LOAD_NARRATIVE bossBattle1Start;

CAMERA_POSITION_AT "CameraLocation1";
CAMERA_LOOK_AT "Bob";
CAMERA_MOVE_TO "Bob" 0.25;

BLOBS_MOVE_TO "ConflictPoint" 0.25;

WAIT 100;

SHOW_NARRATIVE 500;

WAIT 100;

CAMERA_POSITION_AT "CameraLocation2";
CAMERA_LOOK_AT "CameraLocation3";
CAMERA_MOVE_TO "Bob" 0.5;

BIOMECHS_MOVE_TO "ConflictPoint" 0.25;

SHOW_NARRATIVE 625;

WAIT 100;

@END@
