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| | HierarchicIterator (const CpGridData &grid) |
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| HierarchicIterator & | operator++ () |
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const Entity< 0 > * | operator-> () const |
| | Const member by pointer operator.
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const Entity< 0 > & | operator* () const |
| | Const dereferencing operator.
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| | Entity () |
| | Constructor taking a grid and an integer entity representation. More...
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| Entity (const CpGridData &grid, EntityRep< codim > entityrep) |
| | Constructor taking a grid and an entity representation.
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| Entity (const CpGridData &grid, int index_arg, bool orientation_arg) |
| | Constructor taking a grid, entity index and orientation.
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bool | operator== (const Entity &other) const |
| | Equality.
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bool | operator!= (const Entity &other) const |
| | Inequality.
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| EntitySeed | seed () const |
| | Return an entity seed. More...
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const Geometry & | geometry () const |
| | Returns the geometry of the entity (does not depend on its orientation).
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int | level () const |
| | We do not support refinement, so level() is always 0.
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bool | isLeaf () const |
| | The entity is always on the leaf grid, since we have no refinement.
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bool | isRegular () const |
| | Refinement is not defined for CpGrid.
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PartitionType | partitionType () const |
| | For now, the grid is serial and the only partitionType() is InteriorEntity.
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GeometryType | type () const |
| | Using the cube type for all entities now (cells and vertices).
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unsigned int | subEntities (const unsigned int cc) const |
| | The count of subentities of codimension cc.
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int | count () const |
| | The count of subentities of codimension cc.
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Codim< cc >::Entity | subEntity (int i) const |
| | Obtain subentity.
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Entity< codim >::template Codim< cc >::Entity | subEntity (int i) const |
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LevelIntersectionIterator | ilevelbegin () const |
| | Start iterator for the cell-cell intersections of this entity.
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LevelIntersectionIterator | ilevelend () const |
| | End iterator for the cell-cell intersections of this entity.
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LeafIntersectionIterator | ileafbegin () const |
| | Start iterator for the cell-cell intersections of this entity.
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LeafIntersectionIterator | ileafend () const |
| | End iterator for the cell-cell intersections of this entity.
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HierarchicIterator | hbegin (int) const |
| | Dummy first child iterator.
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HierarchicIterator | hend (int) const |
| | Dummy beyond last child iterator.
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bool | isNew () const |
| | Returns true, if the entity has been created during the last call to adapt(). Dummy.
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bool | mightVanish () const |
| | Returns true, if entity might disappear during the next call to adapt(). Dummy.
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bool | hasFather () const |
| | No hierarchy in this grid.
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Entity | father () const |
| | Dummy, returning this.
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LocalGeometry | geometryInFather () const |
| | Dummy, returning default geometry.
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| bool | hasBoundaryIntersections () const |
| | Returns true if any of my intersections are on the boundary. More...
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const Entity & | impl () const |
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Entity & | impl () |
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| bool | isValid () const |
| | isValid method for EntitySeed More...
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| EntityRep () |
| | Default constructor.
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| | EntityRep (int index_arg, bool orientation_arg) |
| | Constructor taking an entity index and an orientation. More...
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| void | setValue (int index_arg, bool orientation_arg) |
| | Set entity value. More...
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| int | index () const |
| | The (positive) index of an entity. More...
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int | signedIndex () const |
| | The signed index that also tells us the orientation.
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| bool | orientation () const |
| | Returns true if the entity has positive orientation. More...
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| EntityRep | opposite () const |
| | Returns an EntityRep with opposite orientation. More...
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void | increment () |
| | Increments the entityrep's index() by one.
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| bool | operator< (const EntityRep &other) const |
| | Ordering relation used for maps etc. More...
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| bool | operator== (const EntityRep &other) const |
| | Equality operator. More...
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| bool | operator!= (const EntityRep &other) const |
| | Inequality operator. More...
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Only needs to provide interface for doing nothing.