title not allowed - press \"Undo\" to exit without modifications"
msgstr ""

#: src/gui/LevelPackConfig.cc:432
msgid "Error: use only \"a-zA-Z0-9 _-#\" for levelpack title"
msgstr ""

#: src/gui/LevelPackConfig.cc:443
msgid "Error: title already in use - choose another title"
msgstr ""

#: src/gui/LevelPackMenu.cc:46
msgid "Left column:"
msgstr ""

#: src/gui/LevelPackMenu.cc:46
msgid "Levelpack groups"
msgstr ""

#: src/gui/LevelPackMenu.cc:47
msgid "Right columns:"
msgstr ""

#: src/gui/LevelPackMenu.cc:47
msgid "Levelpacks of selected group"
msgstr ""

#: src/gui/LevelPackMenu.cc:48
msgid "Select group or levelpack"
msgstr ""

#: src/gui/LevelPackMenu.cc:49
msgid "Configure group or levelpack"
msgstr ""

#: src/gui/LevelPackMenu.cc:64
msgid "New Group"
msgstr ""

#: src/gui/LevelPackMenu.cc:65 src/gui/SearchMenu.cc:61
msgid "Search"
msgstr ""

#: src/gui/LPGroupConfig.cc:64
msgid "Position:"
msgstr ""

#: src/gui/LPGroupConfig.cc:98
msgid "New Pack"
msgstr ""

#: src/gui/LPGroupConfig.cc:99
msgid "Delete Group"
msgstr ""

#: src/gui/LPGroupConfig.cc:129
msgid ""
"Error: empty group name not allowed - press \"Undo\" to exit without "
"modifications"
msgstr ""

#: src/gui/LPGroupConfig.cc:140
msgid "Error: group name is a duplicate of an existing group"
msgstr ""

#: src/gui/LPGroupConfig.cc:145
msgid "Error: \"Every group\" is a reserved group name"
msgstr ""

#: src/gui/LPGroupConfig.cc:150
msgid "Error: group name must not be enclosed in square brackets"
msgstr ""

#: src/gui/LPGroupConfig.cc:206
msgid "Error: group not empty"
msgstr ""

#: src/gui/ScreenshotViewer.cc:37
msgid "Page Up:"
msgstr ""

#: src/gui/ScreenshotViewer.cc:37
msgid "Show previous screenshot"
msgstr ""

#: src/gui/ScreenshotViewer.cc:38
msgid "Page Down:"
msgstr ""

#: src/gui/ScreenshotViewer.cc:38
msgid "Show next screenshot"
msgstr ""

#: src/gui/ScreenshotViewer.cc:108
msgid "No screenshot available:"
msgstr ""

#: src/gui/SearchMenu.cc:42
msgid "Shallow Search:"
msgstr ""

#. TRANSLATORS: the translation can have double size of the english text
#: src/gui/SearchMenu.cc:44
msgid "case independent search in title, author, filename"
msgstr ""

#: src/gui/LevelInspector.cc:179
msgid "Screenshot"
msgstr ""

#: src/gui/LevelInspector.cc:232
msgid "Level: "
msgstr ""

#: src/gui/LevelInspector.cc:234 src/gui/LevelInspector.cc:292
msgid "Author: "
msgstr ""

#: src/gui/LevelInspector.cc:235
msgid "Contact: "
msgstr ""

#: src/gui/LevelInspector.cc:236
msgid "Homepage: "
msgstr ""

#: src/gui/LevelInspector.cc:257
msgid "Public Ratings"
msgstr ""

#: src/gui/LevelInspector.cc:259
msgid "Intelligence: "
msgstr ""

#: src/gui/LevelInspector.cc:260
msgid "Dexterity: "
msgstr ""

#: src/gui/LevelInspector.cc:261
msgid "Patience: "
msgstr ""

#: src/gui/LevelInspector.cc:262
msgid "Knowledge: "
msgstr ""

#: src/gui/LevelInspector.cc:263
msgid "Speed: "
msgstr ""

#: src/gui/LevelInspector.cc:264
msgid "Difficulty: "
msgstr ""

#: src/gui/LevelInspector.cc:285
msgid "Scores"
msgstr ""

#: src/gui/LevelInspector.cc:288
msgid "You: "
msgstr ""

#: src/gui/LevelInspector.cc:289
msgid "World: "
msgstr ""

#. TRANSLATORS: PAR = professional average rate - an expression used by golfers
#: src/gui/LevelInspector.cc:291
msgid "PAR: "
msgstr ""

#: src/gui/LevelInspector.cc:293
msgid "Solved %: "
msgstr ""

#: src/gui/LevelInspector.cc:294
msgid "Solved #: "
msgstr ""

#: src/gui/LevelInspector.cc:316
msgid "Version"
msgstr ""

#: src/gui/LevelInspector.cc:319
msgid "Score: "
msgstr ""

#: src/gui/LevelInspector.cc:321 src/gui/LevelInspector.cc:325
msgid "Status: "
msgstr ""

#: src/gui/LevelInspector.cc:322
msgid "Release: "
msgstr ""

#: src/gui/LevelInspector.cc:323
msgid "Revision: "
msgstr ""

#: src/gui/LevelInspector.cc:326
msgid "Control: "
msgstr ""

#: src/gui/LevelInspector.cc:327
msgid "Target: "
msgstr ""

#: src/gui/LevelInspector.cc:334 src/gui/LevelInspector.cc:350
msgid "stable"
msgstr ""

#: src/gui/LevelInspector.cc:336 src/gui/LevelInspector.cc:352
msgid "test"
msgstr ""

#: src/gui/LevelInspector.cc:338 src/gui/LevelInspector.cc:354
msgid "experimental"
msgstr ""

#: src/gui/LevelInspector.cc:348
msgid "released"
msgstr ""

#: src/gui/LevelInspector.cc:361
msgid "force"
msgstr ""

#: src/gui/LevelInspector.cc:364
msgid "balance"
msgstr ""

#: src/gui/LevelInspector.cc:367
msgid "key"
msgstr ""

#: src/gui/LevelInspector.cc:375
msgid "time"
msgstr ""

#: src/gui/LevelInspector.cc:376
msgid "pushes"
msgstr ""

#: src/gui/LevelInspector.cc:377
msgid "moves"
msgstr ""

#: src/gui/LevelInspector.cc:394
msgid "World Record Holders: "
msgstr ""

#: src/gui/LevelInspector.cc:455
msgid "Credits: "
msgstr ""

#: src/gui/LevelInspector.cc:466
msgid "Dedication: "
msgstr ""

#: src/gui/LevelInspector.cc:477
msgid "Level Path: "
msgstr ""

#: src/gui/LevelInspector.cc:499
msgid "Id: "
msgstr ""

#: src/gui/LevelInspector.cc:501
msgid "Load time: "
msgstr ""

#: src/gui/LevelInspector.cc:506
msgid "Compatibility: "
msgstr ""

#: src/gui/LevelInspector.cc:514
msgid "Annotation: "
msgstr ""

#: src/gui/LevelInspector.cc:519
msgid "Rating: "
msgstr ""

#: src/gui/LevelInspector.cc:521
msgid "Average: "
msgstr ""

#: src/gui/GameMenu.cc:47
msgid "Resume Level"
msgstr ""

#: src/gui/GameMenu.cc:48
msgid "Restart Level"
msgstr ""

#: src/gui/GameMenu.cc:50
msgid "Level Info"
msgstr ""

#: src/gui/GameMenu.cc:51
msgid "Abort Level"
msgstr ""

#: src/lev/Proxy.cc:204
msgid "Error on auto registration of levelfile: "
msgstr ""

#: src/lev/Proxy.cc:206
msgid ""
"Note: the level will not show up in the \"Auto Folder\" levelpack!\n"
"\n"
msgstr ""

#: src/lev/Proxy.cc:208 src/lev/PersistentIndex.cc:477 src/d_models.cc:226
#: src/d_models.cc:238 src/PreferenceManager.cc:181 src/StateManager.cc:178
msgid "Continue"
msgstr ""

#: src/lev/PersistentIndex.cc:463
msgid "Error on update of levelpack index: \n"
msgstr ""

#: src/lev/PersistentIndex.cc:465
msgid ""
"Note: the current version will be reloaded!\n"
"\n"
msgstr ""

#: src/lev/PersistentIndex.cc:472
msgid "Error on registration of levelpack index: \n"
msgstr ""

#: src/lev/PersistentIndex.cc:474
msgid ""
"Note: the levelpack will not show up!\n"
"\n"
msgstr ""

#: src/lua.cc:3895
#, c-format
msgid "Cannot find '%s'.\n"
msgstr ""

#: src/lua.cc:3896 src/lua.cc:3903
#, c-format
msgid "Your installation may be incomplete or invalid.\n"
msgstr ""

#: src/lua.cc:3902
#, c-format
msgid "There was an error loading '%s'.\n"
msgstr ""

#: src/lua.cc:3904
#, c-format
msgid "Error: '%s'\n"
msgstr ""

#: src/d_models.cc:225 src/d_models.cc:237
msgid ""
"\n"
"\n"
"This error may cause the application to behave strange!"
msgstr ""

#: src/stones/KnightStone.cc:60
msgid "All right, we'll call it a draw"
msgstr ""

#: etc/enigma.desktop:4
msgid "Enigma"
msgstr ""

#: etc/enigma.desktop:23
msgid "Uncover pairs of stones while navigating obstacles using a marble"
msgstr ""

#: etc/enigma.desktop:46
msgid "enigma"
msgstr ""

#: level_i18n.cc:4
msgid "illmind's be quick or be dead"
msgstr ""

#: level_i18n.cc:10
msgid "Escape by Chaining Thieves"
msgstr ""

#: level_i18n.cc:13
msgid "Remember Atreyu's horse Artax!"
msgstr ""

#: level_i18n.cc:15
msgid "I am innocent! I've never stolen anything!"
msgstr ""

#: level_i18n.cc:17
msgid "It is said that pirates have taken the treasure."
msgstr ""

#: level_i18n.cc:19
msgid "Pirates usually hide their treasure!"
msgstr ""

#: level_i18n.cc:21
msgid "A closed door gives a better overview!"
msgstr ""

#: level_i18n.cc:43
msgid "No Memory"
msgstr ""

#: level_i18n.cc:56
msgid ""
"Welcome to Mexico! Eight hours ago, your plane arrived at the Airport of "
"\"Coatlicue\", which is a small village surrounded by unexplored jungle "
"terrain. Now you find yourself in front of an impressive temple, which seems "
"to be a relic of the ancient Aztec empire. But the temple is in surprisingly "
"good condition ..."
msgstr ""

#: level_i18n.cc:57
msgid ""
"Next to the giant doors of the temple you see a chrome sign: \"Restoration "
"by: G. G. Goshers, A.D. 1998\". A smaller sign beneath says: \"Property of "
"G. G. Goshers. Trespassing prohibited!\". Now you notice the dog kennels "
"built up along the front side of the temple. \"Goshers made this ancient "
"relic a fortress\", you think, \"this cannot be legal, for Goshers received "
"funding from the UK Government. I'll try to call him to account!\""
msgstr ""

#: level_i18n.cc:58
msgid "This guard doesn’t notice me."
msgstr ""

#: level_i18n.cc:59
msgid ""
"This lake was obviously made by Goshers. I think the correct way is south."
msgstr ""

#: level_i18n.cc:60
msgid ""
"There's an inscription on the old wall, saying in spanish: \"Careful! What "
"you touch could be the last thing you touch!\""
msgstr ""

#: level_i18n.cc:61
msgid "Chrome sign: \"Control of the beast’s cage.\""
msgstr ""

#: level_i18n.cc:62
msgid "Oooh, this slope is steep! Try not to touch the skull!"
msgstr ""

#: level_i18n.cc:63
msgid ""
"This building down there looks like a prison. Let's see if I can determine "
"its purpose ... Ah, there's another chrome sign. Goshers seems to favour "
"chrome signs. It says: \"Natives’ prison\"."
msgstr ""

#: level_i18n.cc:64
msgid ""
"Getting beyond the prison building was a really good idea. But now you have "
"to cross this lake. Be thrifty with those boxes!"
msgstr ""

#: level_i18n.cc:65
msgid ""
"Now, peering through the grilled prison windows, you see a native woman "
"imprisoned there. Obviously Goshers locked up all the natives, who disturbed "
"his \"work\"; trying to enter the temple and to get rich from the treasures "
"of the Aztecs. It might be helpful to be accompanied by someone, who knows "
"the secrets of the jungle and this temple ..."
msgstr ""

#: level_i18n.cc:66
msgid ""
"Since the white man there freed me from the prison, he certainly cannot be "
"as evil as this Goshers is. Perhaps he wants to end the mastery of Goshers "
"and free my people. And even if this is not the case, it's better to be free "
"than imprisoned. I think I should thank him."
msgstr ""

#: level_i18n.cc:67
msgid ""
"You meet the English adventurer in the front of the prison. \"Hello, I'm "
"Xila!\", you tell him in broken English. After he introduced himself as "
"well, both of you begin to work out a plan against the evil G. G. Goshers."
msgstr ""

#: level_i18n.cc:68
msgid ""
"This is a really hard puzzle. The English man will have to help me, if this "
"enigma is to be solved."
msgstr ""

#: level_i18n.cc:69
msgid "You wonder what this switch could trigger."
msgstr ""

#: level_i18n.cc:70
msgid "Xila knows how to drain the lake!"
msgstr ""

#: level_i18n.cc:71
msgid "You were lucky to find this hole. It prevents you from drowning."
msgstr ""

#: level_i18n.cc:72
msgid "This glass stone must fulfill a purpose ..."
msgstr ""

#: level_i18n.cc:73
msgid "It's funny that such a temple should have a side entrance."
msgstr ""

#: level_i18n.cc:74
msgid "Be careful! There are sensors in the walls."
msgstr ""

#: level_i18n.cc:75
msgid ""
"After the huge doors of the old temple have opened, you see, that the "
"entrance is protected by 11 knights, armed with spears. These guards are "
"very dangerous. Without a sword you'll never be able to enter. Be careful. "
"There are not only knights, but also thieves."
msgstr ""

#: level_i18n.cc:76
msgid "\"Congratulations. You just managed to enter this old Aztec Temple.\""
msgstr ""

#: level_i18n.cc:77
msgid ""
"\"You've been smarter than I expected. But you'll never enter the treasure "
"room nor escape from here!\""
msgstr ""

#: level_i18n.cc:78
msgid ""
"\"I, Goshers, will certainly be able to rid myself of one of my archenemies "
"by just killing you!\""
msgstr ""

#: level_i18n.cc:79
msgid "\"Run for your life!\""
msgstr ""

#: level_i18n.cc:80
msgid ""
"Xila and you just entered the Diamond Room of the old Aztec Temple. By "
"taking him back to Great Britain and rendering him to the police, you have "
"ended the evil career of Gerald Gregory Goshers. Congratulations on the "
"success of your expedition!"
msgstr ""

#: level_i18n.cc:88
msgid "Toreador"
msgstr ""

#: level_i18n.cc:108
msgid "Are chess knights resistent to laser beams?"
msgstr ""

#: level_i18n.cc:112
msgid "Dialers"
msgstr ""

#: level_i18n.cc:129
msgid "A really annoying Level"
msgstr ""

#: level_i18n.cc:134
msgid "Magic Trinity"
msgstr ""

#: level_i18n.cc:139
msgid "Correspondence Chess"
msgstr ""

#: level_i18n.cc:141
msgid "Send smartly!"
msgstr ""

#: level_i18n.cc:149
msgid "Pleasure Garden"
msgstr ""

#: level_i18n.cc:150
msgid ""
"Quickly ...                                                                             "
"or trickily!"
msgstr ""

#: level_i18n.cc:155
msgid "Blitz Chess"
msgstr ""

#: level_i18n.cc:157
msgid "Move fast!"
msgstr ""

#: level_i18n.cc:164
msgid "Useful unsuccessful drillings"
msgstr ""

#: level_i18n.cc:175
msgid "Tandem Chess"
msgstr ""

#: level_i18n.cc:177
msgid "Work together!"
msgstr ""

#: level_i18n.cc:181
msgid "Mark stones burnable"
msgstr ""

#: level_i18n.cc:195 level_i18n.cc:943 level_i18n.cc:1309 level_i18n.cc:1892
#: level_i18n.cc:2245 level_i18n.cc:2788 level_i18n.cc:3204 level_i18n.cc:3743
#: level_i18n.cc:4547 level_i18n.cc:5362
msgid "Welcome"
msgstr ""

#: level_i18n.cc:196
msgid "Welcome to Enigma VI"
msgstr ""

#: level_i18n.cc:201
msgid "Charging live ammunition"
msgstr ""

#: level_i18n.cc:212
msgid "Procrustes"
msgstr ""

#: level_i18n.cc:234
msgid "illmind's jumping ball flash ..."
msgstr ""

#: level_i18n.cc:235
msgid "... of heaven comes the beast from the ..."
msgstr ""

#: level_i18n.cc:236
msgid "... t r a p p e d ..."
msgstr ""

#: level_i18n.cc:262
msgid "Rotor Guards"
msgstr ""

#: level_i18n.cc:264
msgid "Hoisting guards with their own petard"
msgstr ""

#: level_i18n.cc:272
msgid "Meditation Disturbance"
msgstr ""

#: level_i18n.cc:275
msgid "Hit by a bolting horse"
msgstr ""

#: level_i18n.cc:292
msgid "The real value of coffee"
msgstr ""

#: level_i18n.cc:300
msgid "Hot Hurdle Race"
msgstr ""

#: level_i18n.cc:302
msgid "Run for your life!"
msgstr ""

#: level_i18n.cc:315
msgid "It isn't as easy as it looks."
msgstr ""

#: level_i18n.cc:322
msgid "Edwards Mountain"
msgstr ""

#: level_i18n.cc:327
msgid "One-Way Woods"
msgstr ""

#: level_i18n.cc:328
msgid "Recycling by Swapping"
msgstr ""

#: level_i18n.cc:336
msgid "Sorry, this switch is currently out of order."
msgstr ""

#: level_i18n.cc:338
msgid "As I already told you, this switch is out of order!"
msgstr ""

#: level_i18n.cc:340
msgid "How often are you going to try this?"
msgstr ""

#: level_i18n.cc:342
msgid "Did anything happen? I'm not sure ..."
msgstr ""

#: level_i18n.cc:344
msgid "Congrats, now it works again!"
msgstr ""

#: level_i18n.cc:346
msgid "No hints available at the moment."
msgstr ""

#: level_i18n.cc:348
msgid "There is a passage right beneath this stone!"
msgstr ""

#: level_i18n.cc:353
msgid "Pass the ball in time"
msgstr ""

#: level_i18n.cc:358
msgid "Polar Bears' Paradise"
msgstr ""

#: level_i18n.cc:360
msgid "Witch Hunt on Ice"
msgstr ""

#: level_i18n.cc:365
msgid "The art of steering a quadriga"
msgstr ""

#: level_i18n.cc:368
msgid "Dropping the spoon redeems from being quartered!"
msgstr ""

#: level_i18n.cc:373
msgid "In the line of thieves"
msgstr ""

#: level_i18n.cc:408
msgid "Hanging around in the Jungle"
msgstr ""

#: level_i18n.cc:424
msgid "Al Capone's training camp."
msgstr ""

#: level_i18n.cc:425
msgid "There are at least two patterns to break through the wall."
msgstr ""

#: level_i18n.cc:426
msgid "It is a well known secret that a few prisoners did escape."
msgstr ""

#: level_i18n.cc:427
msgid "A window in the wall would be really nice."
msgstr ""

#: level_i18n.cc:476
msgid "Drop the hammer on side of a pentomino and use the switch!"
msgstr ""

#: level_i18n.cc:477
msgid "Drop the hammer on side of a pentomino, not beneath it!"
msgstr ""

#: level_i18n.cc:667
msgid "Same room, new mirrors ..."
msgstr ""

#: level_i18n.cc:743
msgid "You can fly for a short time if you use the umbrella."
msgstr ""

#: level_i18n.cc:749
msgid "The Enigmhanoi Towers"
msgstr ""

#: level_i18n.cc:751
msgid "Who speaks, does not know (Lao Tse)"
msgstr ""

#: level_i18n.cc:753
msgid "The wise man laughs (Lao Tse)"
msgstr ""

#: level_i18n.cc:755
msgid "Who knows, does not speak (Lao Tse)"
msgstr ""

#: level_i18n.cc:790
msgid "The Grim Reaper"
msgstr ""

#: level_i18n.cc:850
msgid "The witch of this switch waits for your wish."
msgstr ""

#: level_i18n.cc:852
msgid "The witch of this switch resets the awale game."
msgstr ""

#: level_i18n.cc:854
msgid ""
"A turn consists in taking the walnuts of a row behind the windowy walls and "
"sowing them 1 by 1 in the following rows."
msgstr ""

#: level_i18n.cc:856
msgid ""
"Warning: What awaits the wailing warrior at the end of a turn? If there are "
"2 or 3 walnuts in a row, they are a warm award for the warrior, as are the "
"walnuts in the rows which are in the way to this row, if they are 2 or 3 per "
"row."
msgstr ""

#: level_i18n.cc:858
msgid "Warning: If one warrior's walls are empty, this awesome warrior wins."
msgstr ""

#: level_i18n.cc:860
msgid ""
"When a warrior has awarded more than half the walnuts, he wins. What does he "
"win? The way to the waiting oxyds he wants."
msgstr ""

#: level_i18n.cc:862
msgid "Congratulations! You are the most aware awale player of the valley ..."
msgstr ""

#: level_i18n.cc:864
msgid ""
"Lost in the savannah? Don't wait and walk on the way to the reset switch on "
"the far left ..."
msgstr ""

#: level_i18n.cc:866
msgid "Validate your choice here."
msgstr ""

#: level_i18n.cc:868
msgid "Reset the game."
msgstr ""

#: level_i18n.cc:870
msgid ""
"A turn consists in taking the stones of a row and sowing them 1 by 1 in "
"one's other rows, counterclockwise, coming back to the beginning."
msgstr ""

#: level_i18n.cc:872
msgid ""
"At the end of a turn, if the last stone falls in a nonempty row, one takes "
"the stones of the facing row if there is any, and repeats a turn."
msgstr ""

#: level_i18n.cc:874
msgid "A turn begins in one of the leftmost rows, unless impossible."
msgstr ""

#: level_i18n.cc:876
msgid ""
"At the end of the game (if one player cannot move anymore), the player who "
"has the most stones wins."
msgstr ""

#: level_i18n.cc:878
msgid "A yellow stone stands for 10 blue stones (then for 2 brown stones)."
msgstr ""

#: level_i18n.cc:880
msgid "A brown stone stands for 5 blue stones."
msgstr ""

#: level_i18n.cc:882
msgid ""
"This katro game comes from Madagascar; in Easy mode there is an african "
"Awale."
msgstr ""

#: level_i18n.cc:884
msgid "Only reset or Shift-F3 can make things evolve ..."
msgstr ""

#: level_i18n.cc:891
msgid ""
"Sections which have the same color always turn at the same time and in the "
"same way."
msgstr ""

#: level_i18n.cc:892
msgid ""
"Maintenance code: metal-stone-stone-stone-red-yellow-yellow-red-red-stone-"
"stone."
msgstr ""

#: level_i18n.cc:917
msgid "An English text based riddle"
msgstr ""

#: level_i18n.cc:948
msgid "Did you bring your flag?"
msgstr ""

#: level_i18n.cc:971
msgid "Watch out for water holes!"
msgstr ""

#: level_i18n.cc:979
msgid "... did it!"
msgstr ""

#: level_i18n.cc:1047
msgid "Some stones and stone rows can be moved!"
msgstr ""

#: level_i18n.cc:1078
msgid "Dig in ..."
msgstr ""

#: level_i18n.cc:1082
msgid "Rest on the bright spot for a minute."
msgstr ""

#: level_i18n.cc:1083
msgid "You'll do anything you're told!"
msgstr ""

#: level_i18n.cc:1099
msgid "Nothing can stop us!"
msgstr ""

#: level_i18n.cc:1133
msgid "Just a hint: Try the easy-mode first ..."
msgstr ""

#: level_i18n.cc:1134
msgid "Don't think too long ... it's easy!"
msgstr ""

#: level_i18n.cc:1147
msgid "Five form twelve!"
msgstr ""

#: level_i18n.cc:1192
msgid "Doomed ... Shift-F3!!!"
msgstr ""

#: level_i18n.cc:1220
msgid "Do not use too much magic!"
msgstr ""

#: level_i18n.cc:1234
msgid ""
"Each color appears once. Each correct color produces whites in the wrong "
"place, blacks in the right one."
msgstr ""

#: level_i18n.cc:1236
msgid "This switch is to validate your guess."
msgstr ""

#: level_i18n.cc:1240
msgid "is  black  always  beautiful?"
msgstr ""

#: level_i18n.cc:1253
msgid "Dedicated to my friend Frank."
msgstr ""

#: level_i18n.cc:1254
msgid "This level is quite straightforward, isn't it? Just continue ... ;-)"
msgstr ""

#: level_i18n.cc:1266
msgid "Road to Eden"
msgstr ""

#: level_i18n.cc:1270
msgid "Give it another try ..."
msgstr ""

#: level_i18n.cc:1304
msgid "Press F3 or finish."
msgstr ""

#: level_i18n.cc:1310
msgid "Welcome to Enigma II"
msgstr ""

#: level_i18n.cc:1317
msgid "So,  where  are  the  knights?  -  you'll  be  sorry  you  asked!"
msgstr ""

#: level_i18n.cc:1329
msgid "Our full attention this is worth:           Air and Fire, Water, Earth."
msgstr ""

#: level_i18n.cc:1332
msgid ""
"And if your answer can’t be found           then shame on you, eyes to the "
"ground!"
msgstr ""

#: level_i18n.cc:1348
msgid "You'd need a portable box!"
msgstr ""

#: level_i18n.cc:1349
msgid ""
"Congratulations! You found a seed! Try to use it behind the grate (and move "
"away quickly)"
msgstr ""

#: level_i18n.cc:1350
msgid ""
"Remember that you can't fill a closed bridge with a "
"box ...                                           but maybe you can use the "
"3rd seed differently!"
msgstr ""

#: level_i18n.cc:1351
msgid "There are different kinds of seeds ... Try to use them!"
msgstr ""

#: level_i18n.cc:1353
msgid "Noitcerid etisoppo eht yrt! Tuo syaw owt? Rorrim, rorrim ..."
msgstr ""

#: level_i18n.cc:1387
msgid "Take some money and build yourself the tools you need."
msgstr ""

#: level_i18n.cc:1398
msgid ""
"A Stone, a Tree, and Trees be Three,   --   For to Defeat the Enemy,   --   "
"Between Might Lay   --   A Secret Way!   --   (If this you see, press Shift-"
"F3.)"
msgstr ""

#: level_i18n.cc:1420
msgid "Dead end!"
msgstr ""

#: level_i18n.cc:1421
msgid "There are two HIDDEN items!"
msgstr ""

#: level_i18n.cc:1422
msgid "Third stone from the rock is the hole!"
msgstr ""

#: level_i18n.cc:1438
msgid "Beware! Black holes!"
msgstr ""

#: level_i18n.cc:1442
msgid "...  now  go  back  and  get  the  hammer!"
msgstr ""

#: level_i18n.cc:1457
msgid "The other document lies and the left wormhole is the right one."
msgstr ""

#: level_i18n.cc:1460
msgid ""
"The other document tells the truth and the other wormhole has been left on "
"the right side."
msgstr ""

#: level_i18n.cc:1467
msgid ""
"One of the puzzle stones needs to be placed onto the trigger "
"field.                       Guess which ... :)"
msgstr ""

#: level_i18n.cc:1468
msgid "The level preview might help ..."
msgstr ""

#: level_i18n.cc:1472
msgid "Make a Sword, & Umbrella."
msgstr ""

#: level_i18n.cc:1482
msgid "Some stones are movable."
msgstr ""

#: level_i18n.cc:1483
msgid "You lost!"
msgstr ""

#: level_i18n.cc:1500
msgid "Translate or let it be translated"
msgstr ""

#: level_i18n.cc:1507
msgid "Friction and acceleration depend on the floor type."
msgstr ""

#: level_i18n.cc:1511
msgid ""
"Use the right mouse-button to rotate your inventory,  it's the bar at the "
"bottom of the screen.   And guess what these three items down there can be "
"used to."
msgstr ""

#: level_i18n.cc:1512
msgid ""
"There are lots of different items to use in Enigma, as well as special "
"floors and stones.   Let's explore some more of the actual Enigma levels!   "
"And if you have problems with a level - take a look at the manual:   For "
"some levels, there are hints."
msgstr ""

#: level_i18n.cc:1516
msgid ""
"The blue stones are Oxyd stones. Open them by touching them with your black "
"marble."
msgstr ""

#: level_i18n.cc:1520
msgid "Don't touch everything!"
msgstr ""

#: level_i18n.cc:1524
msgid "Remember the colors."
msgstr ""

#: level_i18n.cc:1528
msgid "Careful - you can not swim in the water."
msgstr ""

#: level_i18n.cc:1532
msgid "Prepare for even more mouse gymnastics in the next levels."
msgstr ""

#: level_i18n.cc:1536
msgid ""
"But before this, take a look at the final tutorial level Jacob devised for "
"you.   See it as an exam, if you want to.   It's quite difficult, so don't "
"despair if you don't get through it at the first time.   Bye!"
msgstr ""

#: level_i18n.cc:1537
msgid ""
"Well, I hope you enjoyed this tutorial-pack.   You will see most of these "
"levels a second time in the Enigma packs, together with many new and much "
"more difficult ones.   Just don't give up on them!"
msgstr ""

#: level_i18n.cc:1541
msgid "Levels can be larger than one screen."
msgstr ""

#: level_i18n.cc:1545
msgid ""
"Those doors on the right block your way to the oxyds ... on the left you see "
"some triggers. Maybe they are somehow connected?"
msgstr ""

#: level_i18n.cc:1552
msgid ""
"The stone with the horse's head is called ''chess stone''. Watch how the "
"other marble hits one of them to move it. The angle is important."
msgstr ""

#: level_i18n.cc:1553
msgid ""
"Now try to move these chess stones onto the triggers. They always move two "
"steps plus one step."
msgstr ""

#: level_i18n.cc:1557
msgid ""
"Move all small marbles into the holes. Only one marble per hole is allowed."
msgstr ""

#: level_i18n.cc:1561
msgid "Don't drown in the swamp."
msgstr ""

#: level_i18n.cc:1565
msgid "Learn to move your black ball properly."
msgstr ""

#: level_i18n.cc:1569
msgid "Some stones look exactly like the Oxyd stones!"
msgstr ""

#: level_i18n.cc:1573
msgid "Take your time ..."
msgstr ""

#: level_i18n.cc:1577
msgid ""
"This oscillating stone is a timer-stone. You cannot interact with it, but "
"nevertheless be aware when you see one: After some time-period anything "
"might happen ..."
msgstr ""

#: level_i18n.cc:1578
msgid ""
"The stones with arrows are one-way-stones. As you might have guessed, you "
"can only pass them in one direction.                Mazes are cherished "
"elements of Enigma - you will see lots of them."
msgstr ""

#: level_i18n.cc:1579
msgid ""
"Well done!     When you have finished this level, let's play some example "
"levels from the actual Enigma packs!"
msgstr ""

#: level_i18n.cc:1583
msgid ""
"This wooden block is movable and heavy enough to hold down the trigger on "
"the right.   Try to push it there!"
msgstr ""

#: level_i18n.cc:1584
msgid ""
"Remember?  There are different kinds of floors.  And these are steep ..."
msgstr ""

#: level_i18n.cc:1585
msgid ""
"Is there more one can do with wooden blocks?   Yes!  Just explore the next "
"levels."
msgstr ""

#: level_i18n.cc:1589
msgid ""
"Welcome to Enigma!  This tutorial I (Jacob Scott) made will help you learn "
"how to play."
msgstr ""

#: level_i18n.cc:1590
msgid ""
"You control the black ball.  To pick up an object, just roll over it.  You "
"can bounce off most walls (try it), but avoid the blue floor near the bottom "
"of the room (actually, try falling into it and then restarting the level "
"with the 'Esc' key).  While these messages are being displayed, don't click "
"any buttons or push any keys or the message will stop."
msgstr ""

#: level_i18n.cc:1591
msgid "This is pretty self-explanatory."
msgstr ""

#: level_i18n.cc:1592
msgid ""
"Enigma is full of puzzles of various types.  In the next room, you will "
"encounter your first one."
msgstr ""

#: level_i18n.cc:1593
msgid ""
"You can't walk on water!  Try pushing the blocks into the water to get to "
"the other side."
msgstr ""

#: level_i18n.cc:1594
msgid ""
"Notice that you can't push a row of two or more blocks.  Also, blocks can't "
"be on the same squares as grates but you can."
msgstr ""

#: level_i18n.cc:1595
msgid ""
"There are different types of blocks here.  Those black blocks sink when they "
"fall into water.  The tan blocks don't sink but don't form bridges either."
msgstr ""

#: level_i18n.cc:1596
msgid ""
"That thing is a top -- it will destroy your ball if they touch.  Also, as "
"long as you are close enough to it, the top will chase you.  If you die, you "
"will restart at the beginning of the level (if you have any balls left).  "
"Try to find a way to get past and into the next room (you can use the blocks "
"in the center of the room as barricades)."
msgstr ""

#: level_i18n.cc:1597
msgid ""
"Good job!  Notice that the top can't go beneath that block with a black "
"outline -- you're safe."
msgstr ""

#: level_i18n.cc:1598
msgid "Those are different types of floors.  Try going over them."
msgstr ""

#: level_i18n.cc:1599
msgid ""
"The grayish floors are slopes.  The white floor is inverse-floor (you will "
"see)."
msgstr ""

#: level_i18n.cc:1600
msgid ""
"Watch what happens when you go over those triggers.  See if you can get the "
"extra ball."
msgstr ""

#: level_i18n.cc:1601
msgid ""
"That's dynamite.  Try dropping some next to that yellowish wall (and moving "
"out of the way)."
msgstr ""

#: level_i18n.cc:1602
msgid "Try using the spade on the holes caused by the dynamite."
msgstr ""

#: level_i18n.cc:1603
msgid ""
"Those things are boulders -- try moving one of the tan blocks.  Don't fall "
"into the water or abyss (the black floor)."
msgstr ""

#: level_i18n.cc:1604
msgid ""
"Take the magic wand and hit a boulder.  Try to let the row of three boulders "
"pass the large column."
msgstr ""

#: level_i18n.cc:1605
msgid "Hit it hard enough!"
msgstr ""

#: level_i18n.cc:1606
msgid ""
"It appears to be a simple room, but you're getting an extra ball anyway.  "
"Maybe there is a reason ..."
msgstr ""

#: level_i18n.cc:1607
msgid ""
"Try to get the laser beam to hit that black stone, but don't get hit by it!  "
"Use the mirrors to direct the beam."
msgstr ""

#: level_i18n.cc:1608
msgid ""
"Many objects change when hit with a laser beam.  Try hitting some of the "
"coins with the laser beam.  Also, try hitting a block over a coin.  Those "
"stones to your right are knights -- you need to fight (hit) them with a "
"sword (in the front of your inventory) to get past."
msgstr ""

#: level_i18n.cc:1609
msgid ""
"Do you have any umbrellas?  Each one will give you approximately ten seconds "
"of protection from danger (such as falling)."
msgstr ""

#: level_i18n.cc:1610
msgid ""
"Those black stones are quake stones -- they reset all progress made with the "
"oxyd stones.  The other stones are the oxyd stones.  Match them up to win!"
msgstr ""

#: level_i18n.cc:1611
msgid ""
"This area at the bottom of the screen is your inventory -- when you pick "
"things up, they go here (there is a maximum of twelve).  To scroll through "
"the inventory, use the right mouse button or the 'tab' key.  To drop or use "
"an object, click the left mouse button.  Some objects, such as documents "
"(like this one), can't be dropped but are instead used.  Those two balls in "
"your inventory are your extra lives -- if you die in this level, you will "
"restart at the beginning of the level if you have any balls left (and you "
"will lose one of the balls)."
msgstr ""

#: level_i18n.cc:1612
msgid ""
"Naturally, you're supposed to go through those closed gates at the top of "
"the screen.                         Try going down that slope near the "
"bottom of the room to see what's to the "
"left.                                                         Don't bother "
"with that trigger below the abyss yet.                                 If "
"you could hit that small white ball through the one-way blocks (with the "
"arrows), it might roll down and stop on that trigger.                  You "
"will need to go in with it but you can't go through the white one-way "
"block.                            Take the spoon and use it once the white "
"ball is through (hit it hard)."
msgstr ""

#: level_i18n.cc:1613
msgid ""
"The stone in the top-right of the room is a switch.  Hit it -- it is "
"probably useful.  In this case the switch opens and closes a door (Do you "
"remember a door that you weren't able to open?).  The bluish line is a "
"window -- bridge the water before you do anything with it."
msgstr ""

#: level_i18n.cc:1614
msgid ""
"That was a rotor (similar to a top).  Some levels have many rotors and tops "
"to make them difficult.                            However, maybe this rotor "
"has a purpose; maybe you could get it on that trigger near where the spoon "
"was.                      It might be convenient to close the gate."
msgstr ""

#: level_i18n.cc:1618
msgid ""
"The bright light beam is a laser beam.   Don't get too close to it!   But it "
"has its uses ...    You can use the mirrors to direct the laser to its "
"targets.   From these, only the light-gray ones are movable, just try it!"
msgstr ""

#: level_i18n.cc:1644
msgid "Catwalk Meditation"
msgstr ""

#: level_i18n.cc:1653
msgid ""
"Mightie art the Knightes of The Olde Ages who keepe the Elfic Oxyde Stones, "
"and numerous art the Ghostes who lye in the waye to them; many art the "
"adventurers who tryed to steale Aylendil the Sworde but none has ever come "
"back. Hazy is the swampe where the Magick of the Ancients is buryed; the "
"lair of WhiteHorse the dragon thu shalt avoyd in feare of awaken him ..."
msgstr ""

#: level_i18n.cc:1675
msgid "Don't get attracted!"
msgstr ""

#: level_i18n.cc:1683
msgid "Send me the keys !"
msgstr ""

#: level_i18n.cc:1685
msgid "ALL the keys!!!"
msgstr ""

#: level_i18n.cc:1690
msgid "Did you really think this one was so easy!?"
msgstr ""

#: level_i18n.cc:1692
msgid "Did you forget something?"
msgstr ""

#: level_i18n.cc:1694
msgid "Go on! There's no way back now!"
msgstr ""

#: level_i18n.cc:1696
msgid "STOP! Not this way! There's a short-cut ..."
msgstr ""

#: level_i18n.cc:1698
msgid ""
"There's a trigger one step to the left. If you could keep it depressed, it "
"would help you a lot if you go back!"
msgstr ""

#: level_i18n.cc:1704
msgid "Pirates Island"
msgstr ""

#: level_i18n.cc:1706
msgid "The pirates have lost several hidden things on this island ..."
msgstr ""

#: level_i18n.cc:1710
msgid "Warning ... ... thieves!"
msgstr ""

#: level_i18n.cc:1724
msgid "Could you need something?"
msgstr ""

#: level_i18n.cc:1733
msgid "Fire or be fired"
msgstr ""

#: level_i18n.cc:1760
msgid ""
"The most dangerous animals of the bayou are the alligators, the "
"mosquitoes ... and the zombies! (But the zombies at least, don't move ...)"
msgstr ""

#: level_i18n.cc:1767
msgid ""
"Here lies Black Ball the pirate, marooned in the year 1802 after travelling "
"in the wrong direction."
msgstr ""

#: level_i18n.cc:1768
msgid ""
"To cure sea sickness hold a large bank note between your teeth and lean over "
"the side."
msgstr ""

#: level_i18n.cc:1791
msgid ""
"This is my first landscape, dedicated to my father. I hope you'll enjoy it!"
msgstr ""

#: level_i18n.cc:1801
msgid "Try the easy mode first ..."
msgstr ""

#: level_i18n.cc:1807
msgid ""
"Caramba!! El Dictator has muchos pesos in his cristal safe but muchos costa "
"guardia too; Hay!! Poor Bola Negra has only frutos and a lasero!!!"
msgstr ""

#: level_i18n.cc:1811
msgid ""
"Beware, stranger! The ancient gods of Enigma have set many traps to protect "
"their holy Oxyds! You will have to get through the Four Tests to prove your "
"worth!"
msgstr ""

#: level_i18n.cc:1812
msgid "Prove your speed in the Test of Fire!"
msgstr ""

#: level_i18n.cc:1813
msgid "You have proven your worth! The ancients grant you a FLAG!"
msgstr ""

#: level_i18n.cc:1814
msgid "Prove your intelligence in the Test of Earth!"
msgstr ""

#: level_i18n.cc:1815
msgid "You have proven your worth! The ancients grant you a SPRING!"
msgstr ""

#: level_i18n.cc:1816
msgid "Prove your dexterity in the Test of Air!"
msgstr ""

#: level_i18n.cc:1817
msgid "You have proven your worth! The ancients grant you a NAIL!"
msgstr ""

#: level_i18n.cc:1818
msgid "Prove your patience in the Test of Water!"
msgstr ""

#: level_i18n.cc:1819
msgid ""
"This can't be! No mortal can reach our Holy Oxyds! Prove yourself once more! "
"Bwahahahaha!"
msgstr ""

#: level_i18n.cc:1832
msgid "This is a meditation landscape: put a small marble into every hole ..."
msgstr ""

#: level_i18n.cc:1851
msgid "Make an umbrella."
msgstr ""

#: level_i18n.cc:1855
msgid ""
"If you have never heard about Brainf***, visit e.g. http://en.wikipedia.org/"
"wiki/Brainfuck before you try to solve this level."
msgstr ""

#: level_i18n.cc:1859
msgid "No way out?"
msgstr ""

#: level_i18n.cc:1860
msgid "Do you miss something?"
msgstr ""

#: level_i18n.cc:1879
msgid "Look carefully at everything!"
msgstr ""

#: level_i18n.cc:1880
msgid "Do you need a helping hand?"
msgstr ""

#: level_i18n.cc:1884
msgid "This level is symmetric ..."
msgstr ""

#: level_i18n.cc:1893
msgid "Welcome to Enigma V"
msgstr ""

#: level_i18n.cc:1897
msgid "If I only had a bag."
msgstr ""

#: level_i18n.cc:1898
msgid "shh ... listen!"
msgstr ""

#: level_i18n.cc:1904
msgid "April 1st"
msgstr ""

#: level_i18n.cc:1906
msgid "Do you REALLY want to do this???"
msgstr ""

#: level_i18n.cc:1908
msgid ""
"Didn't your mother tell you that you should not spend your money in such a "
"careless manner?"
msgstr ""

#: level_i18n.cc:1910
msgid "What is the current month?"
msgstr ""

#: level_i18n.cc:1912
msgid "What is this level's name?"
msgstr ""

#: level_i18n.cc:1925
msgid ""
"Remember Seed Puzzle 2? There was a similar problem. Or was it Portable "
"Laser ...?"
msgstr ""

#: level_i18n.cc:1929
msgid ""
"Why has there always to be an active volcano and a village of marble-eating "
"inhabitants on a tropical island?"
msgstr ""

#: level_i18n.cc:1940
msgid ""
"When you change the color of one square, the colors of the 2 nearest squares "
"change as well; you must get as many green squares as possible."
msgstr ""

#: level_i18n.cc:1942
msgid ""
"You are only allowed to change a color when it is surrounded by the other "
"color."
msgstr ""

#: level_i18n.cc:1952
msgid "Don't get too attracted!"
msgstr ""

#: level_i18n.cc:1974
msgid "It is not quite that easy."
msgstr ""

#: level_i18n.cc:1984
msgid "Keypad Corners"
msgstr ""

#: level_i18n.cc:1988
msgid ""
"You again! We won't let you pass this time! See these Oxyds? You can't reach "
"them unless you rob our Four Holy Items! But they are well guarded! "
"Bwahahahaha!"
msgstr ""

#: level_i18n.cc:1989
msgid ""
"Fire burns and destroys ... Want to remove blocking stones? Then dig your "
"way to the Holy Hammer!"
msgstr ""

#: level_i18n.cc:1990
msgid "Try again! Bwahahahaha!"
msgstr ""

#: level_i18n.cc:1991
msgid ""
"Earth fills and lasts ... Want to replace missing floors? Then build your "
"way to the Holy Seed!"
msgstr ""

#: level_i18n.cc:1992
msgid ""
"Air blows and goes by ... Want to jump across the void? Then make your way "
"to the Holy Spring!"
msgstr ""

#: level_i18n.cc:1993
msgid ""
"Water waves and shifts ... Want to trade minds with your partner? Then find "
"your way to the Holy Yin-Yang!"
msgstr ""

#: level_i18n.cc:2030
msgid ""
"That wasn't fast enough; try "
"F3.                                                                              "
"(Or search for non-solid stones, if you "
"want.)                                                                                                        "
"(But you won't find "
"any.)                                                                                                                  "
"(Really!)"
msgstr ""

#: level_i18n.cc:2031
msgid ""
"You can believe me: All stones you see in this level are "
"solid!                                                                                      "
"You can really believe "
"me!                                                                               "
"Really!"
msgstr ""

#: level_i18n.cc:2041
msgid "Alfred Nobel says: This is definitely a meditation landscape!"
msgstr ""

#: level_i18n.cc:2046
msgid "Wood robbing"
msgstr ""

#: level_i18n.cc:2059
msgid "Too many wooden blocks!  Try the other way ..."
msgstr ""

#: level_i18n.cc:2060
msgid ""
"Greetings, adventurer!    The road ahead is long and dangerous, so be "
"careful!"
msgstr ""

#: level_i18n.cc:2061
msgid "Well done, adventurer!    Good luck!"
msgstr ""

#: level_i18n.cc:2062
msgid "Congratulations, adventurer!  You did it!"
msgstr ""

#: level_i18n.cc:2081
msgid "What a pity, and there's so much paint left ..."
msgstr ""

#: level_i18n.cc:2085
msgid "! -  DANGER  -  NO TRESPASSING  -  DANGER  - !"
msgstr ""

#: level_i18n.cc:2095
msgid "It's a race!"
msgstr ""

#: level_i18n.cc:2108
msgid "Fight appearing lava."
msgstr ""

#: level_i18n.cc:2109
msgid "A hammer destroys some black stones."
msgstr ""

#: level_i18n.cc:2122
msgid "Calm down!"
msgstr ""

#: level_i18n.cc:2159
msgid "Paint Ahead!"
msgstr ""

#: level_i18n.cc:2166
msgid "Oops ... you're stuck ...     Try again ..."
msgstr ""

#: level_i18n.cc:2167
msgid ""
"Congratulations, you reached this side ...     but can you get to the oxyds?"
msgstr ""

#: level_i18n.cc:2168
msgid "Well done!"
msgstr ""

#: level_i18n.cc:2218
msgid "The Flagstone Reaper"
msgstr ""

#: level_i18n.cc:2221
msgid ""
"No hint today ...    Those flagstones pass away ...    The docu stands "
"alone ...    Why is it so alone?    --    This hint today ...    Why is it "
"on this side ...    The reaper passing by ...    Could know the reason "
"why!     (orig. by Herman's Hermits)   "
msgstr ""

#: level_i18n.cc:2240
msgid "Danger ... laser beams!"
msgstr ""

#: level_i18n.cc:2246
msgid "Welcome to Enigma IV"
msgstr ""

#: level_i18n.cc:2252
msgid ""
"Your uncle Sir Blackball has been murdered last night in his manor, in one "
"of his 6 rooms, by one of the weapons which are in the cellar; the suspects "
"are the shy Mrs Peacock, the secret Colonel Mustard, the absent-minded "
"Professor Plum, the mysterious Rev. Green, the nurse Mrs Whiteball, who "
"discovered the corpse, and Miss Scarlett whose beauty might be fatal ... you "
"must find who killed your uncle, where and how."
msgstr ""

#: level_i18n.cc:2254
msgid "This room is not the crime scene."
msgstr ""

#: level_i18n.cc:2256
msgid "The murderer is not Mrs Peacock."
msgstr ""

#: level_i18n.cc:2258
msgid "The murderer is not Colonel Mustard."
msgstr ""

#: level_i18n.cc:2260
msgid "The murderer is not Professor Plum."
msgstr ""

#: level_i18n.cc:2262
msgid "The murderer is not Reverend Green."
msgstr ""

#: level_i18n.cc:2264
msgid "The murderer is not Mrs Whiteball."
msgstr ""

#: level_i18n.cc:2266
msgid "The murderer is not Miss Scarlett."
msgstr ""

#: level_i18n.cc:2268
msgid "Sir Blackball has not been killed with the bomb."
msgstr ""

#: level_i18n.cc:2270
msgid "Sir Blackball has not been killed with the dagger."
msgstr ""

#: level_i18n.cc:2272
msgid "Sir Blackball has not been killed with poison."
msgstr ""

#: level_i18n.cc:2274
msgid "Sir Blackball has not been killed with the wrench."
msgstr ""

#: level_i18n.cc:2276
msgid "Sir Blackball has not been killed with the candlestick."
msgstr ""

#: level_i18n.cc:2278
msgid "Sir Blackball has not been killed with the hammer."
msgstr ""

#: level_i18n.cc:2286
msgid ".moor txen eht ot teg ot syaw owt era erehT"
msgstr ""

#: level_i18n.cc:2296
msgid "Don't wake it up!"
msgstr ""

#: level_i18n.cc:2309
msgid ""
"As long as there is motion around the oxyd-stones, you won't reach them.   "
"So: Don't lose control of the level! It's possible."
msgstr ""

#: level_i18n.cc:2323
msgid "The Life Game"
msgstr ""

#: level_i18n.cc:2453
msgid "Umbrellas prevent free fall!"
msgstr ""

#: level_i18n.cc:2484
msgid "You really will need every penny!"
msgstr ""

#: level_i18n.cc:2498
msgid "It's a ring!"
msgstr ""

#: level_i18n.cc:2526
msgid "No problem! Piece of cake!"
msgstr ""

#: level_i18n.cc:2527
msgid "It was easy, wasn't it!"
msgstr ""

#: level_i18n.cc:2531
msgid "You need to be fast!"
msgstr ""

#: level_i18n.cc:2562 level_i18n.cc:3405
msgid "Everything's been counted carefully!"
msgstr ""

#: level_i18n.cc:2563 level_i18n.cc:3406
msgid "Parts of the tubes disappear during detonation!"
msgstr ""

#: level_i18n.cc:2576
msgid "Don't believe all that you see!"
msgstr ""

#: level_i18n.cc:2607
msgid "Let there be light!"
msgstr ""

#: level_i18n.cc:2611
msgid "Business hours from 8am to 4pm"
msgstr ""

#: level_i18n.cc:2622
msgid "Welcome to Liberty Island, New York City"
msgstr ""

#: level_i18n.cc:2624
msgid ""
"To get a fuller picture of New York City, you should view it through every "
"pair of glasses you can find."
msgstr ""

#: level_i18n.cc:2626
msgid ""
"There's always a terrible traffic jam on Broadway at Times Square.  It's a "
"pity you don't have time to see a show!"
msgstr ""

#: level_i18n.cc:2628
msgid ""
"Charles Ives was the composer of \"Central Park in the Dark\". Enjoy his "
"music, and use the shogun to open some gates!"
msgstr ""

#: level_i18n.cc:2630
msgid ""
"These mechanized traffic signals are strange.  An outbound traffic sensor at "
"Central park seems to be responsible for this street.  Use your glasses!"
msgstr ""

#: level_i18n.cc:2632
msgid ""
"It's funny that a fountain in Central Park should control the traffic flow."
msgstr ""

#: level_i18n.cc:2634
msgid "Welcome to Chinatown"
msgstr ""

#: level_i18n.cc:2639
msgid "Crabwise IV"
msgstr ""

#: level_i18n.cc:2648
msgid "The Hand Mirror Cabinet"
msgstr ""

#: level_i18n.cc:2650
msgid "Ever tried to look at the back of your head in the mirror?"
msgstr ""

#: level_i18n.cc:2655
msgid "This is a SuperSecret!! Well done on finding it!!"
msgstr ""

#: level_i18n.cc:2659
msgid "Every pencil must go"
msgstr ""

#: level_i18n.cc:2664
msgid "Only A Labyrinth"
msgstr ""

#: level_i18n.cc:2675
msgid "Crabwise I"
msgstr ""

#: level_i18n.cc:2680
msgid "Ball Alley"
msgstr ""

#: level_i18n.cc:2691
msgid "Plutos Confusion"
msgstr ""

#: level_i18n.cc:2693
msgid "Dont eat cherries"
msgstr ""

#: level_i18n.cc:2698
msgid "Just a Dance ?"
msgstr ""

#: level_i18n.cc:2703
msgid "Tutoxyd's Pyramid"
msgstr ""

#: level_i18n.cc:2705
msgid ""
"Welcome Mr. Jones! Back from your \"Alternatives\" and \"The Walls\" "
"training camp?  Got everything you ordered:  some money  --  40 marbleons -- "
"and a horse outside this shopping center.    Many adventurers lost their "
"life in this pyramid.    Beware of the dangerous sand vipers and "
"Enighomathep's curses."
msgstr ""

#: level_i18n.cc:2707
msgid ""
"Mr. Rainmaker used to own this shop. He always insisted that his umbrellas "
"were the most useful items in this desert. But nobody was willing to spend 2 "
"marbleons.  ---  Now a blacksmith offers his service."
msgstr ""

#: level_i18n.cc:2709
msgid ""
"Safety Precaution: in case one of these dangerous animals escapes, the gates "
"of the shopping center will be closed immediately!"
msgstr ""

#: level_i18n.cc:2711
msgid ""
"Not much is known of the pyramid's architect Enighomathep. But it is said "
"that he loved cherries. He ate so many of them that he sometimes became "
"invisible."
msgstr ""

#: level_i18n.cc:2713
msgid ""
"Have a look at my collection!    A white scorpion   --   a rotodile   --  "
"and a sand viper.  They cannot be sold.        But I can offer you a scarab "
"that will be a better choice for you."
msgstr ""

#: level_i18n.cc:2715
msgid ""
"Ali Barber's shop for quick hair cuts. Want to know what is going on?  A "
"thief is hanging around and nobody knows where the 4 pale kids that are "
"playing with your horse came from."
msgstr ""

#: level_i18n.cc:2717
msgid ""
"Home of the last adventurer who never returned.   Said he would drill for "
"oil -- but no one believed him."
msgstr ""

#: level_i18n.cc:2719
msgid ""
"Be cursed for trying to explore Tutoxyd's last secret -- may your homework "
"remain undone until you prove worthy!"
msgstr ""

#: level_i18n.cc:2721
msgid ""
"It's a pity that some explorers damaged this historic monument and did "
"litter the environment.   But the pyramid magically repairs itself every "
"time an adventurer gives up."
msgstr ""

#: level_i18n.cc:2723
msgid ""
"Be cursed for disturbing Tutoxyd's peace -- may the earth part under your "
"feet!"
msgstr ""

#: level_i18n.cc:2725
msgid ""
"Be cursed for disturbing Tutoxyd's peace -- may your legs no longer be under "
"your control!"
msgstr ""

#: level_i18n.cc:2727
msgid ""
"Trapped?   Either wait for a stupid tourist willing to exchange positions "
"with you by using a magic ring - or press Shift-F3"
msgstr ""

#: level_i18n.cc:2729
msgid ""
"Private Property! This claim belongs to Mr. Whiteoil. In case of absence "
"please send a letter."
msgstr ""

#: level_i18n.cc:2731
msgid "Invoice -- 40 marbleons for 20 barrels of oil."
msgstr ""

#: level_i18n.cc:2733
msgid ""
"Welcome stranger -- have a look at our holy stone. It is said that it shows "
"everyone his personal fortune color. As all visitors tried to touch it, we "
"had to set up some protection."
msgstr ""

#: level_i18n.cc:2735
msgid ""
"May I ask for a donation. Just a few bugs - throw the donation into the holy "
"fire. Tutoxyd will be grateful."
msgstr ""

#: level_i18n.cc:2737
msgid ""
"Mr. Whiteoil, we finished our library research. Enighomathep reports that 4 "
"keys are required. One key got lost immediately after sealing the pyramid. "
"One is hidden at the border of the pyramid. For the others you have to "
"demonstrate boldness and cleverness."
msgstr ""

#: level_i18n.cc:2739
msgid "Facing Death you can walk without fear."
msgstr ""

#: level_i18n.cc:2741
msgid "Sorry, the useful item that was hidden here has been stolen."
msgstr ""

#: level_i18n.cc:2743
msgid ""
"Tomb raiders are cursed to be frozen in stone or floor for all eternity.     "
"Have a look at all these little funny sticks that they used to fight the "
"curses."
msgstr ""

#: level_i18n.cc:2745
msgid "Remove all parts of the memorial plate before conjuring up Tutoxyd."
msgstr ""

#: level_i18n.cc:2747
msgid ""
"Who dares to disturb my peace? Stranger - you have proven to be honorable. "
"Bring back my children for a joint meditation. But beware that upon seeing "
"me they may want to join me instead of meditate. I make you responsible for "
"the security of my children."
msgstr ""

#: level_i18n.cc:2749
msgid ""
"You are bringing back my children. As soon as they come to rest, I will "
"deliver you from Enighomathep's curses so you may seek your next adventure."
msgstr ""

#: level_i18n.cc:2766
msgid "Alternation I"
msgstr ""

#: level_i18n.cc:2768
msgid "Alternation in a Blue Area"
msgstr ""

#: level_i18n.cc:2789
msgid "Welcome to Enigma VIII"
msgstr ""

#: level_i18n.cc:2802
msgid "It's not symmetric!"
msgstr ""

#: level_i18n.cc:2810
msgid "Alternation II"
msgstr ""

#: level_i18n.cc:2812
msgid "Alternation in a Dark Area"
msgstr ""

#: level_i18n.cc:2819
msgid "Listen for the best place for an explosion"
msgstr ""

#: level_i18n.cc:2830 level_i18n.cc:2882
msgid "Keep distance!"
msgstr ""

#: level_i18n.cc:2832 level_i18n.cc:2884
msgid "Help! I can't see the forest for the trees!"
msgstr ""

#: level_i18n.cc:2842
msgid "Number Crunching"
msgstr ""

#: level_i18n.cc:2847
msgid "My First Level"
msgstr ""

#: level_i18n.cc:2849
msgid "Secrets? Use the items, ... use the glasses ..."
msgstr ""

#: level_i18n.cc:2862
msgid "Floating ..."
msgstr ""

#: level_i18n.cc:2863
msgid "Don't be afraid -- It's only a ten mile drop!"
msgstr ""

#: level_i18n.cc:2874
msgid "Inkblot 1"
msgstr ""

#: level_i18n.cc:2891
msgid "FizzBuzz"
msgstr ""

#: level_i18n.cc:2892
msgid ""
"Counting the first pearl as 1, you must save every pearl that's a multiple "
"of 3 or of 5 (or both)."
msgstr ""

#: level_i18n.cc:2900
msgid "A Baroque Game"
msgstr ""

#: level_i18n.cc:2917
msgid "Meditation! Silence? ... Have a Look ..."
msgstr ""

#: level_i18n.cc:2919
msgid "These stormy days ..."
msgstr ""

#: level_i18n.cc:2930 level_i18n.cc:2972
msgid "Use the Lightpassenger"
msgstr ""

#: level_i18n.cc:2967
msgid "There's more help than you first think!"
msgstr ""

#: level_i18n.cc:2977
msgid "Survival Training in wasted Landscapes ..."
msgstr ""

#: level_i18n.cc:2999
msgid ""
"... illmind's mad-ill-tation ... a tribute to esprit meditation levels from "
"the past. thank you ..."
msgstr ""

#: level_i18n.cc:3006
msgid "Missing Oxyds?"
msgstr ""

#: level_i18n.cc:3010
msgid "Not everything is as it seems ..."
msgstr ""

#: level_i18n.cc:3014
msgid "Make sure you find all of them"
msgstr ""

#: level_i18n.cc:3031
msgid "Crabwise III"
msgstr ""

#: level_i18n.cc:3048
msgid "Deep ..."
msgstr ""

#: level_i18n.cc:3059
msgid "Crabwise II"
msgstr ""

#: level_i18n.cc:3063
msgid "Danger Flag"
msgstr ""

#: level_i18n.cc:3082
msgid "Steering The Flood"
msgstr ""

#: level_i18n.cc:3110
msgid "Braking Distance"
msgstr ""

#: level_i18n.cc:3111
msgid "Make the white marble wait on the cross for 3 seconds."
msgstr ""

#: level_i18n.cc:3125
msgid "Interlude II"
msgstr ""

#: level_i18n.cc:3148
msgid "No clear view? How about visiting an optician?"
msgstr ""

#: level_i18n.cc:3205
msgid "Welcome to Enigma X"
msgstr ""

#: level_i18n.cc:3212
msgid "Volatile Storage"
msgstr ""

#: level_i18n.cc:3213
msgid "Handle with care!"
msgstr ""

#: level_i18n.cc:3221
msgid "Interlude III"
msgstr ""

#: level_i18n.cc:3226
msgid "Attention! One way ticket to the island."
msgstr ""

#: level_i18n.cc:3234
msgid "Christmas Star"
msgstr ""

#: level_i18n.cc:3250
msgid "Enigmas wildcat"
msgstr ""

#: level_i18n.cc:3305
msgid "Meandering Impulses"
msgstr ""

#: level_i18n.cc:3464
msgid "This level is much bigger! Press F3!"
msgstr ""

#: level_i18n.cc:3474
msgid ""
"I don't believe that you are the Marble. I won't let you pass until you "
"prove me wrong: you have to be faster than my champion!"
msgstr ""

#: level_i18n.cc:3475
msgid "Congratulations! You may pass!"
msgstr ""

#: level_i18n.cc:3512
msgid "The danger is not visible!!!"
msgstr ""

#: level_i18n.cc:3516
msgid "The block near the top-left can move."
msgstr ""

#: level_i18n.cc:3520
msgid "Look closely!"
msgstr ""

#: level_i18n.cc:3539
msgid "Watch your step!"
msgstr ""

#: level_i18n.cc:3561
msgid ""
"Remember  to  only  move  enough  stones  to  just  look  into  the  next  "
"room  ..."
msgstr ""

#: level_i18n.cc:3565
msgid "It's a long way ..."
msgstr ""

#: level_i18n.cc:3584
msgid "White helps black, black helps white."
msgstr ""

#: level_i18n.cc:3604
msgid "when you've been particular places"
msgstr ""

#: level_i18n.cc:3606
msgid "that you know you've never seen before"
msgstr ""

#: level_i18n.cc:3608
msgid "can you be sure?"
msgstr ""

#: level_i18n.cc:3610
msgid "feel like I've been here before"
msgstr ""

#: level_i18n.cc:3612
msgid "quote: Iron Maiden - Deja-Vu"
msgstr ""

#: level_i18n.cc:3614
msgid "for illmind's deja vu try the top left corner ..."
msgstr ""

#: level_i18n.cc:3621
msgid ""
"Welcome to the control room. Use the triggers and switches to plan the "
"movement of the turtle. The switches are, clockwise: Add, Run and Restart."
msgstr ""

#: level_i18n.cc:3700
msgid "Look ... they're over there!"
msgstr ""

#: level_i18n.cc:3704
msgid "A castle lies before you ... beware of guardians!"
msgstr ""

#: level_i18n.cc:3709
msgid "Risk your life ..."
msgstr ""

#: level_i18n.cc:3713
msgid "The left-most room is important!"
msgstr ""

#: level_i18n.cc:3714
msgid "This is the control panel."
msgstr ""

#: level_i18n.cc:3719
msgid "Restart with F3 ..."
msgstr ""

#: level_i18n.cc:3735
msgid "One more and you won't get this hammer until you don't need it anymore!"
msgstr ""

#: level_i18n.cc:3744
msgid "Welcome to Enigma III"
msgstr ""

#: level_i18n.cc:3772
msgid "Don't forget to open the door ..."
msgstr ""

#: level_i18n.cc:3773
msgid "Good Luck!"
msgstr ""

#: level_i18n.cc:3774
msgid "Hurry!"
msgstr ""

#: level_i18n.cc:3775
msgid "Congratulations! (or try again)"
msgstr ""

#: level_i18n.cc:3776
msgid "Almost finished ..."
msgstr ""

#: level_i18n.cc:3780
msgid "Flood Control Dam #3 seems rather unstable. Be quick or be dead."
msgstr ""

#: level_i18n.cc:4186
msgid "If you think this is too easy, then play -Bavarian Madness-"
msgstr ""

#: level_i18n.cc:4199
msgid "Watch out, slippery!"
msgstr ""

#: level_i18n.cc:4224
msgid "Can you see the hidden oxyd stones?"
msgstr ""

#: level_i18n.cc:4243
msgid "Easy?"
msgstr ""

#: level_i18n.cc:4250
msgid "Please remember:    42"
msgstr ""

#: level_i18n.cc:4254
msgid "Watch out!!"
msgstr ""

#: level_i18n.cc:4267
msgid "Sunday, bloody Sunday!"
msgstr ""

#: level_i18n.cc:4280
msgid "Sorry for inconvenience, the Bank-O-Mat is empty."
msgstr ""

#: level_i18n.cc:4308
msgid "It's easier with a shovel!"
msgstr ""

#: level_i18n.cc:4336
msgid "If you haven't won, you've lost!"
msgstr ""

#: level_i18n.cc:4358
msgid "Take the key to the left first!"
msgstr ""

#: level_i18n.cc:4419
msgid "Umbrellas protect!"
msgstr ""

#: level_i18n.cc:4430
msgid "The journey is the reward"
msgstr ""

#: level_i18n.cc:4434
msgid "You shouldn't have done that."
msgstr ""

#: level_i18n.cc:4435
msgid "Careful."
msgstr ""

#: level_i18n.cc:4457
msgid ""
"This is a color maze. You have to work out what order you need to traverse "
"the colored floors in order to reach the oxyds."
msgstr ""

#: level_i18n.cc:4480
msgid "Open the Doors, Open the Oxyds"
msgstr ""

#: level_i18n.cc:4487
msgid ""
"Oh, ridiculous riddle rule my marble's meaningless mind, continue creating "
"confusion being blackball's brain's blind."
msgstr ""

#: level_i18n.cc:4498
msgid "Carry that oxygen around."
msgstr ""

#: level_i18n.cc:4517
msgid "Spaceship Control"
msgstr ""

#: level_i18n.cc:4518
msgid "Bound to the blue nowhere"
msgstr ""

#: level_i18n.cc:4525
msgid "Watchmaker"
msgstr ""

#: level_i18n.cc:4529
msgid "Mend the clockwork"
msgstr ""

#: level_i18n.cc:4530
msgid ""
"Don't close the pools before the clockwork is done, unless you are Fred "
"Astaire"
msgstr ""

#: level_i18n.cc:4534
msgid "Lady in Red"
msgstr ""

#: level_i18n.cc:4542
msgid "Balance Beam"
msgstr ""

#: level_i18n.cc:4548
msgid "Welcome to Enigma VII"
msgstr ""

#: level_i18n.cc:4555
msgid "Can you relax amid all this chaos?"
msgstr ""

#: level_i18n.cc:4560
msgid "Hey, where am i now?"
msgstr ""

#: level_i18n.cc:4562
msgid ""
"Moments ago i've been at home and wanted to take care about my two oxyd "
"stones."
msgstr ""

#: level_i18n.cc:4564
msgid "And now i'm stranded in this weird forest. How can i escape from here?"
msgstr ""

#: level_i18n.cc:4566
msgid ""
"If i should have a look-around? Perhaps i can find some things that could "
"help me to find an exit."
msgstr ""

#: level_i18n.cc:4568
msgid "WARNING: Highest caution is necessary."
msgstr ""

#: level_i18n.cc:4570
msgid "Wild buffaloes are crossing the way."
msgstr ""

#: level_i18n.cc:4572
msgid "Help me, the forest is on fire!"
msgstr ""

#: level_i18n.cc:4574
msgid "A herd of wild horses blocks the way."
msgstr ""

#: level_i18n.cc:4576
msgid "A small hamlet with a fence, a few huts, a pond, some bales of straw."
msgstr ""

#: level_i18n.cc:4578
msgid "If there is finally an exit?"
msgstr ""

#: level_i18n.cc:4580
msgid "I'm afraid, i need some assistance!"
msgstr ""

#: level_i18n.cc:4582
msgid "Filling station for empty extinguishers."
msgstr ""

#: level_i18n.cc:4584
msgid "Watch out: Angry mosquitoes!"
msgstr ""

#: level_i18n.cc:4586
msgid "Useful things may also be hidden!"
msgstr ""

#: level_i18n.cc:4591
msgid "Freeze by the Power of Light"
msgstr ""

#: level_i18n.cc:4596 level_i18n.cc:4633
msgid "Open the Doors"
msgstr ""

#: level_i18n.cc:4600
msgid "Take the first exit"
msgstr ""

#: level_i18n.cc:4607
msgid "Clue: The starting point is where all dead marbles go"
msgstr ""

#: level_i18n.cc:4617
msgid ""
"Watch out for mines!        White = 0, Blue = 1, Black = 2, Red = 3, Yellow "
"= 4, Deep Blue = 5, Deep Red = 6 ..."
msgstr ""

#: level_i18n.cc:4618
msgid ""
"Hint: Mines are never located along the edges.  If you still get stuck, look "
"behind the wall!"
msgstr ""

#: level_i18n.cc:4619
msgid ""
"Hit the switch to uncover one tile, but you will have to wait 10 seconds."
msgstr ""

#: level_i18n.cc:4638
msgid "Funeral on Deep Sea"
msgstr ""

#: level_i18n.cc:4640
msgid ""
"Warning: Do not play this level for more than 10 minutes - you may suffer "
"sea sickness yourself!"
msgstr ""

#: level_i18n.cc:4644
msgid "Who broke the pearl necklace?"
msgstr ""

#: level_i18n.cc:4645
msgid ""
"Mrs. Scarlett's wonderful pearl necklace tore, and all the colorful pearls "
"rolled onto the floor. Mrs. Scarlett doesn't remember the sequence, but she "
"knows that succeeding pearls connect, when each is placed on a neighboring "
"dot and a coin is inserted into the slot."
msgstr ""

#: level_i18n.cc:4646
msgid ""
"You did invert the sequence of this pair of pearls. You need to correct this "
"fault to finish the necklace."
msgstr ""

#: level_i18n.cc:4651
msgid "The moving boulder can fall down holes but cannot fall into water."
msgstr ""

#: level_i18n.cc:4665
msgid "Restless Meditation"
msgstr ""

#: level_i18n.cc:4667
msgid "Caution - Quick Sand!"
msgstr ""

#: level_i18n.cc:4675
msgid ""
"Your faithful friend Tonto, your horse Silver, and Tonto's horse Scout have "
"been captured."
msgstr ""

#: level_i18n.cc:4677
msgid "Don't forget your disguise!"
msgstr ""

#: level_i18n.cc:4679
msgid "Here lies the grave of John Reid."
msgstr ""

#: level_i18n.cc:4681
msgid "Hi-yo Silver, away!"
msgstr ""

#: level_i18n.cc:4683
msgid "Who was that masked man?"
msgstr ""

#: level_i18n.cc:4685
msgid "Hey! This tomb is empty!"
msgstr ""

#: level_i18n.cc:4689
msgid "Rainbow Adjacencies"
msgstr ""

#: level_i18n.cc:4699
msgid "Recover the Stone"
msgstr ""

#: level_i18n.cc:4713
msgid "Audience in Venice"
msgstr ""

#: level_i18n.cc:4715
msgid "Press the Triggers"
msgstr ""

#: level_i18n.cc:4717
msgid "Welcome to Venice"
msgstr ""

#: level_i18n.cc:4719
msgid "Welcome to the Audience"
msgstr ""

#: level_i18n.cc:4721
msgid "rialto"
msgstr ""

#: level_i18n.cc:4723
msgid "... under construction"
msgstr ""

#: level_i18n.cc:4725
msgid "try the boulders as gondola"
msgstr ""

#: level_i18n.cc:4727
msgid "piazza san marco"
msgstr ""

#: level_i18n.cc:4729
msgid "danger"
msgstr ""

#: level_i18n.cc:4731
msgid "san giorgio"
msgstr ""

#: level_i18n.cc:4733
msgid "guardian ducale"
msgstr ""

#: level_i18n.cc:4735
msgid "gondoliere on strike"
msgstr ""

#: level_i18n.cc:4737
msgid "palace ducale"
msgstr ""

#: level_i18n.cc:4739
msgid "look at san michele"
msgstr ""

#: level_i18n.cc:4741
msgid "use the gondola below"
msgstr ""

#: level_i18n.cc:4743
msgid "hurry to san giorgio"
msgstr ""

#: level_i18n.cc:4751
msgid "Feed me!"
msgstr ""

#: level_i18n.cc:4753
msgid "Beware of Sadistic Dentist!"
msgstr ""

#: level_i18n.cc:4755
msgid "The innocent victim."
msgstr ""

#: level_i18n.cc:4757
msgid "Office of your boss."
msgstr ""

#: level_i18n.cc:4759
msgid "Aaaaaarrrrggghhhhhh!!!!!"
msgstr ""

#: level_i18n.cc:4761
msgid "Everyone has gone, but the plant's still hungry!"
msgstr ""

#: level_i18n.cc:4763
msgid "No! No! Aaaarrrrgggghhhh!"
msgstr ""

#: level_i18n.cc:4780
msgid "The Wild Hunt"
msgstr ""

#: level_i18n.cc:4788
msgid "Every marble is the architect of its own fortune"
msgstr ""

#: level_i18n.cc:4795
msgid "Left or Right Drive?"
msgstr ""

#: level_i18n.cc:4802
msgid "4D Confusion ..."
msgstr ""

#: level_i18n.cc:4803
msgid ""
"Ever mapped out a 4D-Labyrinth? Well, it's time to learn thinking in four "
"dimensions ... Some hints: size of the labyrinth is 4x4x4x4; your current "
"position is (2|3|3|2); in all of the 16 corners of the hypercube is a blue "
"oxyd ..."
msgstr ""

#: level_i18n.cc:4804
msgid ""
"Ever mapped out a 4D-Labyrinth? Well, it's time to learn thinking in four "
"dimensions ... Some hints: size of the labyrinth is 3x3x3x3; your current "
"position is (2|2|2|2); in all of the 16 corners of the hypercube is a blue "
"oxyd ..."
msgstr ""

#: level_i18n.cc:4809
msgid "Change guaranteed"
msgstr ""

#: level_i18n.cc:4831
msgid "Bridge those synapses!"
msgstr ""

#: level_i18n.cc:4845
msgid "Remote Meditation"
msgstr ""

#: level_i18n.cc:4852
msgid "Perfect Trajectory"
msgstr ""

#: level_i18n.cc:4863
msgid "The Green Hell"
msgstr ""

#: level_i18n.cc:4865
msgid "Exploration Trip to Green Waters"
msgstr ""

#: level_i18n.cc:4873
msgid "Jack-Of-All-Trades"
msgstr ""

#: level_i18n.cc:4875
msgid "Find The Paradise"
msgstr ""

#: level_i18n.cc:4889
msgid "Riverside"
msgstr ""

#: level_i18n.cc:4891
msgid "Wrong side!                   F3"
msgstr ""

#: level_i18n.cc:4899
msgid ""
"Dorothy left the house to play with her little dog Toto, when suddenly the "
"sky turned dark and a giant tornado rushed across Kansas."
msgstr ""

#: level_i18n.cc:4901
msgid ""
"The Good Witch of the North speaks: 'Your house has killed the ruler of this "
"land, the Wicked Witch of the East. Take her Silver Shoes and follow the "
"Yellow Brick Road to Emerald City, where the Wizard of Oz should be more "
"than pleased to help you return home. Go with my blessings!'"
msgstr ""

#: level_i18n.cc:4903
msgid ""
"A Scarecrow dangles helplessly from a pole. After talking to Dorothy, it "
"agrees to join her for an audience with the Wizard of Oz to ask him for a "
"brain. 'If only you could release me from this pole, that is ...'"
msgstr ""

#: level_i18n.cc:4905
msgid ""
"The rusty Tin Woodman can't move anymore by himself. 'Though I wish to join "
"you on your journey, Dorothy, for I need to ask the Wizard why I did not "
"receive a heart, I fear I'm stuck here. It would be nice if you could help "
"me out a bit ...'"
msgstr ""

#: level_i18n.cc:4907
msgid ""
"Among the shallow waters of a merry creek, the Cowardly Lion sits shivering "
"of fear. Dorothy shouts: 'Lion, it's not wide! You can jump over the creek! "
"Let's see the Wizard of Oz, maybe he can do something to give you courage!'"
msgstr ""

#: level_i18n.cc:4909
msgid ""
"The gate guardian says: 'Welcome to Emerald City! Please always wear these "
"spectacles, or the splendid brilliance of the Wizard's city may blind you. "
"The Wizard resides to the north.'"
msgstr ""

#: level_i18n.cc:4911
msgid ""
"A booming voice echoes through the corridor: 'I, the Wonderful Wizard of Oz, "
"will help Thee find what Thou are looking for. However before Thou may pass "
"here and see me, travel on to Winkie Country and defeat my arch rival, the "
"Wicked Witch of the West.'"
msgstr ""

#: level_i18n.cc:4913
msgid ""
"This is the domain of the Wicked Witch of the West. She sends her minions "
"against Dorothy and her friends. To destroy the witch, they need to steal "
"her magic wand, kept deep inside her ice fortress."
msgstr ""

#: level_i18n.cc:4915
msgid ""
"Now that Dorothy finally made it to the Wonderful Wizard's dwelling, she "
"realizes that he is nothing more but a humbug. Watching him flee with his "
"hot-air balloon, Dorothy loses all hope of ever returning home. All that's "
"left of the Wizard is now his shrinkable cupboard."
msgstr ""

#: level_i18n.cc:4934
msgid "Build me a Sokoban"
msgstr ""

#: level_i18n.cc:4935
msgid ""
"Build me a solvable Sokoban puzzle that will take me 30 pushes or more to "
"solve. The seeds grow into boxes; the dice grow into walls."
msgstr ""

#: level_i18n.cc:4936
msgid ""
"Build me a solvable Sokoban puzzle that will take me 25 pushes or more to "
"solve. The seeds grow into boxes; the dice grow into walls."
msgstr ""

#: level_i18n.cc:4937
msgid ""
"I can't solve that puzzle; there aren't enough boxes! Use the spoon, and "
"next time make sure the boxes finish growing before hitting the switch."
msgstr ""

#: level_i18n.cc:4938
msgid ""
"I don't think that puzzle can be solved. If you think you can prove me "
"wrong, go get the oxyd!"
msgstr ""

#: level_i18n.cc:4939
msgid ""
"That puzzle was too easy! Use the spoon, and give me a harder one next time!"
msgstr ""

#: level_i18n.cc:4940
msgid "Thanks for that excellent puzzle, I really enjoyed solving it!"
msgstr ""

#: level_i18n.cc:4947
msgid "and do not destroy the puzzles"
msgstr ""

#: level_i18n.cc:4954
msgid ""
"Choose your hemisphere: left switch for northern, right switch for southern."
msgstr ""

#: level_i18n.cc:4976
msgid "Place 9 different items in each row, column, and 3x3 box."
msgstr ""

#: level_i18n.cc:4977
msgid ""
"Place 9 different items in each row, column, and 3x3 box. Hit the switch to "
"see if any of your items are misplaced, or which locations you can deduce "
"items for next; you can only get 1 hint per minute this way, though."
msgstr ""

#: level_i18n.cc:4988
msgid ""
"There are 19 fully connected puzzle piece arrangements, but just 9 of them "
"are reachable from this first distribution."
msgstr ""

#: level_i18n.cc:4990
msgid ""
"This second distribution can just be converted to any of the other 10 "
"arrangements."
msgstr ""

#: level_i18n.cc:4992
msgid ""
"There are just two symmetric puzzle piece arrangements that both are "
"reachable."
msgstr ""

#: level_i18n.cc:4996
msgid "Use ~all~ Stones"
msgstr ""

#: level_i18n.cc:5001
msgid ""
"I your dear friend am in myself undone, by reason of a Burden that lieth "
"hard upon me."
msgstr ""

#: level_i18n.cc:5003
msgid "Do you see yonder Wicket Gate?"
msgstr ""

#: level_i18n.cc:5005
msgid ""
"They drew nigh to a very miry Slough. The name of the Slough was Despond."
msgstr ""

#: level_i18n.cc:5007
msgid "Knock, and it shall be opened unto you."
msgstr ""

#: level_i18n.cc:5009
msgid ""
"His Burden loosed from off his shoulders, and fell from his back, and began "
"to tumble, and so continued to do, till it came to the mouth of the "
"Sepulchre, where it fell in, and I saw it no more."
msgstr ""

#: level_i18n.cc:5011
msgid "They came to the foot of the hill Difficulty."
msgstr ""

#: level_i18n.cc:5013
msgid ""
"There was a very stately palace before him, the name of which was Beautiful."
msgstr ""

#: level_i18n.cc:5015
msgid ""
"He had gone but a little way, before he espied a foul Fiend coming over the "
"field to meet him."
msgstr ""

#: level_i18n.cc:5017
msgid ""
"At the end of this Valley was another, called, The Valley of the Shadow Of "
"Death."
msgstr ""

#: level_i18n.cc:5019
msgid "He saw Faithful before him on his Journey."
msgstr ""

#: level_i18n.cc:5021
msgid ""
"As they went on, Faithful, as he chanced to look to one side, saw a man "
"whose name was Talkative."
msgstr ""

#: level_i18n.cc:5023
msgid ""
"They presently saw a Town before them, and the name of that Town is Vanity."
msgstr ""

#: level_i18n.cc:5025
msgid ""
"Christian went not forth alone; for there was one whose name was Hopeful who "
"joined himself unto him."
msgstr ""

#: level_i18n.cc:5027
msgid ""
"There was on the Left Hand of the road a Meadow, and a Stile to go over into "
"it, and that meadow is called By-Path-Meadow."
msgstr ""

#: level_i18n.cc:5029
msgid ""
"Now there was, not far from the place where they lay, a castle, called "
"Doubting-Castle, the owner of which was Giant Despair."
msgstr ""

#: level_i18n.cc:5031
msgid "They went then till they came to the Delectable Mountains."
msgstr ""

#: level_i18n.cc:5033
msgid "Beware of the Flatterer."
msgstr ""

#: level_i18n.cc:5035
msgid ""
"Follow me, said the Flatterer, it is to the Coelestial City that I am going."
msgstr ""

#: level_i18n.cc:5037
msgid ""
"They came into a certain Country, whose air naturally tended to make one "
"drowzy."
msgstr ""

#: level_i18n.cc:5039
msgid ""
"The Pilgrims were got over the Enchanted ground, and entering into the "
"Country of Beulah."
msgstr ""

#: level_i18n.cc:5041
msgid ""
"There was then in that place one Vain-Hope, a ferryman, that with his boat "
"helped him over."
msgstr ""

#: level_i18n.cc:5043
msgid ""
"At the sight therefore of this River, the Pilgrims were much astounded, but "
"the men that went with them, said, You must go through, or you cannot come "
"at the Gate."
msgstr ""

#: level_i18n.cc:5045
msgid "I looked in after them; and behold the City shone like the Sun."
msgstr ""

#: level_i18n.cc:5047
msgid ""
"They also thought they heard there a rumbling noise, as of fire, and a Cry "
"of some tormented, and that they smelt the scent of Brimstone."
msgstr ""

#: level_i18n.cc:5051
msgid "Choices, choices ..."
msgstr ""

#: level_i18n.cc:5052
msgid ""
"Before trying this level in hard mode, it's a good idea to switch to easy "
"mode to practice on the individual puzzles."
msgstr ""

#: level_i18n.cc:5053
msgid "These dispensers are all empty ..."
msgstr ""

#: level_i18n.cc:5054
msgid "The glass next to this document can be pushed to let you back out."
msgstr ""

#: level_i18n.cc:5062
msgid "Danger!"
msgstr ""

#: level_i18n.cc:5068
msgid "Marblics and Pearlics I"
msgstr ""

#: level_i18n.cc:5071
msgid ""
"Doping 'en Tour' not allowed for taking shortcuts, doping just allowed for "
"self defence!"
msgstr ""

#: level_i18n.cc:5074
msgid "Rotomagus - Rouen"
msgstr ""

#: level_i18n.cc:5077
msgid "Lutetia - Paris"
msgstr ""

#: level_i18n.cc:5080
msgid "Camaracum - Cambrai"
msgstr ""

#: level_i18n.cc:5083
msgid "Durocortorum - Rheims"
msgstr ""

#: level_i18n.cc:5086
msgid "Lugdunum - Lyons"
msgstr ""

#: level_i18n.cc:5089
msgid "Nicae - Nice"
msgstr ""

#: level_i18n.cc:5092
msgid "Massilia - Marseilles"
msgstr ""

#: level_i18n.cc:5095
msgid "Aginum - Agen"
msgstr ""

#: level_i18n.cc:5098
msgid "Detour de Tour - Detour of the Tour"
msgstr ""

#: level_i18n.cc:5101
msgid "Burdigala - Bordeaux"
msgstr ""

#: level_i18n.cc:5104
msgid "Gallia omnis divisa est ... - The whole of Gaul is divided ..."
msgstr ""

#: level_i18n.cc:5107
msgid "Veni, vidi, vici - I came, I saw, I conquered"
msgstr ""

#: level_i18n.cc:5109
msgid "Welcome in L’Alpe d’Huez. Sorry, it is not yet stage of the Tour"
msgstr ""

#: level_i18n.cc:5147
msgid ""
"Each of the 6 women has a profession; and each of them carries or wears only "
"one of the items."
msgstr ""

#: level_i18n.cc:5149
msgid "Miss Black's best friends are the poet and the locksmith."
msgstr ""

#: level_i18n.cc:5151
msgid ""
"Miss Black, Miss White and Miss Pearl are impressed by the magician's talent."
msgstr ""

#: level_i18n.cc:5153
msgid "Miss Pearl tells jokes to the poet, the hacker and the locksmith."
msgstr ""

#: level_i18n.cc:5155
msgid ""
"The hacker, the locksmith and the firewoman enjoy looking at their "
"reflection in the glasses."
msgstr ""

#: level_i18n.cc:5157
msgid "The magician carries the umbrella."
msgstr ""

#: level_i18n.cc:5159
msgid "Neither the magician nor the firewoman are permitted to wear the ring."
msgstr ""

#: level_i18n.cc:5161
msgid ""
"Miss Black, Miss White and Miss Rotor like to tease the girl with the ring."
msgstr ""

#: level_i18n.cc:5163
msgid ""
"Miss Top prefers to be unencumbered: She doesn't carry an umbrella, nor a "
"bag and certainly not a weight."
msgstr ""

#: level_i18n.cc:5165
msgid ""
"Sometimes, Miss White and Miss Pearl help their friend to carry her weight."
msgstr ""

#: level_i18n.cc:5170
msgid "Interlude I"
msgstr ""

#: level_i18n.cc:5177
msgid "Distribution Meditation"
msgstr ""

#: level_i18n.cc:5199
msgid ""
"This is Babylon. Be careful, stranger! It's dangerous to go inside.     "
"There are some gates, unfortunately closed, like the famous Gate of Ishtar, "
"and have a look to the lions, the tigers. Semiramis is waiting for you, "
"stranger, ha ha."
msgstr ""

#: level_i18n.cc:5200
msgid "Try to find the mechanism to open the gate, stranger"
msgstr ""

#: level_i18n.cc:5201
msgid "Be afraid about the ~water~ , it is so deep, *hihi*, isn't it, Yeah???"
msgstr ""

#: level_i18n.cc:5208
msgid "Once, No More No Less"
msgstr ""

#: level_i18n.cc:5215
msgid "Origami"
msgstr ""

#: level_i18n.cc:5223
msgid "Poe's Nightmare"
msgstr ""

#: level_i18n.cc:5225
msgid ""
"You find yourself in a dark, damp chamber. There's a light switch to the "
"northeast and a passage to the west."
msgstr ""

#: level_i18n.cc:5227
msgid ""
"The corridor leads northwards and opens into a dim lit room packed with "
"crates. You have an uneasy feeling about what lies ahead of you."
msgstr ""

#: level_i18n.cc:5229
msgid ""
"Huh, that was close. The way behind you is blocked. Maybe you should look "
"for a place to leave a flag?!"
msgstr ""

#: level_i18n.cc:5231
msgid ""
"To the east the passage is blocked by laser beams. To the west a tunnel "
"leads to a large pendulum. At the wall you see a hole where your flag fits "
"in. What now?"
msgstr ""

#: level_i18n.cc:5233
msgid ""
"Shrinking rooms, a pendulum with razor sharp blades, laser beams ... what "
"may lurk behind the next corner?"
msgstr ""

#: level_i18n.cc:5235
msgid ""
"The room to the east does not look very stable, but does the passage to the "
"south lead anywhere?"
msgstr ""

#: level_i18n.cc:5237
msgid "Hmmm, these keys might prove useful."
msgstr ""

#: level_i18n.cc:5239
msgid ""
"Passing by the entrance you get a glimpse of the room to the south ... and "
"suddenly feel very uneasy."
msgstr ""

#: level_i18n.cc:5241
msgid "Uh-oh, the steps leading down are small and extremely slippery."
msgstr ""

#: level_i18n.cc:5243
msgid ""
"The passage opens into a room with a huge iron door to the east. The air "
"seems to smell much fresher here."
msgstr ""

#: level_i18n.cc:5245
msgid "Congratulations! You've survived Poe's Nightmare."
msgstr ""

#: level_i18n.cc:5256
msgid "With respects to Dante Alighieri"
msgstr ""

#: level_i18n.cc:5258
msgid ""
"Switch on, if you like to play the regular difficulty with many jokers, or "
"leave it switched off, if you like to face easier challenges with less "
"jokers."
msgstr ""

#: level_i18n.cc:5261
msgid ""
"BEFORE ME NOTHING WAS BUT THINGS ETERNAL, / AND I ENDURE ETERNALLY. / "
"ABANDON ALL HOPE, YOU WHO ENTER HERE."
msgstr ""

#: level_i18n.cc:5264
msgid ""
"... stilled the shaggy jowls / of the pilot of the livid marsh, / about "
"whose eyes burned wheels of flame."
msgstr ""

#: level_i18n.cc:5266
msgid ""
"I am Charon, ferryman of the underworld.  I will transport you through the "
"perilous swamps of Acheron, but the price is not cheap.              Wait!  "
"You still seem alive ...                                                   "
"It cannot be -- only the dead may enter this place.  Quickly -- sacrifice a "
"symbol of life on that altar to keep the guards at bay, and then perhaps I "
"will consider taking you across."
msgstr ""

#: level_i18n.cc:5268
msgid ""
"Very well.  The demons and spirits that guard this place may now believe "
"that you are truly dead, but I would still be cautious if I were "
"you ...                                             But you still need a "
"coin.  Hmm, well normally I wouldn't do this, but that fellow over there has "
"me kind of worried -- I think he's plotting something.  If he has a coin, "
"maybe you could get it from him somehow."
msgstr ""

#: level_i18n.cc:5270
msgid ""
"No!  I will not ferry you across unless you make a proper sacrifice, ridding "
"yourself of anything that could be interpreted as a sign of life.  Now "
"begone!"
msgstr ""

#: level_i18n.cc:5273
msgid ""
"... for then I knew that beings of great worth / were here suspended in this "
"Limbo."
msgstr ""

#: level_i18n.cc:5275
msgid ""
"You cannot be here!  I, Minos, judger of the dead, will not allow it.  Go "
"back now, or forever face the consequences!"
msgstr ""

#: level_i18n.cc:5277
msgid "In that case, then begone!"
msgstr ""

#: level_i18n.cc:5280
msgid ""
"There stands Minos, snarling, terrible. / He examines each offender at the "
"entrance, / judges and dispatches as he encoils himself."
msgstr ""

#: level_i18n.cc:5283
msgid ""
"The hellish squall, which never rests, / sweeps spirits in its headlong "
"rush ..."
msgstr ""

#: level_i18n.cc:5286
msgid ""
"I am in the third circle, of eternal, / hateful rain, cold and leaden, / "
"changeless in its monotony."
msgstr ""

#: level_i18n.cc:5289
msgid ""
"... they, with great shouts, from opposite sides / were shoving burdens "
"forward with their chests. / They crashed into each other, turned / and beat "
"retreat, shoving their loads and shouting ..."
msgstr ""

#: level_i18n.cc:5292
msgid ""
"This dreary stream, once it has reached /  these malignant, ashen slopes, / "
"drains out into the swamp called Styx. / And I, my gaze transfixed, could "
"see / people with angry faces in that bog, / naked, their bodies smeared "
"with mud."
msgstr ""

#: level_i18n.cc:5295
msgid ""
"... we approach the city known as Dis, / with its vast army and its burdened "
"citizens."
msgstr ""

#: level_i18n.cc:5298
msgid ""
"At the threshold I saw more than a thousand angels / fallen from Heaven ... "
"they reined in their great disdain / enough to say: 'You come -- alone.  Let "
"him be gone, / who has so boldly made his way into this kingdom. / Let him "
"retrace his reckless path alone' ..."
msgstr ""

#: level_i18n.cc:5301
msgid ""
"Now my master takes a hidden / path between the city's ramparts and the "
"torments, / and I come close behind him ..."
msgstr ""

#: level_i18n.cc:5304
msgid ""
"... his hands, ready, encouraging, / thrust me towards him among the tombs."
msgstr ""

#: level_i18n.cc:5307
msgid ""
"Like the bull that breaks its tether / just as it receives the mortal blow / "
"and cannot run, but lunges here and there, // so raged the Minotaur.  My "
"artful guide / called out: 'Run to the passage: / hurry down while he is in "
"his fury.'"
msgstr ""

#: level_i18n.cc:5310
msgid ""
"... we went on, / skirting the edge of the vermilion boil / from which the "
"boiled cried out with piercing shrieks."
msgstr ""

#: level_i18n.cc:5313
msgid ""
"Here the filthy Harpies nest, / who drove the Trojans from the Strophades / "
"with doleful prophecies of woe to come."
msgstr ""

#: level_i18n.cc:5316
msgid ""
"... Here, at the very edge, we stayed our steps / at an expanse of deep and "
"arid sand ..."
msgstr ""

#: level_i18n.cc:5319
msgid ""
"A path that circles like a belt around / the base of that high rock runs "
"round the pit, / its sides descending in ten ditches."
msgstr ""

#: level_i18n.cc:5322
msgid ""
"Under my feet I saw a lake / so frozen that it seemed more glass than "
"water. / Never in winter did the Austrian Danube / nor the far-off Don, "
"under its frigid sky, / cover their currents with so thick a veil / as I saw "
"there."
msgstr ""

#: level_i18n.cc:5325
msgid ""
"... we made our way toward the center, / where all things that have weight "
"converge, / and I was shivering in the eternal chill ..."
msgstr ""

#: level_i18n.cc:5328
msgid ""
"It is no enterprise undertaken lightly -- / to describe the very bottom of "
"the universe ..."
msgstr ""

#: level_i18n.cc:5331
msgid ""
"The emperor of the woeful kingdom / rose from the ice below his breast, / "
"and I in size am closer to a giant / than giants are when measured to his "
"arms."
msgstr ""

#: level_i18n.cc:5333
msgid ""
"You refused many times to leave my kingdom -- now you shall pay the "
"consequences for your foolishness!"
msgstr ""

#: level_i18n.cc:5335
msgid "Faithlessness"
msgstr ""

#: level_i18n.cc:5337
msgid "Lust"
msgstr ""

#: level_i18n.cc:5339
msgid "Gluttony"
msgstr ""

#: level_i18n.cc:5341
msgid "Avarice"
msgstr ""

#: level_i18n.cc:5343
msgid "Sloth"
msgstr ""

#: level_i18n.cc:5345
msgid "Heresy"
msgstr ""

#: level_i18n.cc:5347
msgid "Violence"
msgstr ""

#: level_i18n.cc:5349
msgid "Fraud"
msgstr ""

#: level_i18n.cc:5351
msgid "Treachery"
msgstr ""

#: level_i18n.cc:5354
msgid "... passed the point / to which all weights are drawn from every side."
msgstr ""

#: level_i18n.cc:5357
msgid ""
"... climbed up ... far enough to see, through a round opening, / a few of "
"those fair things the heavens bear. / Then we came forth, to see again the "
"stars."
msgstr ""

#: level_i18n.cc:5363
msgid "Welcome to Enigma IX"
msgstr ""

#: level_i18n.cc:5403
msgid "What I Don't Have"
msgstr ""

#: level_i18n.cc:5416
msgid "Seasonal Timings"
msgstr ""

#: level_i18n.cc:5417
msgid "5, 8, or 10 seconds?"
msgstr ""

#: level_i18n.cc:5433
msgid "Search it."
msgstr ""

#: level_i18n.cc:5444
msgid "Beware of shady mates!"
msgstr ""

#: level_i18n.cc:5452
msgid "Trickshot?"
msgstr ""

#: level_i18n.cc:5456
msgid "Marching Formation"
msgstr ""

#: level_i18n.cc:5457
msgid "No sharing!"
msgstr ""

#: level_i18n.cc:5465
msgid ""
"There are 56 fully connected puzzle piece arrangements, but just 34 of them "
"are reachable from this first distribution."
msgstr ""

#: level_i18n.cc:5467
msgid ""
"This second distribution can just be converted to any of the other 28 "
"arrangements."
msgstr ""

#: level_i18n.cc:5482
msgid "more is not less"
msgstr ""

#: level_i18n.cc:5485
msgid "Sorry, but in difficult mode you need more ... Restart."
msgstr ""
