Boss {

	id = 0;
	model1 = gfx/md2/spiderBlob.md2;
	texture1 = textures/game/spiderBlobCommander.png;
	health = 3000;
	maxHealth = 3000;
	shield = 250;
	maxShield = 250;
	bbMins = -18 -8 -5;
	bbMaxs = 18 8 5;
	gunPosition1 = -7 -24 -2.5;
	gunPosition2 = 2.5 -24 -2.5;

};

@END@
