/*
Copyright (C) 2006 Parallel Realities

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

*/

// Do not add extra fields here or the BSP will fuck up royally!

class Vectori {

	public:

		int x, y, z;

	Vectori();
	~Vectori();

	void set(int x, int y, int z);
	bool operator ==(Vectori vector);
	bool operator !=(Vectori vector);
	void operator =(Vectori vector);
	void operator +=(Vectori vector);
	void operator -=(Vectori vector);
	Vectori operator *(int f);

	void normalize();
	
	const char *toString();
	void set(const char *in);
	float invSqrt(float x);

};
