/*
Copyright (C) 2006 Parallel Realities

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

*/

#include "../headers.h"

Trap::Trap()
{
	active = true;
	trapState = false;
	
	onTime = 300;
	offTime = 500;
	
	trapType = TRAP_LASER;
	
	custom = onTime;
}

Trap::~Trap()
{
}

void Trap::loadAdditional(Properties *props)
{
	active = props->getInt("active", active);
	trapState = props->getInt("trapState", trapState);
	onTime = props->getInt("onTime", onTime);
	offTime = props->getInt("offTime", offTime);
}

void Trap::saveAdditional(Properties *props)
{
	props->setName("Trap");
	
	props->setProperty("active", active);
	props->setProperty("trapState", trapState);
	props->setProperty("onTime", onTime);
	props->setProperty("offTime", offTime);
}
