Grid {

	name = CheatGrid;
	x = 0;
	y = 0;
	width = 700;
	height = 500;
	cellSpacing = 3;
	rows = 30;
	cols = 35;
	valign = 1;
	halign = 1;

};

Widget {
	
	widgetType = LABEL;
	grid = CheatGrid;
	name = label;
	groupName = cheats;
	
	x = 1;
	y = 1;
	
	text = Unlimited Health;

};

Widget {
	
	widgetType = CHECKBOX;
	grid = CheatGrid;
	name = Health;
	groupName = cheats;
	enabled = 1;
	visible = 1;
	
	x = 14;
	y = 1;

};

Widget {
	
	widgetType = LABEL;
	grid = CheatGrid;
	name = label;
	groupName = cheats;
	
	x = 1;
	y = 3;
	
	text = Unlimited Shield;

};

Widget {
	
	widgetType = CHECKBOX;
	grid = CheatGrid;
	name = Shield;
	groupName = cheats;
	enabled = 1;
	visible = 1;
	
	x = 14;
	y = 3;

};

Widget {
	
	widgetType = LABEL;
	grid = CheatGrid;
	name = label;
	groupName = cheats;
	
	x = 1;
	y = 5;
	
	text = Unlimited Ammo;

};

Widget {
	
	widgetType = CHECKBOX;
	grid = CheatGrid;
	name = Ammo;
	groupName = cheats;
	enabled = 1;
	visible = 1;
	
	x = 14;
	y = 5;

};

Widget {
	
	widgetType = LABEL;
	grid = CheatGrid;
	name = label;
	groupName = cheats;
	
	x = 1;
	y = 7;
	
	text = Unlimited Oxygen;

};

Widget {
	
	widgetType = CHECKBOX;
	grid = CheatGrid;
	name = Oxygen;
	groupName = cheats;
	enabled = 1;
	visible = 1;
	
	x = 14;
	y = 7;

};

Widget {
	
	widgetType = LABEL;
	grid = CheatGrid;
	name = label;
	groupName = cheats;
	
	x = 1;
	y = 9;
	
	text = Blind Enemies;

};

Widget {
	
	widgetType = CHECKBOX;
	grid = CheatGrid;
	name = Blind;
	groupName = cheats;
	enabled = 1;
	visible = 1;
	
	x = 14;
	y = 9;

};

Widget {
	
	widgetType = LABEL;
	grid = CheatGrid;
	name = label;
	groupName = cheats;
	
	x = 1;
	y = 11;
	
	text = Unlimited Ally Health;

};

Widget {
	
	widgetType = CHECKBOX;
	grid = CheatGrid;
	name = NPC;
	groupName = cheats;
	enabled = 1;
	visible = 1;
	
	x = 14;
	y = 11;

};

Widget {
	
	widgetType = LABEL;
	grid = CheatGrid;
	name = label;
	groupName = cheats;
	
	x = 1;
	y = 13;
	
	text = No clipping (F/V, Up/Down);

};

Widget {
	
	widgetType = CHECKBOX;
	grid = CheatGrid;
	name = Clip;
	groupName = cheats;
	enabled = 1;
	visible = 1;
	
	x = 14;
	y = 13;

};

Widget {
	
	widgetType = LABEL;
	grid = CheatGrid;
	name = label;
	groupName = cheats;
	
	x = 1;
	y = 15;
	
	text = Never be stunned;

};

Widget {
	
	widgetType = CHECKBOX;
	grid = CheatGrid;
	name = Stun;
	groupName = cheats;
	enabled = 1;
	visible = 1;
	
	x = 14;
	y = 15;

};

Widget {
	
	widgetType = LABEL;
	grid = CheatGrid;
	name = label;
	groupName = cheats;
	
	x = 1;
	y = 17;
	
	text = Teeka Weapon;

};

Widget {
	
	widgetType = COMBOBOX;
	grid = CheatGrid;
	name = TeekaWeapon;
	groupName = cheats;
	enabled = 1;
	visible = 1;
	
	x = 14;
	y = 17;
	
	colSpan = 12;

};

Widget {
	
	widgetType = LABEL;
	grid = CheatGrid;
	name = label;
	groupName = cheats;
	
	x = 1;
	y = 19;
	
	text = Special items not needed;

};

Widget {
	
	widgetType = CHECKBOX;
	grid = CheatGrid;
	name = Items;
	groupName = cheats;
	enabled = 1;
	visible = 1;
	
	x = 14;
	y = 19;
	
	colSpan = 12;

};

Widget {
	
	widgetType = LABEL;
	grid = CheatGrid;
	name = label;
	groupName = cheats;
	
	x = 1;
	y = 21;
	
	text = Save anywhere (F2);

};

Widget {
	
	widgetType = CHECKBOX;
	grid = CheatGrid;
	name = SaveGame;
	groupName = cheats;
	enabled = 1;
	visible = 1;
	
	x = 14;
	y = 21;
	
	colSpan = 12;

};

Widget {
	
	widgetType = LABEL;
	grid = CheatGrid;
	name = label;
	groupName = cheats;
	
	x = 1;
	y = 23;
	
	text = Desimilate any enemy;

};

Widget {
	
	widgetType = CHECKBOX;
	grid = CheatGrid;
	name = Time;
	groupName = cheats;
	enabled = 1;
	visible = 1;
	
	x = 14;
	y = 25;
	
	colSpan = 12;

};

Widget {
	
	widgetType = LABEL;
	grid = CheatGrid;
	name = label;
	groupName = cheats;
	
	x = 1;
	y = 25;
	
	text = Unlimited Time;

};

Widget {
	
	widgetType = CHECKBOX;
	grid = CheatGrid;
	name = Desimilate;
	groupName = cheats;
	enabled = 1;
	visible = 1;
	
	x = 14;
	y = 23;
	
	colSpan = 12;

};

Widget {
	
	grid = ConfigurationGrid;
	widgetType = BUTTON;
	name = Done;
	label = OK;
	groupName = additional;
	enabled = 1;
	visible = 0;
	x = 1;
	y = 27;
	colSpan = 4;
	
	valign = 1;
	
	backgroundColor = 0 100 0;

};

@END@
