/*
Copyright (C) 2006 Parallel Realities

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

*/

#include "../headers.h"

CutsceneCamera::CutsceneCamera()
{
	entityType = ET_CAMERA;
	
	custom = 0;
	
	speed = 0;
	
	timeout = 250;
	
	chasing = false;
	
	deferredSwitch = NULL;
	
	follow = NULL;
}

CutsceneCamera::~CutsceneCamera()
{
}

void CutsceneCamera::loadAdditional(Properties *props)
{
	speed = props->getFloat("speed", speed);
	
	timeout = props->getFloat("timeout", timeout);
	Math::limit(&timeout, 250, RAND_MAX);
}

void CutsceneCamera::saveAdditional(Properties *props)
{
	props->setName("Camera");
	
	props->setProperty("timeout", timeout);
	props->setProperty("speed", speed);
}
